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Showing results for 'group size'.
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How to find offset - Angry Birds - hack coins, gems - group search, fill - GameGuardian
Enyby posted a gallery image in Video Tutorials
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Asphalt 8: Airborne - hack MAX PRO upgrades + elite tuning - search group - GameGuardian
Enyby posted a gallery image in Video Tutorials
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Angry Birds - hack coins, gems - offset calculator - GameGuardian
MedoSatoor commented on Enyby's gallery image in Video Tutorials
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Bejeweled Stars: Free Match 3 - hack without root - group search - GameGuardian, GO Multiple
Enyby posted a gallery image in Video Tutorials
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size can not be under 5, the min size is 5, and you should not define the group size by yourself unless you know what you are doing, the group size are defined automatically when you create your group search by selecting multiple value in the memory editor
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Asphalt 8: Airborne - hack MAX PRO upgrades - search group - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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It mean that he will not consider value that distance between them is out of the group size. eg: 200;300::9 the group size if 9, if he found results that distance is out of this max size he will ignore them
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33 (group size) will be enough.
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It automatically propose a group size if your using a group search
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Asphalt 8: Airborne - hack MAX PRO upgrades - search group - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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Minimal group search size for specified types.
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the :25 called as group size, and it differs each device type, for me it works with 20, some might be 30,25,24 etc. its best to use :512 ( default GG group size or in short dont add group size at all and let GG decide)
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Asphalt 8: Airborne - hack R&D BMW Hommage - group search, use memory editor - GameGuardian
Enyby posted a gallery image in Video Tutorials
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Angry Birds - hack coins, gems - offset calculator - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
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btw..the group search codes(armv8) are still working. just increase the group size to 3929
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Hill Climb Racing 2 - hack parts level - GameGuardian
Enyby commented on EliudRm's gallery image in Video Tutorials
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<string name="ordered_group_search">Ordered group search</string> If you want respect order of values then specify __colon__ twice. Without group size: 195 __semicolon__ 6543 __colon____colon__ With group size: 195 __semicolon__ 6543 __colon____colon__ 300
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@EnybyHello, I am reporting a behavior that appears to be a bug in gameguardian. It seems that the "Copy as group search", when used with "UTF-8" and "UTF-16", assumes that the values are consecutive, i.e. one byte apart. However, this is not always the case, causing group searches to sometimes fail. This is best illustrated by examples: Let's search the string "abc" in UTF-8 and save the first 3 results, but leave out the second one: gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber(":abc", gg.TYPE_BYTE) gg.addListItems(gg.getResults(1)) -- first result - "a" gg.addListItems(gg.getResults(1, 2)) --third result - "c" Now, we have two results: 97 byte, representing the character "a", and 99, representing the character "c". These results are a byte apart - so they do not directly form the string "ac" and would not be searchable as ":ac"; rather, they would be searchable by a group search that accounts for the byte in between: 97B;0~~0B;99B::3. However, the Copy as Group Search function, when I select UTF-8, gives ":ac". This is not the right group search and seems to be a bug. In order to show why this is wrong, here is the situation where I discovered the bug. I had a script that writes a string to memory, like this: function Write_String(mystring) --[[ Allocate memory in Anonymous region and write string to allocated memory ]]-- address = gg.allocatePage(gg.PROT_READ | gg.PROT_WRITE, gg.REGION_ANONYMOUS) values = {} for i = 0, #mystring do values[#values + 1] = {address = address + i, value = ":" .. mystring:sub(i, i), flags = gg.TYPE_BYTE} end gg.loadResults(values) -- must load results before we can edit with setvalues gg.setValues(values) end Write_String("Here is my special string!") If I run this script, I get the string written in consecutive byte values. I use Copy as Group Search for UTF-8, and it gives me the correct search: ":Here is my special string!". But now let's revert what we just did by refreshing the game, change the address spacing to every 2 bytes, so the string is no longer consecutive, and copy it as a group search again: function Write_String(mystring) --[[ Allocate memory in Anonymous region and write string to allocated memory ]]-- address = gg.allocatePage(gg.PROT_READ | gg.PROT_WRITE, gg.REGION_ANONYMOUS) values = {} for i = 0, #mystring do values[#values + 1] = {address = address + i*2, value = ":" .. mystring:sub(i, i), flags = gg.TYPE_BYTE} end gg.loadResults(values) -- must load results before we can edit with setvalues gg.setValues(values) end Write_String("Here is my special string!") We copy it as group search again, and get the exact same thing: ":Here is my special string!". However, now that the addresses are 2 bytes apart, this is wrong and will not work. If we try to search it, nothing comes up. So, this is definitely not working right. I'm pretty sure that it's a bug. My suggestion for fixing this would simply be displaying an error message if the addresses were not consecutive, like this: "UTF-8 [or UTF-16] group search only works for consecutive addresses. Please use a different type of group search." If there's any other information anyone would like, feel free to ask.
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Verify your chopper/ATV then restart game. i group search with this order. i will group 7 - 8 - 9 - 10 group size i set is 50 but when you group more you need to change group size. search above first value and see. see group value. It about -1,xxx,xxx,xxx D ; 0D ; partvalueD after edit them, you need leave your base then restart game.
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Fishdom - hack coins, gems - group search, fill - GameGuardian
CmP commented on EliudRm's gallery image in Video Tutorials
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My answer stay same. Use group size 33. It is usually enough for find needed sequence.
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Yep. Last number max group size. Depends of what you need from distance between first and last value.
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maybe but not really sure. you can try to expand the group size. see if it give you any results. if not then i cant help anymore.
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How to use ordered group search - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials