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Everything posted by NoFear
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I would say 99% do... If you search the price in utf16 and have no results, just do regular text. If neither work start search for the price on "micro" form. So if 49.99, search 4999000. Typically if I can't find any value in a game, I start looking to the inapp. Because really good chance you can find it. Then use that to see patterns and how values are protected. Then work from that to find others.
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Pointers are typically organized. The $5.99 is the very end, that's not going to point to anything. The value above it, typically repeats above other groups of values in that same area. Then when I search the hex of the address, this is values pointing to that address. Usually pointers are grouped together, and then above will be the address of what is pointing to those. The value I always copy the address location of, is a repeating value. If I kept scrolling you'll keep seeing that value. Stay between those, if you start followings values below the next "header" or above the header you are on, you'll be following pointers for a different thing. The values I was editing to 0, seeing if that effecting the price. The last 2 values, one might determine price and 1 might determine the item (could be wrong). Might be price only and the values earlier determines the item. At this point, I would find items that cost regular currency and start finding similar pointers and start copying the inapp pointers to the ingame purchase ones.
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Stickman legend. I'll do that. Again, I might not be successful in video, but will give everyone an idea of how I think and work on new games.
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I'm thinking the point of my video isn't pointers alone... But the approach I take to hacking games and how I "find" pointers and what is useful. If I do a game I know, it won't help anyone for I am not learning as I go. The point is to show how I begin to find anything in a game.
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Ok. Won't be shadow fight 2,only because I have done it before. I want the video to be with something I truly have never done. So I don't go into it knowing some info.
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If you can think of a game that this would be a good video for, let me know. Edit : Video doesn't mean I'll be successful in hacking. Just the approach I take on finding hacks.
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But I didn't hack my currency the same way as everyone else... My way I think made it so online stuff thought I had the currency and didn't know it was hacked. That's my thought. The latest video was me showing a similar way that people were already doing. My old video I did it completely different.
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The developer DOES DELETE YOUR ACCOUNT. I wasnt speculating... They did it to me.
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I'll consider it. Dev has in the past deleted my account for cheating... So, even if you cheat, might lose everything.
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Heh... Maybe a game I haven't hacked before... Edit... And not just once:
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Pick a game...
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Would be a lengthy boring video... Lol. I can install a game for the first time and record everything I do when I first try hacking a game.
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I plan on releasing a guide within a week. MOST of the numerical values are encrypted, and is like no 2 values are the same encrypted value. So you find a value worth 20,you can't just search that encrypted value to find all the 20's. Nintendo made it extremely difficult to edit qty values.
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SimCity All Buildings Unlocked
NoFear replied to CaelestiCivitate's topic in General Android Discussion
You can change the requirements to build things not unlocked. -
That's why it takes many hours of trial and error. Everyone sees the end result thinking, how did you know that was the right one. I didn't... Until I went through every pointer and the pointer those pointed to and so on... It's very time consuming, in the end, can have a good pay out.
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So I try to find a value in the game, whether price or qty or something. Then nearby to that would be a pointer or and address being pointed to. An address being pointed to, typical a large dword value and if you keep scrolling that value will repeat itself. Copy address search dword hex of it. Now when you goto location, that is a pointer and nearby will most likely be other pointers that are related to that one. The opposite is utf16 search. Can start with like an item name or inapp price. So if something is $99.99,I'll utf search 99.99, copy address of the value being pointed to and search it. Then nearby will be related pointers, type of purchase, how much you get etc etc.
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I don't know any programming. It's just hex for pointer and utf16 searches to find the end of some pointers.
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Which value? The first set? If that, then I did unknown decrease or increase over and over and over while the wave timer bonus was decreasing. Then nearby found pointer, followed pointer and at that address was those first values you see me search. Since I know the timer is always pointing to that, then find that, back track and edit the timer reward.
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Sorry.
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Thanks for the continued updates. Small request : The recent/history searches and pinned searches,any chance this could be setup like the memory range? Where it loads based on which game you attach to? So when I open game A, I only search recent/pinned for game A. If this requires too much work/memory or anything that makes this too work intensive for you, no need for this. Just would help a little.
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Not on Facebook. The FB account I have is just for use on games that force the use of it.
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Developer didn't store values in that method. The dword xor combination is a fairly new method of protection. Enyby was kind enough to add an entirely new search to have ability to hack this type of protection easier.
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Honestly, the xyz position thing takes forever to find the first time. I think if you die, all values relocate, so you have to do search all over. What you are searching for isn't practical btw. You have to be the host of the game for it to work, you have to be extremely fast at searching and not die. The only time having position is useful, is a side scrolling race against users, then you teleport to finish and win. Qword is just a type of value the dev would use. Float, double, dword, qword: one isn't "better" than the other, it comes down to what the developer chose for value type. Bullet force used dword xor on launch with XOR key of 444444.
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If you recognize the level, you the same spot I'm standing before I exit the float value. You see in video the 2.98 value. Search like 2~3.5 or something floating. Then walk down or up a ramp and unknown increase or decrease depending on if you go up or down. That's honestly all I did.