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AKidWithMidgetFriend last won the day on August 25 2021
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How to use il2cpp script? (zombie cubes 2)
AKidWithMidgetFriend replied to Crystal_Mods100x's question in Help
If the transaction is handled through Google play you more than likely won't be able to exploit it like that you might want to consider a different method for the game It's a large game for my bad internet, when I get a day off and I get it downloaded sometime this week I'll send you what I find out about it -
How to use il2cpp script? (zombie cubes 2)
AKidWithMidgetFriend replied to Crystal_Mods100x's question in Help
A really easy practice suggestion that I can suggest is a game called Hybrid Animals by abstract software Ive found it extremely easy it's not obfuscated in the .Net assembly view and it's written in a pretty understandable way -
Perhaps he's doing edits within the xs/xa regions and it's because the app is damaged?
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Awesome, I'm glad you were able you find a solution and I do hope my rambling was of some use:) good luck!
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So the searchwrite function here is a function to handle the searching and editing at once that much I'm sure you were able to figure out but specifically yes it Searches table one, writes values from table two over the values of table one, data type is dword for the search itself, and the name is to help identify the purpose of the function open revisiting the code. the values of table one are set in lines 45 through 65 and what's happening there is that It's taking the table known as data(please note that Everytime # was used in the script it wasn't to differentiate between variables it's a unary operator that determines the length of a string given that each character of that string is the size of a byte) looping through that table and setting the values of a table called t based off some arithmetic preformed between the two tables Actually... Theres alot to unpack in this script and my break is coming to an end soon... but my advice is to search nearby values found for Yuria and just do basic trial and error with editing nearby values that are seemingly tied to similar characters because this script is very brilliant with it's use of loops and tables as well as what's being searched and that you likely won't be able to make a similar method for a new character easily... Unless if it's as simple as changing the Name variable from Yuria Evolution to whatever Evolution but that may not work for several reasons
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Hey, @Sysadmin! I was wondering if you could add an X button to delete quotes when replying I cant manage to do it with the mobile interface sadly and it would be a greatly appreciated quality of life improvement in my opinion Thank you:)
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Nvm pretty decently protected against dumping and after trying a few different methods Ive concluded that the best way would be to use the time jump panel to catch it back up but it'll need re-done every game
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- Idle Dungeon Manager
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Armv7 or armv8?
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- Idle Dungeon Manager
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Unknown search N=O+D means new value to search for equals the old value plus the difference of a given amount Just do an initial fuzzy search of whatever value type is being searched for like for example dword, and after the first search is done when you go to do the second search hit 'more' at the bottom of the fuzzy search menu and it'll show exactly what you need for NoFear's suggestion
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Glad you were able to resolve it your version is (4.7.2) I'm really unsure on why it didn't work though the error log is rather... Strange... Atleast for me perhaps @Enyby (sorry for the mention) can help with the meaning of unexpected symbol near Â... I'd personally like to know too for future reference
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gg is a class specific to game guardian the script can't be run with Qlua that's only for making and editing Lua scripts... Run the script with game guardian with the game selected
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Type And when you save the file make sure to put .lua at the end of the file name to declare the file type so game guardian can execute it as a Lua script Be sure to put it somewhere you can access