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  1. I got it first try! Got a group search that gives me 5 pointer results every time and one of them always works. But I'm a bit hazy on the "gg.searchPointer(0)" part. What exactly do I need to do? I am looking at your script and you executed 3 pointer searches. But where does the script show what it's doing to grab that single health value? Like what is the syntax or command that is performing this function? Is it this? address = v.address - 0x4, flags = gg.TYPE_FLOAT
  2. does it really matter...if its A grade..B grade...or else. for the characters alone...you can max out their stats. i also dont think A grade buildings...give huge impact in the game. you dont need extra storage...you just hack resources...to infinity. for else...group items/items and so on..you can pretty much hack everything. even for diamonds...you can get up to 70k(save limit)...from just repeating 1 quest only.
  3. You can use the tool I mentioned above to first find your (Lifetime) tickets earned and (Lifetime) tickets spent. No need to find your current ticket value, you won't find it. The two values, (Lifetime) tickets earned and (Lifetime) tickets spent are (almost) near each other and if you can find one, the other is right above or below. I did a ordered group search to maximize my chances when I only had a few of the tickets. If your Lifetime earned is, say, 50, and Lifetime spent is, say, 36, you can do a (ordered) group search (refer to GameGuardian tutorials for how to use) for Type: Q:Qword. If the results are to many, spend 2-4 tickets, the Lifetime spent will become 38-40 depending on how much you spent. If you are showing only the default number of results, edit your search filter to show a few hundred results, I am showing 3000 results. You can do this by going to Search tab, ☰, and then click on Filter, Show: __ and input the number you want. I am new to this too but I hope I am giving you the right directions. ┓( ´∀` )┏
  4. I am running on Memu with 64x OS. I posted the details below. Any idea why it isn't working for me? Does the script work with the latest release of the game? CPU Model: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz CPU Core Numbers: 4 CPU Hardware Virtualization: Support (Enabled) Memory Size: 11988 MB OS Version: Microsoft Windows 10 Pro OS Model: 64Bit Runtime Environment: 5.5.2 Normal COM Component State: Normal OpenGL Renderer: Intel(R) HD Graphics 630 OpenGL Version: 4.5.0 - Build 23.20.16.4973 GLSL Version: 4.50 - Build 23.20.16.4973 Current Graphics Driver: 23.20.16.4973 - 2-28-2018 (DirectX) Graphics Card 1: Intel(R) HD Graphics 630
  5. Version 8.2

    13,383 downloads

    Here it's Gilang Faisal Script [Fully Decrypted] based on PUBG-M 13.0 ⚠ Script Was Encrypted By Revo 6.0 ⚠ Full Decoded By : Top GEO [Coder • Team TCA] Channel: t.me/TopGEOYT Chat Group: t.me/TopGEOChat TCA: t.me/thecheatingarena Note : The decoding of this script is completely made on the request of people, we don't have any Envy or personal problems with the Original Creator and All rights Reserved to Them respectively. [ Share with Credit ] @TopGEO @thecheatingarena For more decoded scripts : https://t.me/GGLuaDEC
  6. So uh, i made a really rudimentary one after looking through about 10 examples of lua script, but I can't figure out how to do the offset memory part after the search for all 3rd input(energy) values. It currently just goes through a ordered group search based on your HP, Armor and Energy, using a string to show all values to search for. (I think, i just started learning lua like 2 hours ago). Hopefully, it helps reduce your constant searching! Soul_Knight.lua
  7. View File Virtual Beggar Game VC hack My second GG script and extremely light weight. This hack is for the game Virtual Beggar It group searches the values for the CoinsExchange and refines down to the 100VC option then edits the value to a massive negative number to give the user VC cards. ***UPDATE:THE EXP HACK ONLY WORKS BEFORE LVL 10 BECAUSE THE EXP GIVEN CHANGES PROGRESSIVELY AND I WASNT AWARE OF THIS WHEN I WROTE THE CODE*** Submitter AKidWithMidgetFriend Submitted 01/21/2021 Category LUA scripts  
  8. just do the group value serch like we did in chopper hack ( i don't know the acid bath's 7-8-9-10 value ) and in result go to the value and cheak all value which u edited to hack the acid bath edit it with zero and restar the game like we does i have problem to in the chopper by editing this vaue to zero i was able to get my chpper back try it .... after that don't complete the acid bath again cause i think it's not in the game right now so
  9. View File Tools For Hacks It's been a long time since I had been active on the forum. The main reason being that I don't get time for game hacking. So I decided to share my tools which I used back in the days for making things easy for me and also this will be like a summary post for beginners. The first file name FindHaxSever I made was just a beginning for finding new values in the game , then I took it up a knotch and added group value making also for it. Big thanks to @Enyby for his help in the where I was making the mistake in converting Decimal to Hex. Fixing which I was able to complete the group value thing. Just an example video for it's use I had shared on yt , and sorry for the opening slide... The video above just shows the function of finding values and making group values automatically. Also you will find a menu option called "Crash Support" , crashes happen mostly because of larger number of values edited at once. So if I know my value I can make group value easily by reducing the number of edited values. If you are a beginner and don't understand how to use values , group values in script and also have no idea how to make scripts. You can learn from the following link :- All in one Script for menu templates. (#6zf6rwms) Next option in the script if for finding offsets of you hack value. Offsets in them are very confusing for many people , so if you want to learn you can follow this link:- Templates for Using Offsets (#68um1uri) Then next up in the list is EditHax, which is not a big thing. It's just a script for finding different possible edits for a given hack value. And lastly there is the MultipleSavedEdit file. This file is for making scripts with hacks which have various edits possible for only 1 hack value. Like for value 1 edit to 999 gives 1 hack and editing same 1 to 0 makes another hack. So if we go conventionally , we will need to first make the group using 999 and then revert the 999 back to 1 then again search the group and edit to 0. Saying is easy but if u put it in script , the whole ballgame changes... When we make Script we make menu and function for every menu. For only one hack value we need 1 menu and 1 function. ~~~~~~~~~~ For 1 hack value we need 2 Menus and 2 Functions , one for hack and one for revert , this can also be made using ON-OFF MENU, then we only need 1 menu and 2 functions. ~~~~~~~~~~ For 2 hacks value we need 3 ON-OFF menus and 6 functions in the script to be able to use both hack values and revert also. ~~~~~~~~~~ For 3 hack values we need need 12 ON-OFF menus and 12 functions. ~~~~~~~ For 4 hacks values we will need 20 menus and Functions like this. So the work increases a lot . This thing i reduced to only 2 functions no matter how many times the user wants to edit , if he knows the edit value , he just need to input it. The input can be anything like prompt or seek bar or choice. If you find any difficulties understanding any of them , you can read the video description also . And yes the first video doesn't have full description for all the options, because all the videos are more than an year old from the time I made the scripts and I didn't had the time to make video for all the features now. Also just for beginners I attached the links to respective posts so things become easy for them to understand. Many will criticize and say these are useless , well maybe for you but not for others. In fast few days I have been getting a lot of Dms on my telegram for these scripts , people keep coming to me asking for them even though the videos have become like more than an year old now. So this is likely my last and final post on the forum , hopefully people find this post useful. And in the end I would like to thank @Enyby ,d2dyno and Aqua and all the related team members for such an amazing app. Special thanks to @Enyby for maintaining such an amazing community , I definitely learnt a lot in past years. And also my friend @ItsSC for providing guidance time to time. Submitter AKRAMRAZA Submitted 09/27/2020 Category Tools  
  10. View File Pure Lua library import this lib to your script : • setup ! XEK = nil load_lib = gg.makeRequest('https://raw.githubusercontent.com/chihaamin/XEKEX/main/xLIB.lua') if load_json_lib.code == 200 then -- check the status of the request XEK = load(load_json_lib.content,'bt')() end • Comment if you find a bug / error or if you have Idea for implementation. • All the file is documented and commented for beginners. ♥ Add "XEKEX was here" in your script if it was helful ------------------------------------------------------------------------------- IMPORT : JSON = XEK.import('https://raw.githubusercontent.com/rxi/json.lua/master/json.lua') -- this will import a lib into your script JSON.decode(response.content) Text2Dword : -- Text2Dword function Convert a text to dword value local DWORD = XEK.Text2Dword("berry") -- Print the result print(DWORD) --> Output: '6619234;7471218;121::9' Dword2Text : -- Dword2Text function Convert a Dword value to text local sampleValue = "6619234;7471218;121" local text = XEK.Dword2Text(sampleValue) -- Print the result print(text) --> Output: 'berry' hex : The 'hex' function takes two arguments: a value to convert to hexadecimal and a boolean 'hx' indicating whether to add '0x' or 'h' prefix to the output. --[[ If hx is true, the function returns the hexadecimal value with '0x' prefix. If hx is false, the function returns the hexadecimal value with 'h' suffix. If hx is not provided or not a boolean, the function returns the hexadecimal value without any prefix or suffix. The function uses string formatting to convert the value to hexadecimal. ]] --> Examples: --Convert decimal value to hexadecimal with '0x' prefix print(XEK.hex(255, true)) --> Output: 0xFF --Convert decimal value to hexadecimal with 'h' suffix print(XEK.hex(255, false)) --> Output: FFh --Convert decimal value to hexadecimal without any prefix or suffix print(XEK.hex(255)) --> Output: FF dump : --[[ dump function takes a table as input and returns a string representation of the table. If the input is not a table, it returns a string representation of the input. Parameters: tab (table): the table to be dumped Returns: (string): the string representation of the table ]] --> Example usage: local myTable = {name = "John", age = 30, hobbies = {"reading", "running"}} print(XEK.Dump(myTable)) -- Output: { ["name"] = "John", ["age"] = 30, ["hobbies"] = { [1] = "reading", [2] = "running", } } split : --split function splits a string into a table of substrings using a specified delimiter --The function takes two parameters: s, which is the string to be split, and delimiter, which is the character or string used to separate the substrings --> Example usage: local myString = "apple,banana,cherry,orange" local myTable = XEK.split(myString, ",") -- The above code will split the string "apple,banana,cherry,orange" into substrings using the comma as the delimiter and store the result in a table called myTable --The resulting table will contain the following values: myTable[1] = "apple" myTable[2] = "banana" myTable[3] = "cherry" myTable[4] = "orange" ARMIT fix : --# Example 1: Converting an Integer to Assembly Instructions local instructions = XEK.ARMIT(123456, "int", true) --The above function call will generate assembly instructions to move the value 123456 into a register in AArch64. --> Output: instructions = { [1] = '~A8 MOVK W0, #0xE240, LSL #16', [2] = '~A8 MOVK W0, #0x0001, LSL #32', [3] = '~A8 RET', } --# Example 2: Converting a Boolean to Assembly Instructions local instructions = XEK.ARMIT(true, "bool") --The above function call will generate assembly instructions to move the value 1 (true) into a register in AArch32. --> Output: instructions = { [1] = '~A MOV R0, #0x1', [2] = '~A BX LR', } --# Example 3: Converting a Float to Assembly Instructions local instructions = XEK.ARMIT(3.14159, "f", true) --The above function call will generate assembly instructions to move the value 3.14159 into a floating point register in AArch64. --> Output: instructions = { [1] = '~A8 MOVK W0, #0x0FD0, LSL #16', [2] = '~A8 MOVK W0, #0x4049, LSL #32', [3] = '~A8 FMOV S0, W0', [4] = '~A8 RET', } --# Example 4: Converting a Double to Assembly Instructions local instructions = XEK.ARMIT(123456789.987654321, "d") --The above function call will generate assembly instructions to move the value 123456789.987654321 into a double precision floating point register in AArch32. --> Output: instructions = { [1] = '~A MOVW R0, #0x5BA8', [2] = '~A MOVT R0, #0x57F3', [3] = '~A MOVW R1, #0x6F34', [4] = '~A MOVT R1, #0x419D', [5] = '~A VMOV D0, R1, R0', [6] = '~A BX LR', } readBytes | readWord | readDword | readFloat | readDouble : local words = XEK.readWord(addr, size, ';') <-| return a string local dwords = XEK.readDword(addr, size, '-') <-| return a string local floats = XEK.readFloat(addr, size, '|') <-| return a string local doubles = XEK.readDouble(addr, size, ':') <-| return a string -- OR local words = XEK.readWord(addr, size) <-| return a table local dwords = XEK.readDword(addr, size) <-| return a table local floats = XEK.readFloat(addr, size) <-| return a table local doubles = XEK.readDouble(addr, size) <-| return a table --<< these function purpose is to read values from memory for comparison >>-- getResults : --# Example usage of getResults function and its returned table local t = XEK.getResults(10) or t = XEK.getResults() <-|-- Get 10 results or all result | you can specified parameter same as GG print(t.data[1].address) <-|-- Print the address of the first result --# Example usage of focus function t:focus() <-|-- Save original values of results table print(t.original[1]) <-|-- Print the original value of the first result --# Example usage of update function t:update(999) <-|-- Set all values in result table to 999 --# Example usage of reset function t:reset() <-|-- Reset all values in result table to their original values --# Example usage of offset function t:offset(0x8) <-|-- Add 8 to the address of each result --# Example usage of append function local t2 = XEK.getResults(5) <-|-- Get 5 more results t:append(t2) <-|-- Append t2 results to t print(#t.data) <-|-- Print the total number of results in t --# Example usage of get function t:get() <-|-- Refresh the results table --# Example usage of clear function t:clear() <-|-- Destroy the results table and clear garbage MakeMenu : -- Create a new menu object local myMenu = XEK.MakeMenu().Menu:new({"Option 1", "Option 2", "Option 3"}) | this will add Menues -- Add a new action to the menu myMenu.actions:new(1, function() -- argument 1 is the index of menu ( option 1 function ) | index must be a number print("Option 1 was selected!") end) myMenu.actions:new(2, function() print("Option 2 was selected!") end) -- etc -- . -- . -- . -- Display the menu and wait for the user to make a selection myMenu:display() --whenever the user select a menu item it will trigger the functions inside myMenu.actions ( created with myMenu.actions:new(index, function) ) Submitter XEKEX Submitted 01/13/2023 Category Tools  
  11. The group search is not ordered, so I would prefer second approach from those Enyby mentioned. For this case it would be something like the following: gg.setRanges(gg.REGION_ANONYMOUS) gg.clearResults() gg.searchNumber('1014350479;1012202996;1083179008;1050253722;1031127695;1065353216;1065353216;1067282596:61', gg.TYPE_DWORD) local results = gg.getResults(5000) local edited = {} for i, v in ipairs(results) do if v.value == 1014350479 then edited[#edited + 1] = {address = v.address, flags = v.flags, value = 1011011011} elseif v.value == 1050253722 or v.value == 1031127695 then edited[#edited + 1] = {address = v.address, flags = v.flags, value = 1} end end gg.setValues(edited)
  12. XIU

    Mobile Legends

    View File Mobile Legends Package: Apkcombo 32bit only Mobile Legends v1.7.84.8553 CHEAT MENU 1. Maphack Icon 2. Maphack No Icon 3. Drone View 4. Unlock All Skin 5. Unlock All Spell 6. Show Jungle Monster 7. Emblem Level Max 8. Hide Nickname 9. Spam Chat Join My Telegram Group For New Update https://t.me/xiuushan Video Submitter XIU Submitted 08/21/2023 Category LUA scripts  
  13. bue

    Advice for bin file

    So I got the bin file like this. How can I know what I wanted?Can I use hex editor instead ida,ghidra?I also used dumping lib file.But it does not give what I wanted.I have other lib file not ill2cpp.In dumping lib file,most used with metadata.But I have not.So I dump lib file which is large in size with termux.There are many lib file.So I do one by one.And I find things what I wanted by strings.For example,I find 'diamond' in dump lib file by searching 'diamond' in search bar in MT manager.Am I right or worng?Anyway gg doesn't show associated lib file for game. So I tried all the methods I can.Any advice.
  14. Hi Everyone, I have a challenge to submit : Hack the game "WAR TORTOISE 2" regarding DNA and Fish Bone amount. This game can be played offline or online, you can save your game online or offline too. So, theoricaly this game is hackable, but i really tried a lot of technics and nothing worked. I have tried @NoFear technic for Gem and Cash and thought that group search would also be available for DNA and Fish Bone, that it doesnt seem to be the case. So if anyone can find a way to hack it, that would be great :)
  15. I'm not welcome 2 members to comment on my post: kc135 and fairylovehn127 Your aim is to sell your the hack, your group is trying to disrupt my work. If you want to contribute to this forum or to our friend, you'll never say like that. I warn you kc135, if you continue disrupt my post like you do before, i'll suggest Admin restrict some of your right. P/S: if you want to help people, leave a positive comment here, if not, leave out this topic with no comment and create a new one.
  16. Version 5.0

    403 downloads

    ARM8 / 64bit ONLY PACKAGE PLAYSTORE [CHEAT MENU] 1. GOD MODE 2. HIGH DAMAGE 3. UNLIMITED BOOST 4. UNLIMITED DRAGON BREATH 5. ALWAYS GET EGGS 6. FREE REVIVE 7. HIGH SCORE 8. FREE SHOPPING 9. UNLOCK MAP 10. CAN TAKE DAILY REWARD 11. HIGH SURVIVAL BONUS Set gg anonymous - For root only - maybe work some virtual my telegram: @kabutxhitam group telegram: t.me/kabuthit my facebook: Kabut Hitamm
  17. very easy get some money and diamonds make a group search DWORD if make correct pick more or use and search more you will get small search i try lv2 some money and diamonds and make this, open the local example diamonds and select option goto in gameguardian show the gamegurardian map values i not know the name if you open diamonds you will see VALUEDIAMANTS dword UP de value money dword DOWN OF DIAMANTS the level you want , i forget in my search is anonymous place
  18. Ok I think I have found a way to hack Diamonds Lvl 13 reward is 15 diamond Lvl 15 reward is 7500 gold So do a group search 15;7500 Region anonymous Dword Refine to 15 There'll be lot of 15 results you can edit them with incremental to find the main value or just edit them all both work Change it to 100000000 I haven't made it to lvl 13 yet so I can't check if it will work but I'm pretty confident that it will work
  19. Version 2.1

    31,850 downloads

    PASSWORD : EXTREMEBOY SCRIPT HELLO! THIS IS MY FIRST CREATION THE MENU : UNLIMITED SUN GAME SPEED NO DELAY ╔══════════[★]═════════╗ >>>FIND ME IN FACEBOOK HERE<<< >>>ADD ME IN WHATSAPP<<< >>>JOIN MY WHATSAPP GROUP<<< ╚══════════[★]═════════╝ WARNING IF THE SCRIPT ERROR JUST TELL ME IN THE COMENT OR CONTACT ME IN FACEBOOK : EXTREMEBOY
  20. Enyby

    GameGuardian

    What's New in Version 8.3.0 Improved instructions. Added notification when speedhack is activated. Added additional timers to speedhack. Option to allow using suggestions from external keyboard Added input history. Called a separate button on the inside of the keyboard. Added ability to select all of the timers in the row/column, by clicking on the header. Improved detection of root. Added selection of data type for editing in the memory editor. Added group search. Interface improvements/fixes. Updated translations. Many bug fixes. Fixed speedhack on x64 devices.
  21. Version 1.0.0

    6,837 downloads

    It's been a long time since I had been active on the forum. The main reason being that I don't get time for game hacking. So I decided to share my tools which I used back in the days for making things easy for me and also this will be like a summary post for beginners. The first file name FindHaxSever I made was just a beginning for finding new values in the game , then I took it up a knotch and added group value making also for it. Big thanks to @Enyby for his help in the where I was making the mistake in converting Decimal to Hex. Fixing which I was able to complete the group value thing. Just an example video for it's use I had shared on yt , and sorry for the opening slide... The video above just shows the function of finding values and making group values automatically. Also you will find a menu option called "Crash Support" , crashes happen mostly because of larger number of values edited at once. So if I know my value I can make group value easily by reducing the number of edited values. If you are a beginner and don't understand how to use values , group values in script and also have no idea how to make scripts. You can learn from the following link :- All in one Script for menu templates. (#6zf6rwms) Next option in the script if for finding offsets of you hack value. Offsets in them are very confusing for many people , so if you want to learn you can follow this link:- Templates for Using Offsets (#68um1uri) Then next up in the list is EditHax, which is not a big thing. It's just a script for finding different possible edits for a given hack value. And lastly there is the MultipleSavedEdit file. This file is for making scripts with hacks which have various edits possible for only 1 hack value. Like for value 1 edit to 999 gives 1 hack and editing same 1 to 0 makes another hack. So if we go conventionally , we will need to first make the group using 999 and then revert the 999 back to 1 then again search the group and edit to 0. Saying is easy but if u put it in script , the whole ballgame changes... When we make Script we make menu and function for every menu. For only one hack value we need 1 menu and 1 function. ~~~~~~~~~~ For 1 hack value we need 2 Menus and 2 Functions , one for hack and one for revert , this can also be made using ON-OFF MENU, then we only need 1 menu and 2 functions. ~~~~~~~~~~ For 2 hacks value we need 3 ON-OFF menus and 6 functions in the script to be able to use both hack values and revert also. ~~~~~~~~~~ For 3 hack values we need need 12 ON-OFF menus and 12 functions. ~~~~~~~ For 4 hacks values we will need 20 menus and Functions like this. So the work increases a lot . This thing i reduced to only 2 functions no matter how many times the user wants to edit , if he knows the edit value , he just need to input it. The input can be anything like prompt or seek bar or choice. If you find any difficulties understanding any of them , you can read the video description also . And yes the first video doesn't have full description for all the options, because all the videos are more than an year old from the time I made the scripts and I didn't had the time to make video for all the features now. Also just for beginners I attached the links to respective posts so things become easy for them to understand. Many will criticize and say these are useless , well maybe for you but not for others. In fast few days I have been getting a lot of Dms on my telegram for these scripts , people keep coming to me asking for them even though the videos have become like more than an year old now. So this is likely my last and final post on the forum , hopefully people find this post useful. And in the end I would like to thank @Enyby ,d2dyno and Aqua and all the related team members for such an amazing app. Special thanks to @Enyby for maintaining such an amazing community , I definitely learnt a lot in past years. And also my friend @ItsSC for providing guidance time to time.
  22. Okay guys, I think I know what's going on and why you can't inbox edit. I've recorded a video and I'm uploading. Things to keep in mind: 1. This can be done from scratch. All you need is gold and gameguardian. 2. You must have open slots in your inventory. And I mean after the fresh restart. Not "I remembered halfway so I'll do it now". 3. You must group two consecutive items in a row, preferably two big numbers that aren't hundreds. Like buy a couple 700x stone stacks and make them 680/640 or whatever. 4. Find the addresses where there's a verification address. Select BOTH Dword and for the quantity value and verification value and [add to value] 500,000,000 for instance. 5. Remove one time the item from that stack, close game. Check for profit. Once you nail it, apply the same procedure for weapons. Remember! The first and only thing you can and will do in game will be editing the value before you take it out. Anything not involving that will crash. The idea is to narrow down this value without refining. Two consecutive items in a row is searchable with a group value of 100. Video soon!
  23. It is only offset from begin load ELF in most cases. You can call cat /proc/pid/maps from root and get first address of ELF file (lib*.so). After that you can substract this address from any memory address and get same of IDA value. _______________________________________________ added 1 minute later But I do not see any practical sense in these numbers. You can go to HEX tabs to ida, copy 16 bytes and search them as group search on code region. it wiil be find need place very fast.
  24. Idk where to ask, but that is what i would like to have added, this would be great for faster value searching like in cpp mod menus, for an example i search 2 Float and then an offset of 4 values underneeth it is an aim assist value of 15 Float, Now game guardian is checking 4 values underneeth the 2 Float if the value is 15, it is gonna edit this value. This is faster then group search (2F;15F:50), i came to this idea because i saw this is how the cpp mod menus value editing works on an youtube video At Time 10:30
  25. gg.alert('Sucess') function start() end function menuC() menu = gg.choice({'Life','Sair'},nill,'Bypass') if menu == 1 then life() end if menu == 2 then os.exit() end end function life() gg.searchNumber('5,53552857e-315',gg.TYPE_DOUBLE) gg.getresult('22') gg.editAll(freeze) end function exit() os.exit() end menuC() in gg.searchnumber I need a group search with the following code: 100F;5.53552857e-315E::5 in gg.results I need 22 results and in the gg.editall part I need to freeze all 22 values that appear in the search can someone give me a hand?
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