Jump to content

Enyby

Administrators
  • Posts

    8,811
  • Joined

  • Last visited

  • Days Won

    1,027

Everything posted by Enyby

  1. Enyby

    LUA scripting

    Of course no. Or will be possible create lua viruses which destroy your firmware from root.
  2. Enyby

    LUA scripting

    No. Script not have root right to access here.
  3. Not always. Usually - yes, but not always. Base address can be not zero. If user understand IDA then he able use gg memory editor to go to need address/offset. But as I say - offset in file not always same as in memory. .so file is not load like ..dll. It is complicated process doned by linker.
  4. Checked Octopus 3.1.0 with GG 8.65.0 - for me all worked.
  5. All this can be done now. And the libraries are not so simple. Libraries are loaded at boot time. File offset and memory offset are not the same thing. It is not always possible to find the offset in the file by the memory offset. In general, this is a complex topic that is difficult to automate. If you have the knowledge, you can do it yourself manually.
  6. Out of memory. System kill GG because not enough memory for store GG and game in memory. https://gameguardian.net/help/help.html#daemon_killed
  7. Most often not. In most cases, changes do not occur in the library, but in shared memory. But even if in the library, it is most often the memory that changes after loading. All this can be done now. Both manually and scripts. But it rarely works. The magical relocation of saved lists works something like this. The problem is that libraries are not always loaded according to simple rules and very rarely you can understand from GG how and what to change in the library. This usually requires IDA and a lot of knowledge.
  8. No logcat - no help. Read first post.
  9. Watch on YouTube: Convert Lucky Patcher custom patсh to lua script - GameGuardian LP2lua (#8vl22s8i)
  10. Enyby

    LP2lua

    Version 1.0

    47,273 downloads

    Converter Lucky Patcher patches in Lua scripts for GameGuardian. You can only convert patches that patch native libraries. The patch must contain the [LIB] section. Not all patches will work. The patch is implemented in memory, so you need to execute it every time you restart the game. This patch is much harder to detect for the anti-cheat system. Video: Bullet Force - super jump - LP2lua - GameGuardian (#aciu9aab) Bullet Force - wallhack - LP2lua - GameGuardian (#4jz5bzwd) Convert Lucky Patcher custom patсh to lua script - GameGuardian (#5lknz0d6)
  11. Enyby

    LP2lua

    View File LP2lua Converter Lucky Patcher patches in Lua scripts for GameGuardian. You can only convert patches that patch native libraries. The patch must contain the [LIB] section. Not all patches will work. The patch is implemented in memory, so you need to execute it every time you restart the game. This patch is much harder to detect for the anti-cheat system. Video: Bullet Force - super jump - LP2lua - GameGuardian (#aciu9aab) Bullet Force - wallhack - LP2lua - GameGuardian (#4jz5bzwd) Convert Lucky Patcher custom patсh to lua script - GameGuardian (#5lknz0d6) Submitter Enyby Submitted 10/01/18 Category LUA scripts
  12. So do not install 64-bit virtual space. Or install GG in the mode of working with 32-bit applications from 64-bit virtual space. This can be selected when installing GG.
  13. May be id great from 16999. Need find ids for this events. Try this: and tell result: A8_hack_events.lua
  14. Watch on YouTube: 8.64.3: Accelerated scripts. In some cases, three times - GameGuardian
  15. You can filter on translation center not translated strings. Use browser on PC. All translators credited in about dialog if they translate more 100 words.
  16. Enyby

    GameGuardian

    Use GG from virtual space. # - daemon work from root. $ - without root.
  17. Get results into table. loop over table with change address and value. Set values from this table. In any case all possibility ca not be handled via record. If you need complicated actions you need write script manually.
  18. You did not do anything. Therefore, there is nothing in the record. What you want is called the call log of the script, and it has been around for a long time.
  19. This can not be formalized. The application can not read minds. Therefore, you can not do this automatically. Learn programming, API and write manually. All good things are always done by hand.
  20. A script entry can not record all of your actions in a portable form. Everything that can not be written in a general form is not recorded. You can not record the offset, because it should be written in a general form, and so you can not do it. You can not say - apply an offset to the 3 result of the search, because tomorrow it will not be the third search result. Even on your device or on another device. If you save the memory address in the script, the script will become useless even after the game is restarted. In general, writing a script is not intended to make a ready script, it is impossible by definition, but to provide some workpiece, for later manual editing. Well, or for writing VERY simple scripts. Something like found a group search and replaced / frozen everything. Not more difficult than this. _______________________________________________ added 1 minute later And what you are talking about (shifting) requires a fine and precise work. Cycles, a clear understanding of what is happening, and why.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.