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NoFear

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Everything posted by NoFear

  1. It's most likely ptrace. Can't attach to game pid without detection.
  2. I don't think he deleted it. Think developer had it removed.
  3. Haven't got to it yet. Working on other games first.
  4. The became qty of item might've got patch. But you found the characters carry limit ? nicely done Using similar idea, can edit item weights to negative too
  5. Not the place to be posting this. But, you are not detailed in what you were asking either.
  6. Give yourself negative 50000 of item. Will be negative weight, giving you extra carry.
  7. I think weights are hard coded as part of items. So to modify "carry limit", give yourself massive negative qty of an item.
  8. It's 200 tons.... You need more capacity than 200 tons?
  9. did you see what the belAZ carries....?
  10. Not free (yet). Typically @BadCase will give donors a couple weeks early access before going public. But sometimes if hack is considered complex enough, might not go public.
  11. For those interested... Don't think it triggers ban... I have no idea how to tell if online and stuff. But my file from previous cheats had data in file logging I cheated. Using this, never shows up that I did in my local file.
  12. I think badcase ands I plan on working on this one at some point
  13. Finishing details on Day R Survival script. Hoping this will be the next project. Goal is to avoid multiple searches to find 1 value. Instead rely on pointers and hopefully find something in a single search. Time consuming to simplify and script stuff like this. But makes everything faster and friendlier.
  14. Yes, that is possible. Was hoping a "permanent" lib Edit with gg could be possible. Not a huge deal.
  15. Maybe that's my goal ? lol
  16. @BadCase and I will work on a script...
  17. Maybe to build upon this thought, maybe ability to access the lib folder too. Then gg could make lib edits.
  18. No honor among thieves ;/ Which is too bad
  19. Learn by trial and error... Taking shortcuts you learn nothing but how to copy someone else's work. It's time consuming, but more rewarding when you actually do it yourself.
  20. Their isn't a "perfect" protection. But if you make it advanced enough, those that are skilled enough to bypass it all, are more than likely skilled enough to create their own similar hacks too. In regards to device id, it shouldn't be difficult. For I think each game stores device id in memory. Could work on some things with you on it.
  21. Yea, script could definitely check device id, and you can log device id with password that was attempted. Once it's been done once (the first time) you could probably consider that a "pair" and cannot be used by another id unless user contacts you. So now people don't have to find this info and give you it and you pair it. Script that only acts as the ability to call everything on server is good. And for those arguing the need for internet connection, a script for an offline game would be waste of time. The games worth scripting require internet as it is.
  22. This game is copy paste of HAWK. Play first 5 levels of one, then play first 5 of the other. Greedy, lazy developer... When I get a chance I will get something
  23. Read few comments above, answers your question.
  24. Value 0 is actually proper xor 0. Edit: Price edit only visual too
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