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Everything posted by Enyby
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Gathering information about GG errors (#9ggo57t)
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Smash Hit - hack balls - chainer - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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Russian Slots - hack store - unrandomizer - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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Read help about the floating icon.
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Your solution can give side effect: open menu after that, like user click on gg icon. You need hide gg ui after prompt, for prevent that. [added 2 minutes later] gg.setVisible(true) -- call gg.prompt() here gg.setVisible(false) Something like that.
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I think he doesn't need a lawyer to speak for him. And what he wants, he stated quite clearly.
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I pointed out to you the essence of the problem: you hide the interface first and then show the dialogs. Therefore, there are no eye icons. How you will eliminate it is your business.
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The log is empty. In any case, one log is not enough, it is necessary to clearly describe the essence of the problem with the text.
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You need swap order of you code and hide GG UI. Because you firstly hide GG UI and second do your work. Obviously your gg.prompt work when GG UI hide.
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Eye icon only visible while GG UI visible. If you hide GG UI, then no eye icon.
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1.545.691.265 xor 0 = 1545691265 1.545.691.300 xor 37 = 1545691265 1.545.691.494 xor 487 = 1545691265 so it is simple xor with key = 1545691265
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App Hider + 32-bit Support + 64-Bit Support
Enyby commented on Enyby's file in Virtual spaces (no root)
For example it call: dex2oat --instruction-set=arm --runtime-arg -Xrelocate --boot-image=/system/framework/boot.art -j4 --instruction-set-features=default --dex-file=/data/data/com.app.hider.master.pro/gaia/data/app/com.musselwhizzle.tapcounter/base.apk --oat-file=/data/data/com.app.hider.master.pro/gaia/data/app/com.musselwhizzle.tapcounter/oat/arm/base.odex --compiler-filter=speed But it must be: dex2oat --instruction-set=x86 --runtime-arg -Xrelocate --boot-image=/system/framework/boot.art -j4 --instruction-set-features=default --dex-file=/data/data/com.app.hider.master.pro/gaia/data/app/com.musselwhizzle.tapcounter/base.apk --oat-file=/data/data/com.app.hider.master.pro/gaia/data/app/com.musselwhizzle.tapcounter/oat/x86/base.odex --compiler-filter=speed -
App Hider + 32-bit Support + 64-Bit Support
Enyby commented on Enyby's file in Virtual spaces (no root)
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GG memory map can not open. There is no right or something. And to guess what memory is allocated from 4 GB possible is a little real. And if the system is 64 bit, there will be some more possible memory there.
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To use these features, you need to be constantly connected to the process. then there cause a stop in the right place. Through a software or hardware breakpoint. And then watch the registers. There is another option with step by step run. This is how gdb works. GG does not constantly trace the process. GG connected, searched and disconnected. And that's all. Therefore, it cannot be a breakpoint debugger. And you can now write trampolines, through scripts, as you described it. And when gg ptrace process it is stop on random location so get registers is usually useless. If you try throw trap without ptrace process - it will be killed by system in most cases. If GG try ptrace all time process game can easly detect it. Also it is slow down game and have some other side effects. Also GG memory editor, not debugger. It is connect to random thread of execution. You trap can never be catched if you place it in wrong place. For example you trace thread1, but trap happens in thread2. You need handle all threads or procces died with uncatched trap. Handle all threads it is not easy. And so on. It is only few exists problem. Use gdb, where such problems already solved.
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It seems that you do not understand what these functions do. They get or set the processor registers in the current state. They can not work "in some memory address." [added 4 minutes later] It is exact how to work soft breakpoint in gdb. Except some detail. Gdb place trap instruction, you place trampoline. In any case I do not interested write another gdb. Use own scripts like this, or use gdb.
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I do not understand what happens here. Describe in detail.
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- 80 replies
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3
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this is a problem in firmware/Android 9.
- 1,987 replies
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1
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- GameGuardian APK
- Official Download
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(and 1 more)
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No way. This was done so that no other messages could be faked. Use multi choice. Add special choices like "unlock all", "unlock first 100", "unlock A & B D & F & H" and so on. If user check it - do appropriate actions. [added 1 minute later] For change title - check API description. For some calls it is possible, but you can not avoid word "script", by some reason as in toast.
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why color and wallhacks are not working (#2vpn9amx)
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If there is enough memory, then the process killer works. Either integrated into the system or installed separately. Do not use data storage in memory. Search will be slow, but should not take off.
- 1,987 replies
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1
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- GameGuardian APK
- Official Download
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(and 1 more)
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Try read in-app help: https://gameguardian.net/help/help.html#daemon_killed Your device is too small amount of memory. Also you maybe need prevent unload level 3.
- 1,987 replies
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2
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- GameGuardian APK
- Official Download
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(and 1 more)
Tagged with:
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Something like this.