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NoFear

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Everything posted by NoFear

  1. Use the unknown N=O+D search. Xp is just continuously counting. So if you earned 12, value increase by 12
  2. Gems are located above gold. But follows same rule. I imagine xp is similar. I Can check.
  3. Whatever the qty, search half and half If 500 Search 250;250::5 This should find either currency. This is what I could tell for the little bit I saw.
  4. Can be bypassed. The thought that it locks everyone out, is the same flawed idea of password on script. Keeps some out. But not all.
  5. That screen shot, values did save. I haven't bothered looking into this anymore....
  6. It's changed. I just checked. I'll create new guide. Armv8 is what I use, so hopefully that's what others have. And would lib offsets be of interest instead?
  7. Could try editing E24404 to Vmov.f64 d16, #1.0 hex 000BF7EE Or Vmov.f32 d16, #1.0 hex100FC7F2 I don't know the default value, so only set it to 1 for now. Obviously can change it to something better if needed.
  8. Could work together to add any content?
  9. New event started? I just checked, it isn't yet for me
  10. NoFear

    arm32 editing... help

    Not sure. Send dump (in pm if you want). And what you are attempting.
  11. I'll post video later for inapp on all version without lib edit.... If and when it's patched, I won't be trying to bypass and update it.
  12. NoFear

    arm32 editing... help

    Because you didn't say you were ending the function too. Just how to edit the float register
  13. NoFear

    arm32 editing... help

    Yes. This was for armv7 LGL? Don't think so
  14. It's the language in which the lib translates if you load it into a disassembler.
  15. NoFear

    arm32 editing... help

    I'm guessing he doesn't know the opcode for it.... Vmov.f32 s0, #-1.0
  16. The address doesn't mean that EXACT line. That's just where the function begins. You would need to look further down in the function. I wanted screen of the assembly at the offset+ 15 lines or so.
  17. Give example.... Show in dump and show offset plus like 15+ lines under it.
  18. You have your dump.cs and found aimassist? Just wondering how you edit string? Guess need a little more to go on.
  19. Once I find a value, I look nearby to create a group search to be able to find exactly that value again and again.... There is a chance nearby could be drop rates or something....
  20. I haven't played enough to fully understand what the values are nearby and if they change later in the game....
  21. Base move time is 5. So anything "extra" it's what you'll be looking for. As for all those float values nearby..... No idea. You would have to check each and find what its effect is. If a character has like reward boost, maybe equip them and edit all the float value? I know I edit like 3 of the float values, only 1 is needed (I think directly under time) for modifying atk multiplier or something.... This is very basic video.... Don't really have the time to trial and error and find what everything does.
  22. I'll share guide later... Pretty much will cover everything you want and possibly more
  23. 1. HW + SW Pick one or the other, doesn't matter unless one seems to not function. 2. Ptrace protection. You can try in settings at very bottom disable protection for all apps (disable magisk hide to apply and then re enable. Or, kill game with gg. Select, "restart without protection". 3. You'll need to mess with gg hide options. (1 through 4) and ptrace protection method to find a good combination to counter the protection. 4. This is different game then I thought. But I still managed atk/move time and possibly much more. I did debug the game, but something is definitely watching lib in RAM, any editing to lib in RAM instantly crashes game.
  24. Should be easy
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