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NoFear

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Everything posted by NoFear

  1. Think friend is still selling, so his method not patched (yet).
  2. Depends if developer did it correctly... you'd be surprised which games the developers did this incorrectly.
  3. Not posting his info publicly.... can DM for info.
  4. If editing is correct (xor with the dword) detection shouldn't get flagged to begin with. Nice tutorial though.
  5. I'll post lib offsets later... might be easier that way.
  6. If you don't understand previous video, you won't understand a new video. It's going to be the same type of search and edit, except for a different value... and in my video, your level is right below the coins. Then below that is your "xp/pts".
  7. I can't say that what I did is 100% effective for everyone. Given my device, how it was rooted and what I choose for other tools to help bypass, worked for me.
  8. Editing level? I've shared on a thread already about this game.
  9. Look at previous video. You'll see xor format of 2 other values below. I would use coins to find the level. With your game, just look below coins for your level, and edit properly. Combination of modules/tools. I use lsposed and mix of xposed and magisk modules and then "creatively" using GG...
  10. See my edit to my previous reply.
  11. You even attempt this same search to apply it to level? Put some effort into this at least... Edit: Level is stored below coins in same format....
  12. Here... mobizen_20231101_131454.mp4
  13. That is the value encryption format. Xor key Xor value Dword value. See attached image.
  14. Depends on if developer did things correctly on their end.... Setting price to desired exact amount, no. Switching it with another item, possible if developer did things wrong
  15. https://play.google.com/store/apps/details?id=com.jake.touchmacro.pro
  16. My friend is selling rolls... That's all I'm really going to say. Not going to share method or anything. It could get patched in future.
  17. No luck... Definitely have put some time into figuring out dice. And not making any progress. Still trying though.
  18. Honestly use search. Thread already exists with possible answers.
  19. Depends on game... But again, can take a while to figure out.
  20. Yea. I just checked and you can just delete the .ca file if your roll was undesirable. And basically keep re-roll until you get what you want. I'll have to look into forcing rolls now.
  21. That's good news then I would think. This means their is opportunity to possible alter how the# is generated.... Can you play offline for like 3 rolls, then switch back online and it stays synced no error?
  22. When you do pointer search, before you click search, the address in box, put B40000 in front of the address, then search. So if address is AABBCCDD it would be B40000AABBCCDD. Not sure if your device is using tagged pointers. So worth a try.
  23. Working on it.... Their is some stuff in the dump, that if server didn't kick back an error, would be perfect.
  24. Yes. Or if running game in virtual space. That virtual space should have root and access to where these files are.
  25. So I believe this game already has all your dice rolls calculated for your account. Server already knows where you'll land on your next roll. I believe minigames, outcomes are already determined before you even land on them (pre determined like all your dice rolls). Wouldn't it be nice to know how much your next roll would've won, then you would've done multiplier to maximize....... Well, that's just what this is going to be about. To see your future rolls/minigames, you'll have game open and switch to offline mode. Using a root file explorer navigate to here: /data/data/com.scopely.monopolygo/files/ Each turn you take a file is generated, something like this: 48d4483b70674c02951ddfd3a289f5d7.ca When you reconnect, it'll send these and get your account synced. If you get prompted no connection, you can click back to remove message and tap roll really quick. So you can roll indefinitely and write down/log all your rolls. Even if you stay on one board logging it all. When you switch to a new board, your dice roll continues. Not like a new board, new roll pattern. When you land on a spot that gives a good size reward. You can delete those .ca files, close, restart game online and use max multiplier to really bonus up those wins. Bank Heist, don't think you had a chance of picking the right combination.... No matter where you selected, what flips over, will always be same when you play it again. So if I flipped coin, ring, cash, cash, ring, cash. When I go to play again, it's going to be that exact order. See attached video. I'm honestly really disappointed in my findings with this developer. It feels like a scam of a game and you're not really "playing". It's basically scripted and if you do x1, x5, x10 at ideal times, that's about the only user "input" that seems to have a chance on the outcome. mobizen_20230426_211255.mp4
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