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Everything posted by Enyby
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Of course no. Or will be possible create lua viruses which destroy your firmware from root.
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No. Script not have root right to access here.
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Convert Lucky Patcher custom patсh to lua script - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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Octopus + 32-bit Support + 64-Bit Support
Enyby commented on Enyby's file in Virtual spaces (no root)
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Convert Lucky Patcher custom patсh to lua script - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
All this can be done now. And the libraries are not so simple. Libraries are loaded at boot time. File offset and memory offset are not the same thing. It is not always possible to find the offset in the file by the memory offset. In general, this is a complex topic that is difficult to automate. If you have the knowledge, you can do it yourself manually. -
Out of memory. System kill GG because not enough memory for store GG and game in memory. https://gameguardian.net/help/help.html#daemon_killed
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Convert Lucky Patcher custom patсh to lua script - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
Most often not. In most cases, changes do not occur in the library, but in shared memory. But even if in the library, it is most often the memory that changes after loading. All this can be done now. Both manually and scripts. But it rarely works. The magical relocation of saved lists works something like this. The problem is that libraries are not always loaded according to simple rules and very rarely you can understand from GG how and what to change in the library. This usually requires IDA and a lot of knowledge. -
No logcat - no help. Read first post.
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Convert Lucky Patcher custom patсh to lua script - GameGuardian
Enyby posted a gallery image in Video Tutorials
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Version 1.0
47,283 downloads
Converter Lucky Patcher patches in Lua scripts for GameGuardian. You can only convert patches that patch native libraries. The patch must contain the [LIB] section. Not all patches will work. The patch is implemented in memory, so you need to execute it every time you restart the game. This patch is much harder to detect for the anti-cheat system. Video: Bullet Force - super jump - LP2lua - GameGuardian (#aciu9aab) Bullet Force - wallhack - LP2lua - GameGuardian (#4jz5bzwd) Convert Lucky Patcher custom patсh to lua script - GameGuardian (#5lknz0d6)- 1 review
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View File LP2lua Converter Lucky Patcher patches in Lua scripts for GameGuardian. You can only convert patches that patch native libraries. The patch must contain the [LIB] section. Not all patches will work. The patch is implemented in memory, so you need to execute it every time you restart the game. This patch is much harder to detect for the anti-cheat system. Video: Bullet Force - super jump - LP2lua - GameGuardian (#aciu9aab) Bullet Force - wallhack - LP2lua - GameGuardian (#4jz5bzwd) Convert Lucky Patcher custom patсh to lua script - GameGuardian (#5lknz0d6) Submitter Enyby Submitted 10/01/18 Category LUA scripts
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No root via optimized Parallel Space Lite - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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8.64.3: Accelerated scripts. In some cases, three times - GameGuardian
Enyby posted a gallery image in Video Tutorials
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You can filter on translation center not translated strings. Use browser on PC. All translators credited in about dialog if they translate more 100 words.
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try read faq in the help.
- 1,987 replies
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- GameGuardian APK
- Official Download
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Use GG from virtual space. # - daemon work from root. $ - without root.
- 1,987 replies
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2
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- GameGuardian APK
- Official Download
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Get results into table. loop over table with change address and value. Set values from this table. In any case all possibility ca not be handled via record. If you need complicated actions you need write script manually.
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This can not be formalized. The application can not read minds. Therefore, you can not do this automatically. Learn programming, API and write manually. All good things are always done by hand.
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A script entry can not record all of your actions in a portable form. Everything that can not be written in a general form is not recorded. You can not record the offset, because it should be written in a general form, and so you can not do it. You can not say - apply an offset to the 3 result of the search, because tomorrow it will not be the third search result. Even on your device or on another device. If you save the memory address in the script, the script will become useless even after the game is restarted. In general, writing a script is not intended to make a ready script, it is impossible by definition, but to provide some workpiece, for later manual editing. Well, or for writing VERY simple scripts. Something like found a group search and replaced / frozen everything. Not more difficult than this. _______________________________________________ added 1 minute later And what you are talking about (shifting) requires a fine and precise work. Cycles, a clear understanding of what is happening, and why.