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Showing content with the highest reputation on 08/10/2021 in Posts

  1. I guess caused by Cloudflare cache, which is off for now. Yes, I am waiting for support to fix, as I said earlier. Login issues should be fixed for now. If not, clear your cookies. What a clusterfuck
    4 points
  2. https://gameguardian.net/forum/search/?&q=group size&search_and_or=and&sortby=relevancy For example post from 2016 year: Asphalt8 Credit Hack (#4pc32zot)
    4 points
  3. Sorry everyone for the issues earlier. Was optimizing some things and came across a race condition in the software. Mostly everything is back to normal now, except reaction images missing; waiting for the site software devs to take a look. Also - Ascended have no ads now
    4 points
  4. be sure to activate all memory ranges in gg and let me know if you continue to get error
    2 points
  5. When the gg menu is minimized it will automatically resume process, Better to use gg.processPause() in a script so it stays paused while it runs
    1 point
  6. Encountered this issue as well. Clearing site data has worked to be able to sign in. There also seems to be other possibly related issue that some pages (for example, https://gameguardian.net/forum/) may incorrectly display status as not signed in when user actually is. Here is an illustration:
    1 point
  7. Some of them remained. Noticed the following ones so far. 1. Default activity stream page - https://gameguardian.net/forum/discover/ - has outdated data when it is loaded. Shortly after this it gets an update and offers to display new items that are up-to-date, but after being reloaded the page will contain outdated data again. 2. Reaction images fail to be loaded, because the path to them is incomplete: <img src="https://gameguardian.b-cdn.net/forum/static/" alt="Like" data-ipstooltip="" loading="lazy" _title="Like"> The issue causes the block with available reactions to look like this:
    1 point
  8. I've been using gameguardian since 2017, all of these information are explored by myself. If you're interested in exploring these, I guess you can learn Computer Organization and Architecture.
    1 point
  9. Wow thx so much that is so well explained! I understand everything now!!!! Btw where did you learn all that? I cannot find these information anywhere on the internet. LOL
    1 point
  10. I will be releasing a script soon that will allow you to dump global-metadata.dat and lib from memory for use with Il2CppDumper, it works with most Il2cpp games including those with missing metadata headers.
    1 point
  11. New version 9.6.0.2.13 released!
    1 point
  12. it s strange, script searches for fixed values that should be the same on all devices. do you have negative values un your profile statistics? (earned/spent currencies) anyway, try to use this
    1 point
  13. Create on/off button in lua script No need to searching values for every time Simple script but better ideas Read this simple script carefully You will be understand Specially thanks to @MuhammadRizwan87 Credit @TDOhex function search() gg.clearResults() gg.setRanges(gg.REGION_C_DATA) gg.searchNumber("1;2;3", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.refineNumber("1", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) local t = gg.getResults(3) for i, v in ipairs(t) do t[i].name = 'testoff' end gg.addListItems(t) gg.clearResults(t) end search() on = "[OFF]" off = "[ON]" test = off function main() menu = gg.choice({ test.." Test", "Exit"}, nil, "Example by @TDOhex") if menu == 1 then if test == off then test = on local t = gg.getListItems(testoff) for i, v in ipairs(t) do if v.name == "testoff" then t[i].value = 0 t[i].name = 'teston' end gg.setValues(t) gg.addListItems(t) end else test = off local t = gg.getListItems(teston) for i, v in ipairs(t) do if v.name == "teston" then t[i].value = 1 t[i].name = 'testoff' end gg.setValues(t) gg.addListItems(t) end end elseif menu == 2 then print("Thanks to visiting @TDOhex") gg.copyText('https://t.me/TDOhex') intro = "Join to @TDOhex" for i = 1, #intro do gg.toast(intro:sub(1, i) .. "_✍") gg.sleep(140) end local t = gg.getListItems() gg.removeListItems(t) os.exit() end end while true do if gg.isVisible() then gg.setVisible(false) main() end end I just shared it... On-Off_Example.lua
    1 point
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