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Showing content with the highest reputation on 05/05/2022 in all areas
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TUTORIAL OF UNBAN DISCLAIMER! (You Will Not Get Your Account Back But You Will Be Able To Play Again) Requirements: Common Sense & 2 minutes of time How To Do So 1. Get Banned 2. Go To Your Accounts Within Phone Settings 3.Click On Your Gmail 4.Turn Off Save Game Data 5. Go To Apps And Then Click On The Game You Are Banned In 6. Clear The Data Of That Said Game 7. You Are Done! Credit:Me (i Found This Method Years Ago So When I Was A Member Of AndroidRepublic So Dont Say Nothing About Stolen Becuase I Was The First To Do This) |This Also work's with virtualexposed and parralelspace just clear the data after you turn off the save data & if you get banned again just go back turn data on and off again |1 point
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This is adb command, you will not be able to use it with native package manager of android This is nice but since some app got signature verification it can be difficult de kill it. and also if he want to use google play service this is not a good idea1 point
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So rn the best way to get star is to freeze it so u can spend the star? Instead changing the value? lets say i got 3 stars. So i freeze the star and spend it? I’m back to back about star topic none of that work for me. Especially when using uft-8. In my adress there is a word say “ear”- “neds” “star”1 point
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If you mean games with 32bit So don't download it from the playstore, download it outside the play store (from google) And you have to remove lib folder 64 from apk , then apk becomes 32bit1 point
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One is with a 0 (zero) in "WARRi0R" nickname. I am not sure which one.1 point
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Hi @sammax71 Don't quit ! I am new here but i already saw you a lot in this forum helping people, you are skilled and helpful. I saw @CYBORG-WARRI0R too in this forum but he is only commenting bull**** to others with disrespect and things that have nothing related to the question. He should be banned. Just ignore. Keep on going @sammax71!1 point
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Ignore. The down voting did not look justified. And should not be used so carelessly. You have a good reputation on the forum(people can just check your profile) so don't get bothered about this.1 point
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If you have a 64bit device and install a game with both 32bit and 64bit libraries then the game will use the 64bit libraries, if the game only has 32bit libraries then it will use them1 point
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correct me if im wrong. 64bit device support backward compatibility. meaning it will run 32bit app just fine. im not sure if there are devices that come with 32bit and 64bit simultaneously. it depend on the chipset and it either come in 32bit or 64bit but not both on the same time. if your device is 64bit..any game you download will be 64bit automatically to match your device architecture(64bit/Armv8). unless the game doesnt have 64bit version then it will be download 32bit. that been said.. all you need to find is the 32bit version apk file of the game.1 point
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No. No. You need read API help. Do some small examples, use record script feature and so on. Al of these described in help and on forum.1 point
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Dot decimal separator. So '1.014.350.479' is not a valid number. For change one value from group search need do refine search and editAll after that. Or load all values and work with it in loop. Use 'if' and 'setValues'.1 point
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So that the developer does not close the vulnerability, the game will not be named, and some of the information that allows to identify the game will be changed. The game is quite popular - more than 1 million installations. The game is an RPG. There is PvP mode, there are local companies, many different currencies. Everything is on the server, but the battles themselves are turn-based and are calculated locally. This is the possibility of hacking. In battle, coins may fall out of the rivals. The maximum number of coins per battle is limited and written directly on the screen. This is 240 coins. Also, for killing each opponent’s troops they give a stone. In total there can be up to 8 troops. However, part of the troops may be called up by other troops, so it is impossible to say unequivocally how many stones will be received in battle. But, more often than not, there is no appeal, so there are 8 stones per battle. The maximum number of stones per battle is limited and is 120. Each part of the company contains about 30 battles. Values in memory are not protected. Therefore, starting the battle, it is possible by direct search to find 2 values in memory for gold and 3 for stones. They always have the same offset relative to each other. Gold is easier to find, stones are harder. But once finding a mutual displacement. You can make a saved list with the necessary data. Next, we find the value of gold, we consider the offset between the past and current address and use the relocation to get the addresses of the stones. This can also be done through a script, or through an offset calculator. In fact, the game reuses memory, so the addresses between the battles remain the same almost always. For about 100 battles, only twice was it necessary to do a rebase. After the value is found, we change the value of gold and stones to a maximum of-1. 239 coins and 119 stones. And then we collect some more gold and stones so that the game updates its data everywhere. As a result, the maximum possible number of resources comes from one battle. Experience points are a bonus. They are calculated based on the collected stones. Therefore, after each battle there is an increase in the level of the hero. And each level increase gives bonuses. Thus, you can level up the hero very quickly. The hero’s leveling speed is 10-20 times higher, since we get a level increase for each battle, while the level of opponents grows at a normal speed. Therefore, each subsequent battle is simpler and simpler. And all this works, despite the fact that the game is server-based and almost everything is on the server.1 point
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Need logcat from issue. Gathering information about GG errors (#9ggo57t) Usually it happens if you use your sdcard as extended internal memory. This is cause of bad work of any virtual space.1 point
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If this not work then this problem of your firmware or some apps/settings on it. Nothing can be done from app side.1 point
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You do it wrong. Do only reset. And check toasts. [added 4 minutes later] And yes, I think you not try, because you not mention that and I am not a telepath.1 point
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Start GG - Fix it - Reset the type of floating windows. Or Start GG - Fix it - Select the type of floating windows.- and choose one of color squares and tet again. If not suit you - choose another until find one.1 point
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I do not understand the essence of your problem. As I said, write down the points: What you do, where you clicked, what you expected, what you got, .1 point
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I didn’t understand anything, but apparently you set yourself the type of windows that appears on top of the toasts.1 point
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Describe the problem in text. What you do, where you clicked, what you expected, what you got, . [added 1 minute later] And do not record videos with a height greater than 1080 pixels - then its are difficult to watch.1 point
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No any mistake at all. getFile return only filename. You need use io functions for load content from file. If you load script from string instead of filename then used string of script source, usually truncated by length.1 point
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It is necessary to allow for parallel space and not for gg. Or your firmware incorrectly reports the permission status.1 point
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You use sleep For me no any problem gg.setVisible(false) while true do if gg.isVisible() then gg.setVisible(false) local v = gg.alert('Action?', 'ON', 'OFF', 'EXIT') if v == 1 then revert = gg.getListItems(1) rev = gg.getListItems(6) t = gg.getListItems(10) for i, v in ipairs(t) do v.flags = gg.TYPE_DWORD v.value = 5 end gg.setValues(t) elseif v == 2 then gg.setValues(revert) gg.setValues(rev) else gg.setVisible(true) return end else gg.sleep(100) end end 2257_half_mute.mp41 point
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