Jump to content

Tezter

Members
  • Posts

    16
  • Joined

  • Last visited

Additional Information

  • Android
    9.x
    10.x
  • Device
    Lg-iphone-ipad
  • Service provider
    T-Mobile

Recent Profile Visitors

2,051 profile views

Tezter's Achievements

Rookie

Rookie (2/14)

  • Dedicated Rare
  • Week One Done
  • One Month Later
  • One Year In
  • First Post Rare

Recent Badges

3

Reputation

  1. Can you please explain more how to use your script, I'm trying to understand. I will appreciate you
  2. Tezter

    Tools DumpCS

    I did try the script in 2 games is it's just not working, I put a class name in class field after doing some scanning it find nothing. It's of I'm doing something wrong or you have to start take more time to make beter videos to explain. I can tell you from my experience, you do a good job and doing us a favor. Thank you for that, but your videos are always suck
  3. Thanks, TopG. It Now Fixed and it works Perfect.
  4. Please, can you help me with this issue, I will appreciate you. The Decompiled Lua file what I get back from your Decompiler has 0 bytes ( no text in it). Is there anyway for me to fix this from my side. Thanks again.
  5. Thank you very much for correcting me, good to know .
  6. I did figured it out. I will explain it here maybe someone can learn from it. I didn't have to swap any thing, the only thing what i did have to do is adding this line gg.setVisible(true) in my code where's I want to get the eye icon feasible. function hello() gg.setVisible(false) HH = gg.alert("Text text text ", "OK","Explanation") if HH == 1 then HOME() end if HH == 2 then Explanation() end end function Explanation() gg.alert([[ bla bla bla - Good Luck]]) end gg.toast("Good Luck") HOME = 1 function HOME() HM = gg.choice({"H-MENU"," EXIT"}, nil, "MADE BY Tezter") if HM == 1 then SMENU() end if HM == 2 then EXIT() end HOMEDM = -1 end function SMENU() SMEN = gg.choice({"Crates Hack Menu","↺ BACK"}, nil, " Armed Heist Hack MENU") if SMEN == 1 then CratesH() end if SMEN == 5 then HOME() end end function CratesH() CRH = gg.choice({ " Challenge Points Hack", "↺ BACK"}, nil, " Crates Hack Menu") if CRH == 1 then crh1() end if CRH == 2 then SMENU() end end function crh1() -- here's where i added the line so i can -- get eye icon feasible in this section -- of the code. gg.setVisible(true) gg.clearResults() gg.processResume() gg.toast("☡ Read The Explanation Otherwise It Will Not Work ☡ ") v= gg.prompt({A='Add How Many Points You Have Instead Of The ? ',B= 'Add Here How Many Points You Want'},{A='1.12188e-43F;7.023e-44F;10.0F;4.254e-44F; ? D:125',B='Add Here How Many Points You Want'}) if v == nil then CratesH( gg.alert ('Script Canceled, No input') ) else gg.searchNumber (v.A, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(25) gg.editAll(v.B, gg.TYPE_DWORD) gg.processResume() gg.toast("Challenge Points Hack Is Successfull Activated") end end function EXIT() os.exit() end hello() while true do if gg.isVisible(true) then HOMEDM = 1 gg.setVisible(false) end if HOMEDM == 1 then HOME() end end
  7. yes thx Herogame that is what i want,. Enyby, he is only trying to clear you out what I`am trying to say I work long days, I can't answer everything directly. when I get a chance I answer
  8. Thx a lot for your help. It didn't exactly work for me how i want it. When i swap order i get the eye icon visible , but it start now with CratesH() instead of HOME() but i understand now how it work little bit. I will try to figire out further how it exactly work.
  9. Thx for your answer, I mean if I want to add something(numbers) when I using gg.prompt like down here in the script. Sometimes I have to add a large number I thought that the UI is visible when gg.prompt is running. i want to add something in a gg.prompt function hello() gg.setVisible(false) HH = gg.alert("Text text text ", "OK","Explanation") if HH == 1 then HOME() end if HH == 2 then Explanation() end end function Explanation() gg.alert([[ bla bla bla - Good Luck]]) end gg.toast("Good Luck") HOME = 1 function HOME() HM = gg.choice({"H-MENU"," EXIT"}, nil, "MADE BY Tezter") if HM == 1 then SMENU() end if HM == 2 then EXIT() end HOMEDM = -1 end function SMENU() SMEN = gg.choice({"Crates Hack Menu","↺ BACK"}, nil, " Armed Heist Hack MENU") if SMEN == 1 then CratesH() end if SMEN == 5 then HOME() end end function CratesH() CRH = gg.choice({ " Challenge Points Hack", "↺ BACK"}, nil, " Crates Hack Menu") if CRH == 1 then crh1() end if CRH == 4 then SMENU() end end function crh1() gg.clearResults() gg.processResume() gg.toast("☡ Read The Explanation Otherwise It Will Not Work ☡ ") v= gg.prompt({A='Add How Many Points You Have Instead Of The ? ',B= 'Add Here How Many Points You Want'},{A='1.12188e-43F;7.023e-44F;10.0F;4.254e-44F; ? D:125',B='Add Here How Many Points You Want'}) if v == nil then CratesH( gg.alert ('Script Canceled, No input') ) else gg.searchNumber (v.A, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(25) gg.editAll(v.B, gg.TYPE_DWORD) gg.processResume() gg.toast("Challenge Points Hack Is Successfull Activated") end end function EXIT() os.exit() end hello() while true do if gg.isVisible(true) then HOMEDM = 1 gg.setVisible(false) end if HOMEDM == 1 then HOME() end end CratesH() while true do if gg.isVisible() then gg.setVisible(false) HOME() end end
  10. Does Anyone have any idea why the eye icon right down at corner disappear when the script start ? Or is there any solution to code that in my script to keep the eye icon visble ? I did that actually by accident in on of my scripts, but i couldn't figure out back how i did it. Thanks in advance
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.