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Showing content with the highest reputation on 08/08/2021 in all areas
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4 points
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Version 9.6.0.1.5
10,792 downloads
REAL RACING 3 F1/FE/GTE/NASCAR DRIVERS AND TEAMS PRINCIPAL HACK Current version: 9.6.0.1.5 Working RR3: 9.8.4 Description: Run this script to get the maximum levels of drivers and teams principals. You still need gold and m$ to level up, but no points. Instruction: Run the script wherever you want and then update your drivers and teams. You need at least one point if you want your upgrades to be permanent. Otherwise, select the appropriate entry when you run the script. Known issues: none THANKS TO @impy !!! Video:3 points -
2 points
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If you want the gold hack then search the amount of gold you have (memory region Anonymous & dword). Keep refining until you have 1 value. Then if you Goto that address the line below it is 0. Make that 99 and freeze it.2 points
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Version 12.6.8.6.3
29,787 downloads
REAL RACING 3 CARS/EVENTS UNLOCKER Current version: 12.6.8.6.3 Working RR3: 12.6.8 Description: Run this script to unlock all cars and old closed events/races!!! Instructions: Run the script wherever you want, then go to the garage and get any car for free (also old nascar cars). Script will re-open old finished events Known issues: May not work on all devices/emulators. Note: Video:1 point -
Version 12.1.2.6.1
20,523 downloads
REAL RACING 3 CAR UPGRADER Working RR3 version: 12.1.2 Current version: 12.1.2.6.1 Description: Upgrade, repair and vip all cars (it does not work for cars using setup/drivers/principal upgrade system) without spend currencies. Instructions: See the script Known issues: Works only for cars that have not setup/drivers upgrades. Video: https://rumble.com/vw48ft-real-racing-3-10.2.0-car-upgrader-new.html1 point -
Version 12.0.2.5.5
59,218 downloads
REAL RACING 3 CURRENCY HACK Current version: 12.0.2.5.5 Working RR3: 12.0.2+ Description: Choose your R$, gold, M$ amount and get it! Instructions: 1. Open the game. Do not play!! 2. Run the script. 3. Restart the game. If after restarting the game the currency values are not updated, immediately after running the script, complete any race (preferably not yet played) before restarting the game. Known issues: No hack more than 100.000.000 rs, 50.000 gold, 5.000.000 ms. Bluestacks,Nox,x8 sandbox can use version 9.0.1.3.0 Warning: Logout your account before run the script to avoid ban. Video:1 point -
Version 12.2.2.5.1
37,756 downloads
REAL RACING 3 RACE MODE Current version: 12.2.2.5.1 RR3 working version: 12.2.2 Description: With this script you can enable/disable following hacks: - Autodrive Mode - Drag Autolaunch/Autoshift - Freeze Mode - Ghost Mode - KickAss Mode (not helpful if you active ghost mode too) - Set formula-e battery to 100% Works with standard and rolling start Instructions: Run this script after signal light has turned green. Video:1 point -
1 point
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Version 0.14.0
10,365 downloads
𝑇ℎ𝑎𝑛𝑘 𝑦𝑜𝑢 𝑣𝑒𝑟𝑦 𝑚𝑢𝑐ℎ 𝑡𝑜 𝑎𝑙𝑙 𝑡ℎ𝑒 𝑝𝑒𝑜𝑝𝑙𝑒 𝑤ℎ𝑜 ℎ𝑒𝑙𝑝𝑒𝑑 𝑚𝑒 𝑎𝑛𝑑 𝑠𝑢𝑝𝑝𝑜𝑟𝑡𝑒𝑑 𝑚𝑒 𝑡𝑜 𝑔𝑒𝑡 ℎ𝑒𝑟𝑒, 𝑏𝑢𝑡 𝐼'𝑚 𝑔𝑜𝑖𝑛𝑔 𝑡𝑜 𝑠𝑡𝑜𝑝 𝑝𝑟𝑜𝑑𝑢𝑐𝑖𝑛𝑔 𝑠𝑐𝑟𝑖𝑝𝑡𝑠 𝑓𝑜𝑟 𝑎 𝑓𝑒𝑤 𝑚𝑜𝑛𝑡ℎ𝑠. 𝐼𝑡 𝑤𝑎𝑠 𝑎 𝑏𝑒𝑎𝑢𝑡𝑖𝑓𝑢𝑙 𝑗𝑜𝑢𝑟𝑛𝑒𝑦 𝑓𝑜𝑟 𝑚𝑒, 𝑏𝑢𝑡 𝑝𝑙𝑒𝑎𝑠𝑒 𝑑𝑜𝑛'𝑡 𝑤𝑜𝑟𝑟𝑦, 𝐼 𝑤𝑖𝑙𝑙 𝑏𝑒 𝑏𝑎𝑐𝑘 𝑠𝑜𝑜𝑛. 𝐼'𝑚 𝑠𝑡𝑜𝑝𝑝𝑖𝑛𝑔 𝑏𝑒𝑐𝑎𝑢𝑠𝑒 𝐼 𝑛𝑒𝑒𝑑 𝑡𝑜 𝑖𝑚𝑝𝑟𝑜𝑣𝑒 𝑚𝑦 𝑘𝑛𝑜𝑤𝑙𝑒𝑑𝑔𝑒. What you need to know about this script: This script is a auto updating version, no more additional download. I'm still testing the Eden and wing run function. I'll add the candles cakes from the forest, valley, Golden wasteland and vault maps. Before using the function candles run with your friend enable the function explode darkness. Uptades: Version for android 11 done - Download The second script. The first scrip is more fast now. Added new function unlock legendary hairs - credits for vashj Added new function complete all seasonal quests - credits for vashj I'm working on a function to facilitate the collection of permanent spirits. My discord: ⚘LIKA⚘#5751 If you have any problems using it let me know. You can write to me on discord or leave a comment here!1 point -
Version 10.4.3.2.6
16,637 downloads
REAL RACING 3 PLAYER PROFILE HACK Working RR3 version: 10.4.x Current version: 10.4.3.2.6 Description: Change player profile statistics: eraned/spent r$, gold and m$, total time played, player level, trophies won and total upgrades installed. Instructions: Logout and disconnect device, then run the script and edit your stats. Known issues: Not working with all devices. Do you have problems changing currency? Try this Video1 point -
1 point
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Without a doubt, your support for those who like and play RR3 is important. Thanks again.1 point
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gracias por tu scrip, thanks for your scrip you are great, they have served me a lot. I tell you that there is a problem with the function to exploit darkness, days ago it worked fine but today's update stopped working, also running with the friend suddenly votes you off the maps. but in itself great your scrip thanks1 point
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You are welcome, also Yes! you could learn C++ and Java so you could learn modding with lgl (template isn't for newbies) Learn java. then C++ then you should sign up on the polar mods forums after you are done with both. just learn the basics then you could learn the hooking, hex patching API Library they have Have a nice Day!1 point
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View File hex converter Convert : hexadecimal <==> decimal Submitter MAARS Submitted 08/07/2021 Category Tools1 point
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I'm not sure if this is any help to you. If you watch my recording you'll see the coin amount is huge and even when it goes back to zero I can continue buying. https://sbupload.com/36e1ec13b1ea3bae1 point
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I have an updated Room Id file the old ones are the same 0 - 162 is the old stuff, 163 - 217 are Altars. OH BOI, THAT'S A LOT OF ALTARS!!! 218 - 220 are abyssal shard, crystal and portal Dungeon Maker Updated Room Ids.txt1 point
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Version 1.0.0
1,277 downloads
Features: Convert Reverse Hex to ARM7 Instructions Decoding Supported For ( MOV, MOVW, MOVT, MOVGT, ADD, ADDCC, SUB, CMP, MUL, LDR, LDRB, LDRH, STRB, STR, VMOV, TST, EOR, NOP, BX LR, STM, POP, PUSH, BLX, UXTH, MVN ) Partial Decoding Supported For (ORRSEQ, B, BL, BHI, BEQ, MVNSEQ, MOVWNE, VMRS, VMOV, VCMPEF32, POPGT, MOVGT) Convert ARM7 Instructions to Reverse Hex Encoding Supported For(MOV, MOVW, MOVGT, ADD, SUB, CMP, MUL, LDR, LDRB, STRB, STR, VMOV, TST, EOR, NOP, BX LR) Browse and edit ARM7 Instructions in memory If there is interest I will work on adding encoding support for more instructions, if you would like to request for one to be added just send me a message. Thanks To: Thanks to CmP for teaching me about ARM7 in further detail and for rewriting several inefficient functions in the script. Thanks to NoFear for getting me started on understanding ARM7 Reuse of Script Functions: You are free to reuse the core encoding and decoding functions of this script so long as it is not in another ARM editor. (if you wish to contribute functions to the editor contact me and you will be given full credit for your contribution) And so long as you give visible credit to me in the GUI of your script such as in an alert triggered by a button labeled "Credits" or something similar. ARM8 Editor is coming soon1 point -
1 point
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Let me explain this real quick. How they load offset, and calculate address ? Explanation: * PC = (Current Instruction Address + 0x8) 00000000 LDR R0, [PC, 0x1C]; Its calculated like this, R0 = (PC:00000008 + 0x1C = 00000024). Read val at 00000024 which is 0x14, then put into R0. 00000004 ADD R0, PC, R0 ; Again, R0 = (PC:0000000C + 0x14 (Offset) = 00000020) 00000008 MOV R1, #0x1234; Move 0x1234 into R1 0000000C STR R1, [R0]; Store R1:0x1234 value into R0:00000020 address. 00000010 BX LR; Jump into LR (LR is register that store address of this function caller.) 00000014 ALIGN 0x10 00000020 MyValue DCD 0x0 00000024 Offset DCD 0x14 You can find lot of information here, The ARM instruction set1 point
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This is how the ARM architecture works. Most addresses are not absolute, but relative, relative to the PC. This is done to save space in instructions. The instruction size is 4 bytes. The size of the 32-bit pointer is also 4 bytes. An absolute address almost always requires 4 bytes, since the code can be located in different places. A relative address can be encoded with 2 or 3 bytes. This will give the opportunity to refer to the memory near the code, where this code would not be located. And since .bss is not far from .code (.text), this is enough.1 point
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0000 LDR R3, =(dword_36BD38 - 0x19D86C) -- Load offset to R3 0004 ADD R3, PC, R3 ; dword_36BD38 -- R3 = PC + Offset (R3) 0008 CMP R0, #0 -- Check if R0 value equal to 0 000C STR R0, [R3] -- Store R0 value into R3 (R3 = dword_36BD38) 0010 MOVLT R2, #0x7FFFFFFF -- If R0 value less than 0, then put (0x7FFFFFFF) 2147483647 into R2. 0014 STRLT R2, [R3] -- If R0 value less than 0, then store R2 value which is 2147483647, into R3 (R3 = dword_36BD38) Conclusion is, if R0 value less than 0.. then put 2147483647 into bss:dword_36BD38. Anyway, if you not understand about the logic. F5 hotkey may come handy.1 point