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View File Virtual Beggar Game VC hack My second GG script and extremely light weight. This hack is for the game Virtual Beggar It group searches the values for the CoinsExchange and refines down to the 100VC option then edits the value to a massive negative number to give the user VC cards. ***UPDATE:THE EXP HACK ONLY WORKS BEFORE LVL 10 BECAUSE THE EXP GIVEN CHANGES PROGRESSIVELY AND I WASNT AWARE OF THIS WHEN I WROTE THE CODE*** Submitter AKidWithMidgetFriend Submitted 01/21/2021 Category LUA scripts
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Version 1.2.0
2,306 downloads
My second GG script and extremely light weight. This hack is for the game Virtual Beggar It group searches the values for the CoinsExchange and refines down to the 100VC option then edits the value to a massive negative number to give the user VC cards. ***UPDATE:THE EXP HACK ONLY WORKS BEFORE LVL 10 BECAUSE THE EXP GIVEN CHANGES PROGRESSIVELY AND I WASNT AWARE OF THIS WHEN I WROTE THE CODE*** -
- 92 comments
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1
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- realracing3
- RR3
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Octopus + 32-bit Support + 64-Bit Support
ArcticCircle commented on Enyby's file in Virtual spaces (no root)
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I finally found out a way to run GG on Android 10.0, it works 100% . I'm using Android 10 and running GG without root. You can guys should download VMOS. It's a virtual space that runs on version 5.1 so it enables the running of Game Guardian without root. Make sure you enable the "root option" upon installation. You can watch the video on my YouTube channel (Game Lovers Villa) - The download links are provided in the video. Please subscribe as you watch
- 13 replies
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1
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- GG
- Android 10.0
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Parallel Space + 32-Bit Support + 64-Bit Support
AndreiIsa34 reviewed Enyby's file in Virtual spaces (no root)
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Hi! The UTF-8 Hack is no longer working? I have tried and followed the steps in the video and it doesn't work anymore on mine. It reverts back to the original. On my first try, the cod valie turned NaN. Is there an update hack? -Jan 10, 2021
- 17 replies
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- animal restauraunt
- android
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(and 3 more)
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View File 1944 burning bridge script by JOKERISCOMING 1944BurningBridge script features Supported all version Manual code added https://play.google.com/store/apps/details?id=com.hg.burningbridgesfree Submitter jokeriscoming0 Submitted 01/10/2021 Category LUA scripts
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Multi Parallel + 32-Bit Support
anhditimem_9955 commented on Enyby's file in Virtual spaces (no root)
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- 4 comments
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- NFSNolimits
- Unlimted
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Its because if you want to find the general speed hack for any game there is 1 value that usually always will work. no matter the game the speed hack must happen on something. Start the game, open game guardian directly, even before it loads its all the data and search float 1.0, if you have for example 100 000 results, delete all of them till you have the last 10 000 left and start narrowing down from there because that speed value is at the end of the addresses. then let the game fully load and press unchanged for like 30times and edit 1 to 5 and see if speed works, you will need to narrow down the results for sure./ the speed of the game it self is non changing and is for 90% 1.0F in some changes it is double, and then you have some other random speed values that give other functions.. Search in region Ca, A, CD and CBB. But again it would be more easy if you just tell what you want to get speeded up so that things can be narrowed down...you don't want the hole game to get speeded up...its not always good idea either way.
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Wallking speed is = 0.7 type Float(Xa) (0.69999998808 to be exact) Searching using Float type will return less than 10 results.. fortunately so far..the last 3 value of the address didnt change..so refine to address is possible. but im using Qword type and its only return 1 result everytime so far.
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It could be done over server then which is probably impossible to change but my last suggestion is to Do a unknown value search (PUT IT ON AUTO I KNOW ITL TAKE A WHILE) Make the axe lose durability then scan Decreased then scan unchanged (not needed but it makes it 10 times faster) And keep decreasing the durability and scanning Decreased eventually you should find the value. if it doesnt work then it's done by server Have fun.
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Real Racing 3 (12.0.2+) Currency Hack (R$,Gold,M$)
Jamesfang51 commented on MarioRossi93i's file in LUA scripts
- 107 comments
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- Real Racing 3
- RR3
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(and 3 more)
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Game Guardian does not understand "gg.choice"
WhoKnowsWho replied to Victorxxnukes's question in Help
Oke, what is the structure of the game? Levels? How so you do not have a lobby? i mean the main menu. were you enter after the game has loaded all his data. I just checked on the web about the game, you can not walk. Its either Ca or A, and must be float or double. i believe in this type of game must be float. Pick up a gun, find its aimo and search the the float values between 0.01 - 4f, try to find maximum 10 of those below and above the adress of the gun value. edit them and see what they do. if one gives a aimlock or a sercent change to the gun, copy the value and search it again and edit all your results and see what happens. Never played this type of game but it should be similair to a multiplayer shooter game. -
Game Guardian does not understand "gg.choice"
Victorxxnukes replied to Victorxxnukes's question in Help
Game: Zombie City This game does not have a lobby it has levels so ur telling me to search the value of its address go to it then try to edit the first 10 values of the gun? Above while trying diffrent rances anon. Ca or dword? Ill see what i can do thanks!!! -
Game Guardian does not understand "gg.choice"
WhoKnowsWho replied to Victorxxnukes's question in Help
Hi there! Which game is it? Not all games are the same to find it. The game has the same function but in different values. First of all you need to know somethings about your game. does your game has a aim assist already? yes - then aim assist can be found because its already written in the game code. no - then aim assist can not be found because it is not written in the code unless there is a magical option in the code that says to put off aim assist(most likely not), and GG does not let you "add" code. You have usually 2 values that can give you aim assist. aim assist starting from the main lobby (not changing value even if you leave the match) aim assist starting from in the match (changing value every time you leave the match) Now option 1 is the best one for you in case you want to put it into a script and let other use it. Why are there 2 or even more values that give the same hack? For this you have to check the logic of a game, it usually goes like this: open app loads main data -- in this process the lobby date and all the other necessarily things get loaded, if the game has 2 different values for the same hack(aim assist) then you can already edit the non changing the value from out of the lobby. enters main menu/lobby -- in this process nothing particular happens because everything is already loaded during the loading of the game data (step 2) enters a match -- in this process the data of for the match will start to load, so this means that 90% that loads in/during and for the match will also disappear when the match will be finished. Now that we have that out of the way you should do the following to get a idea of which values could be responsible for the aim assist. Go in a match and search the value of your bullets. There is a 90% chance that the value format is either dword or float. and a other 90% chance that the memory range would be either Ca(C ALLOC) or A(Annonymous) you need to figure that out for your self. Then after you found the value of your bullets you will need to go to its address. Usually you will find all the information that is needed about the gun around that address you jumped to. Like 5 to 10 lines above and/or below the original address. You have to select and save all the values that are 10 addresses above or below the original addresses and have between the following float numbers: 0.01 - 4 (aim assist value is usually not higher then 4 float, does not even reach 3 float) Copy all those values and search them 1 by 1 again in the lobby and edit them below/above there original value and usually you will find aim lock or aim bot. I hope you got the necessarily information, Regards, WhoKnowsWho -
Real Racing 3 (12.1.2) Cars/Events Unlocker
MarioRossi93i replied to MarioRossi93i's topic in LUA scripts
who sell my script will have no ***** for 10 years!!- 80 replies
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2
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- Real Racing 3
- RR3
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When trying to install the 64 but support said app no installed. Android 10, pls fix it. I tried with Google play version but the game isn't show in process
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Cannot run the tool from Parallele provided by this website. Cannot load daemon. Running on Android 10 on phone SM-G975W with Security Patch of November 1, 2020.
- 1,985 replies
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1
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- GameGuardian APK
- Official Download
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If u can share would be great mate and myb we can make it more optional to add more futures in it thank you
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Hi there! Which game is it? Not all games are the same to find it. The game has the same function but in different values. First of all you need to know somethings about your game. does your game has a aim assist already? yes - then aim assist can be found because its already written in the game code. no - then aim assist can not be found because it is not written in the code unless there is a magical option in the code that says to put off aim assist(most likely not), and GG does not let you "add" code. You have usually 2 values that can give you aim assist. aim assist starting from the main lobby (not changing value even if you leave the match) aim assist starting from in the match (changing value every time you leave the match) Now option 1 is the best one for you in case you want to put it into a script and let other use it. Why are there 2 or even more values that give the same hack? For this you have to check the logic of a game, it usually goes like this: open app loads main data -- in this process the lobby date and all the other necessarily things get loaded, if the game has 2 different values for the same hack(aim assist) then you can already edit the non changing the value from out of the lobby. enters main menu/lobby -- in this process nothing particular happens because everything is already loaded during the loading of the game data (step 2) enters a match -- in this process the data of for the match will start to load, so this means that 90% that loads in/during and for the match will also disappear when the match will be finished. Now that we have that out of the way you should do the following to get a idea of which values could be responsible for the aim assist. Go in a match and search the value of your bullets. There is a 90% chance that the value format is either dword or float. and a other 90% chance that the memory range would be either Ca(C ALLOC) or A(Annonymous) you need to figure that out for your self. Then after you found the value of your bullets you will need to go to its address. Usually you will find all the information that is needed about the gun around that address you jumped to. Like 5 to 10 lines above and/or below the original address. You have to select and save all the values that are 10 addresses above or below the original addresses and have between the following float numbers: 0.01 - 4 (aim assist value is usually not higher then 4 float, does not even reach 3 float) Copy all those values and search them 1 by 1 again in the lobby and edit them below/above there original value and usually you will find aim lock or aim bot. I hope you got the necessarily information, Regards, WhoKnowsWho
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troubled again... u can see the last toast message...? its not showing... this mean - the last offset code, somethings wrong here... (no recoil, isnot working) function u() gg.toast('MP wepon enhance starting soon') gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("0.10000000149F;1.4012985e-45F;-1.0F;350.0F;10.0F;1.0F;1.5~3", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.processResume() gg.processResume() gg.refineNumber("1.5~3", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) revert = gg.getResults(5000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll(".1", gg.TYPE_FLOAT) gg.setRanges(gg.REGION_ANONYMOUS) gg.clearResults() gg.searchNumber("1133903872D;1D;-1082130432D;1135542272D", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.processResume() gg.refineNumber("1", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) revert = gg.getResults(10000, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("-1", gg.TYPE_DWORD) gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.clearResults() gg.searchNumber("0.10000000149F;350.0F;1.4012985e-45F;1.0F;10.0F::85" , gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) p = gg.getResultCount() q = gg.getResults(p) for i = 1,p do local r = {} r[i] = {} r[i].address = q[i].address + 392 r[i].flags = 16 r[i].value = 0 gg.setValues(r) gg.toast('MP wepon enhance stopped, go HAVE fun') end end