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Everything posted by Enyby
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I do not understand the essence of your problem. As I said, write down the points: What you do, where you clicked, what you expected, what you got, .
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I didn’t understand anything, but apparently you set yourself the type of windows that appears on top of the toasts.
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Describe the problem in text. What you do, where you clicked, what you expected, what you got, . [added 1 minute later] And do not record videos with a height greater than 1080 pixels - then its are difficult to watch.
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No any mistake at all. getFile return only filename. You need use io functions for load content from file. If you load script from string instead of filename then used string of script source, usually truncated by length.
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90.0: Added UI button for scripts - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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90.0: Added UI button for scripts - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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You must define functions before call it. Not after.
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Parallel Space Pro + 32-Bit Support + 64-Bit Support
Enyby commented on Enyby's file in Virtual spaces (no root)
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86.3: Fixed work on Android 10 - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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It is necessary to allow for parallel space and not for gg. Or your firmware incorrectly reports the permission status.
- 1,987 replies
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2
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- GameGuardian APK
- Official Download
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(and 1 more)
Tagged with:
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Without root on Android 10 via Parallel Space - GameGuardian
Enyby posted a gallery image in Video Tutorials
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89.0: Reinstallation game with x86 libraries (root and Android 5+) - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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89.0: Reinstallation game with x86 libraries (root and Android 5+) - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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89.0: Reinstallation game with x86 libraries (root and Android 5+) - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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89.0: Reinstallation game with x86 libraries (root and Android 5+) - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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89.0: Reinstallation game with x86 libraries (root and Android 5+) - GameGuardian
Enyby posted a gallery image in Video Tutorials
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You use sleep For me no any problem gg.setVisible(false) while true do if gg.isVisible() then gg.setVisible(false) local v = gg.alert('Action?', 'ON', 'OFF', 'EXIT') if v == 1 then revert = gg.getListItems(1) rev = gg.getListItems(6) t = gg.getListItems(10) for i, v in ipairs(t) do v.flags = gg.TYPE_DWORD v.value = 5 end gg.setValues(t) elseif v == 2 then gg.setValues(revert) gg.setValues(rev) else gg.setVisible(true) return end else gg.sleep(100) end end 2257_half_mute.mp4
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I can not help you. GG implementation details are not public information.
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Different type. Word and Dword.