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  1. Group Items..v1.9.4 still can.
  2. Yes, and i still cant edit the gem and group items
  3. Actually there is a way to fix it. I don't know how but I suspect it's man in the middle attack. There are people who offer currency injection services on game mod apk forums, they use your Facebook User ID to add you coins or gems before the game loads and thereby this removes the Invalid Wallet error as a side effect since values return as positive to server. I did some social engineering you could say by bricking my game on purpose and pretending that I needed help, I found out that one of the facebook groups offers this in fact for free however the tool they are using is not free, you request it and they do it for you. This is a screenshot of the tool the admin of that group sent me. Everything is done from the website and you need to have VIP access, in other words $11 a month to use the service. I thought it looked like phishing scam at first but then I found other such services by highly reputable game modders elsewhere. Edit: As a matter of fact currency injection services have been offered on sites like Sbenny since the game was released I just never realized this would actually fix the error since e.g. I had 2 billion negative gems and they added only 10k but the error was gone anyway.
  4. Any update on v1.9? I cant change the value of group item despite manage to locate it using d-word address.
  5. How ? I spent hours i couldn't change a single thing for Group Items.. would you kindly make a tutorial ?
  6. group items. hack still in progress...will update later.
  7. The resources can still be hacked using Dword. Have you tried to hack group items, facility, and the free contracts? Those seems to be not working anymore
  8. Enyby

    Reverse of memory dump.

    Usually dumped data divided to 4096 because dumped by memory pages which 4096 bytes size. data:byte() is shortcut for string.byte. Obviously string.long not exists. Read lua reference about string.byte. you need build qword or dword yourself from bytes. Maybe it be slower rather than byte - IDK. you need test it if speed of byte solution not suit you.
  9. Oh it worked. I actually save much time than use loop. [added 3 minutes later] If we use 4 byte what happend if the binary have size which is not divide by all for 8? [added 4 minutes later] and in that case can I use data:long()
  10. Maybe this would be useful, function rwmem(Address, SizeOrBuffer) assert(Address ~= nil, "[rwmem]: error, provided address is nil.") _rw = {} if type(SizeOrBuffer) == "number" then _ = "" for _ = 1, SizeOrBuffer do _rw[_] = {address = (Address - 1) + _, flags = gg.TYPE_BYTE} end for v, __ in ipairs(gg.getValues(_rw)) do _ = _ .. string.format("%02X", __.value & 0xFF) end return _ end Byte = {} SizeOrBuffer:gsub("..", function(x) Byte[#Byte + 1] = x _rw[#Byte] = {address = (Address - 1) + #Byte, flags = gg.TYPE_BYTE, value = x .. "h"} end) gg.setValues(_rw) end -- Usage: readedMem = rwmem(0xAABBCCDD, 128) -- Read 0xAABBCCDD with 128 size. rwmem(0xDDCCBBAA, readedMem) -- Write readedMem memory into 0xDDCCBBAA.
  11. Weapon damages are no longer grouped closely since the update. So we need to search and edit for each weapon. The latest update is great in that armors are not fragile like paper anymore.
  12. ItsSC

    Fast search

    A single search is faster than group search. But editing those in one search is dangerous which could cause game crashing. So function xqmnb comes to work to make a checking for those result. If they meet the requirements you set , they will be edited else won't.
  13. answer already there.let see if you can figure it out. - search group of 3 values. - refine to one value you want of the 3 values. - change the values to find which is the one. - when you find the one...change it again to a negatif value and buy.
  14. People are dumb Edit: DON'T GET SCAMMED BY PEOPLE CLAIMING TO BE ME...... This idiot above is NOT that smart and thinks this isn't proof.... Anyway, I don't have ANY private group. Only the channel with BadCase.
  15. Nox runs like crap on my machine, huge lags, freezing, app crashing, even while just using browser and plus colors look washed out and just generally random graphical glitches both on DirectX and OpenGL. I have high end PC so that's shouldn't be an issue. I would still recommend BS over any other emulator, times have changed, BS is currently least bloat and runs faster, only GG scanning is slower but that depends on game size of data too. This game is 1.5 gb currently with over 230k of data assets so using any emulator on it is nightmare. All I'm saying is don't switch to Nox over just faster GG searches when everything else worse, cryptominers and blocking of certain IP range to prevent Nox from connecting to some shady Chinese domains.
  16. I am not trying to search anything.I was trying to run a script which is of 2mb size , so my gg crashed because my phone is old and doesn't have enough ram.
  17. No commas like , this is to provide number place value . Like 100,100 will mean the value is Hundred Thousand One Hundred , which is treated as a complete one value. And group search means different values which are seperated by ; and their group size defined after : . To understand it more clearly you can try writing search function using , and without , and making group and all the possible ways you think. And just look at gg searching it , and see what it is searching.
  18. Is it possible to have a value to be encoded by a group of values? For eg:the number of gold is '1036392' and it is coded 123D,373D,5372D,....??
  19. What is the maximum size of any Script gg can handle ?? I am trying to decompile a script which is 2mb in size but gg is crashing in the middle.I am attaching logcat for it . GG_logcat_r86.3_15505_8.1.0_27.log
  20. intel as in energy used in missions, nah i just modify the levels thru GG. Do you join late in brackets? because if i join at the start i get grouped together with the other cheaters lol. And i think at some point brackets close so i assume you wait a bit before joining events to get a solo hacker bracket? Or is there a way to get solo 50-50 bracket? Because for me atm i just lower my level to 44 just so that i get solo bracket (since i only need DNA, since rare mats value can be changed anyway even if you have 1pc), since when i joined last time in 50-50 bracket i was together with 30 cheaters lol. I join at the start of the event.
  21. Sorry for double post, is it possible, for group searching, to use commas? Like for example, 82250,100551,213450;1~10;5~8::9 in the searchbar? (I mean the value is a given after all)
  22. Count used memory by target process with group by region type local t = gg.getRangesList() local out = {} for i, v in ipairs(t) do local prev = out[v.state] if prev == nil then prev = 0 end out[v.state] = prev + (v['end'] - v.start) end print(out)
  23. Enyby

    GameGuardian

    Use gg.getRangesList() Get table from it. Iterate in loop. Calculate difference between end and start. Group by state and summarize. Convert amount of bytes to mb, kb or gb.
  24. Yep. Last number max group size. Depends of what you need from distance between first and last value.
  25. So i've been using this with cheat engine attached to an android emulator to search for address pointers. 1's for battle and 1's for like world values. 4p:1349 8:* 4p:* 4:1639 8:* 4:* 4p:* 4:* 4:10000 4:980012 4:1 4p:15 ~ 4:980012 4:10 4p:13 Does GG allow use of wildcards in a group search? Something like 1349;*;*;1~1639(Current HP);1639 (MaxHP);*;*;0~50000;*;10000::(I have no idea) (the important ones i'm really looking for is 1349 value, 1~1639 value and 0~50000 value) Or do i have to really look for them values? (most of the time they're 0, but sometimes they're like FFFF or sometimes they hit negative or something. which is kinda hard to pinpoint if i do a range in the group search) I use the first one a lot since every time i go into battle, i gotta search those addresses/values every time. They sometimes change depending on battle conditions too. the 2nd half i dont think i'd have much problem looking them up, i was wondering how'd i go about creating a script so that everytime the game starts and GG attaches itself (or run the script) it searches for those addresses and turns the last value to 0? I mean i do have a list of skill id's and whatnot. Just wondering really, but my main question is the one with AttackValue/CurrentHP/Energy above.
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