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Enyby

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Everything posted by Enyby

  1. Version 4.0.8802 + 1.0.3009 + 1.0.3034

    2,628 downloads

    Requires Android: Android 4.0.3-4 / Ice Cream Sandwich MR1 or later. There is support for x86. Video: Before installing the optimized version, uninstall the version from Google Play. Differences of the optimized version: no error 105. About second apk (32-Bit Support): About third apk (64-Bit Support): You do not need to install it if you do not intend to crack 64-bit games.
  2. View File Parallel Space Pro + 32-Bit Support + 64-Bit Support Requires Android: Android 4.0.3-4 / Ice Cream Sandwich MR1 or later. There is support for x86. Video: Before installing the optimized version, uninstall the version from Google Play. Differences of the optimized version: no error 105. About second apk (32-Bit Support): About third apk (64-Bit Support): You do not need to install it if you do not intend to crack 64-bit games. Submitter Enyby Submitted 07/17/2019 Category Virtual spaces (no root)  
  3. "Disable protection for all applications" and MagiskHide If you experienced problems with activate feature "Disable protection for all applications" when enabled MagiskHide - disable it. After activate feature you can enable MagiskHide back. https://github.com/topjohnwu/Magisk/issues/1289
  4. On first line error. Adb typo. Use cmd runned from administrator on pc. Maybe you not download adb binaries or not install drivers for device.
  5. How to collect logcat (#c1aa00vp) Try read post to end.
  6. Nothing interested. You need collect log via adb from PC, if you do not have root.
  7. How to collect logcat (#c1aa00vp)
  8. Without logcat video useless.
  9. Gathering information about GG errors (#9ggo57t)
  10. Search over 4pda forum topic: https://4pda.ru/forum/index.php?showtopic=492661 It must be on last pages.
  11. Avoid use global variables Global variables is slow. Also if you put local gg = gg At top of your script it can speed up it. Just one line. Now see tests: local n = 1000000 local t = os.clock() for i = 1, n do gg.isVisible() end t = os.clock() - t print('use global gg: '..t..' seconds') local gg = gg local t = os.clock() for i = 1, n do gg.isVisible() end t = os.clock() - t print('use local gg: '..t..' seconds') a, b, c = 1, 2, 3 local t = os.clock() for i = 1, n do c = a + b end t = os.clock() - t print('use global vars: '..t..' seconds') local a, b, c = 1, 2, 3 local t = os.clock() for i = 1, n do c = a + b end t = os.clock() - t print('use local vars: '..t..' seconds') Results: use global gg: 2.138 seconds use local gg: 1.6 seconds use global vars: 2.068 seconds use local vars: 0.727 seconds It is not big difference, because I run it on powerful emulator. On real device it can be more slow. You can see disassembled code - for global vars need more Lua instructions, so it more slow in any case. Upvalue too slow, Because of that better define local copy of var in places where you need optimization. For example huge math.
  12. Of course not. Do not use option "root from virtual space" if you do not have root.
  13. Watch on YouTube: 84.0: Example of working with assembler / disassembler scripts - GameGuardian
  14. You asked me how to protect scripts from decompiling. You needed an example. To protect against decompilation, I added assembler / disassembler scripts. Now you can disassemble the script, change the assembler listing, and then assemble it. So you can get a binary script that no decompiler can decompile. I have no specific example yet, maybe I will provide it later.
  15. Or increase offset, or increase depth. Or both. Or search another method.
  16. Enyby

    {9} IO ERROR :'(

    https://gameguardian.net/forum/topic/7398-gathering-information-about-gg-errors/
  17. Gg support only 5.2 (transient to 5.3 but stay compatible with 5.2).
  18. Enyby

    LUA scripting

    1. No. But you can add special item with this meaning. If user check it - act like he check all items. name this options as "check all" or similar. 2. I do not understand what you talking about. You can use any data from previous prompt. For build another prompt, Or for search. As text or as number. All up to you.
  19. Enyby

    gotoAddress usage

    You print result in decimal. You view address in memory editor in hex. So you decide it is not match. Firstly convert to hex, before compare and make decision. Also you make typo: libil2cpp.so i think.
  20. https://gameguardian.net/help/help.html#help_floating_icon_
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