Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation since 01/21/2019 in all areas

  1. 3 points
    Have you tried it at least? I highly doubt that searching for 500 consecutive addresses and editing all of them to one value can noticeably slow down your script. So are you sure that it does not suffice because of performance reasons? As pointed out above, editing values one-by-one in a loop is very inefficient. This approach should be used instead, if simple one with fuzzy search does not suffice: Example of implementing it: local startAddress = 0x12340000 local count = 500 local editValue = '555444' local values = {} for i = 1, count do values[i] = {address = startAddress; flags = gg.TYPE_DWORD; value = editValue} startAddress = startAddress + 4 end gg.setValues(values)
  2. 2 points
    Extension can be any. .txt or .lua.
  3. 2 points
    A review of the example above for anyone who wonders why it works and why one should not code like this. Second line contains the following code: DESTROYER = gg.makeRequest("link").content There are 3 main steps in this code: 1. "makeRequest" function from "gg" table is called with the corresponding argument. 2. Result returned by the function is indexed with the key "content". 3. Value from the step 2 is saved in "DESTROYER" variable. Then, on the third line there is the following code: if not DESTROYER then which checks the condition and executes the code after "then" keyword, if the condition is true. Otherwise, it executes the code after "else" keyword. To understand, why "one should not code like this", let's review the documentation for "makeRequest" function at GG help. https://gameguardian.net/help/classgg.html#ad020d50d3af0a36733e0cbc231055c55 In this case we are interested in the description of the value returned by the function: Now, let's get back to the second line of the example. When function succeeds, the code from the second line behaves as intended. Table returned by the function is indexed with the key "content" and the result of this operation is stored in the variable. And what happens, when there is an error? String returned by the function is indexed with the key "content" and the value is stored in the variable. By default, there is no meaning of indexing string with a key and luckily for the example, the value returned by such operation is nil. But this behavior is not obvious and not obvious behavior may often lead to errors. Then how can the example be modified to avoid non-obvious behavior? The result of the call to "makeRequest" function should be saved to a variable. Then the type of the variable should be checked. If it is "table", the function has succeeded, the variable can be indexed with the key "content" and the result of this operation can be stored in another variable. And if it is "string", then an error occurred, the contents of the variable can be printed to log (via "print" function) and/or shown to the user (via "alert" function). Example to illustrate the answer above: local functionResult = gg.makeRequest('link') local content if type(functionResult) == 'table' then content = functionResult.content elseif type(functionResult) == 'string' then -- print/alert error description end -- other actions Such modification to the code explicitly shows which actions will be performed and when (function succeeds / function fails) getting rid from non-obvious behavior.
  4. 2 points

    Version 1.7

    133,931 downloads

    Script Features: No Recoil 90% High Dame 25% High Dame Xm8, MP40, Scart Long Shot Without Distance Increase 20% Armor 1,2,3 10% off damage Zano Fast Running, Fast Swimming, Surfing Board x 1.5 Auto Aim Mind Pin When Shot And Moving GUIDE AND HACK FREE FIRE OB13 NO GG : LINK HACK UPDATED 10/3/2019 On Youtube update + File Host And VPN Mod & Fix Crash Game. Lua v9 : Google Drive
  5. 2 points
    Script cannot look which region is actually needed. Why you make it become complicated? gg.setRanges(gg.REGION_BAD) gg.searchNumber("1;2;3", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) Just put memory region which is needed before searchNumber, then scripts will only search value in memory region selected by scripts.
  6. 2 points
    Thank u so much ,it work now doesn't crash now , Cheers keep hacking ?
  7. 2 points

    Version 1.0.0

    5,323 downloads

    Free Features ! • Limited ESP • No Ability Cooldown Donation Access ! • Perfect ESP (See-Through). • Infinity Respawn and Ability. • No Cooldown. • Unlock All Item. • All hack work even after game update. • Constant support from me. * To donate, contact @apizdev on telegram. * Gameplay (Donation)
  8. 2 points
    Name of Game: The OutlivedPlay Store Link (If it's a paid app, the apk): https://play.google.com/store/apps/details?id=com.herogame.gplay.theoutlived&hl=enVersion: 1.0.11What cheat? Health, xp, gold...: AnythingHave you tried cheating this game? No
  9. 2 points
    Name: torque drift Script reuqest: ability to increasethe amount of money, gold and crates Link for game: https://play.google.com/store/apps/details?id=leagueofmonkeys.torquedrift
  10. 2 points
    In our videos you can see the application GG Victim (formerly GG victum). This is a test application that we created ourselves. You can never get or download it, because it's a private application. You can not ask for a link or apk - this will never happen. The reason for creating this application: it is very difficult to find games that meet the necessary requirements to show some features of the work of GG. Also, there are copyright issues when uploading a video to Youtube. This application contains a lot of code that can help developers to strengthen protection or bypass GG. Therefore, this application can not be downloaded. If you need a test application for video recording or training, look for this application yourself. If you do not understand what a test application is, and you think that without GG Victim you can not work with GG, then GG is definitely not for you. Uninstall the GG.


×
×
  • Create New...