-
Posts
8,811 -
Joined
-
Last visited
-
Days Won
1,033
Content Type
Profiles
Forums
Downloads
Gallery
Everything posted by Enyby
-
-
-
Try read some device specific files, like build.prop.
-
Box simulator for Brawl stars - hack coins, gems, tickets - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
-
Binary scripts with corrupted or invalid headers interfere with application development. For this reason: Starting with GG 87.0, a variety of warnings and notifications are displayed ("Invalid binary script header"). In future versions of GG, such scripts will not be executed. Uploading such files to the forum is blocked. All scripts that allow you to create binary scripts with damaged headers will be deleted. You can use a script that replaces the header: Lua header fixer (#8vs58ae4) If this does not help, write to the author of the script. To users of scripts: write to script authors so that they do not spoil the headers. To script writers: Don't mess with the headers. If you want to indicate authorship, there are messages, toasts, and other ways. The file header is not a means of self-expression. If your encryptor / compiler has been deleted, you can remove the creation of corrupted headers from it and upload it as a new file.
-
14
-
Track value changes in the background - GameGuardian
Enyby posted a gallery image in Video Tutorials
-
Track value changes in the background Run Tap Counter. Find tap count. It must be first value in search results. Run script. Increase or decrease tap for see toast. For end script open GG UI. local v = gg.getResults(1) gg.setVisible(false) while not gg.isVisible() do local old = v[1].value v = gg.getValues(v) if old ~= v[1].value then gg.toast('changed: '..old..' -> '..v[1].value) end gg.sleep(100) end Video: Track value changes in the background - GameGuardian (#6x95p9tk)
-
IDK. Must. Try and see.
-
87.0: Faster scripting. In some cases, 116 times - GameGuardian
Enyby commented on Enyby's gallery image in Video Tutorials
I had to move my cursor to show that the video did not hang, because nothing happened for about 30 seconds. And this is only for 10,000 elements. If I put 100,000 elements, then the waiting time would increase not 10, but 100 times. And in the new version - only 10 times. So the new version allows you to save 100,000 elements in about 2 seconds, while the old one does the same in about 40 minutes. -
87.0: Faster scripting. In some cases, 116 times - GameGuardian
Enyby posted a gallery image in Video Tutorials
-
-
View File Lua header fixer Fix corrupted header in binary lua script. Video: Fix invalid binary script header - GameGuardian (#c8ztbg0p) Submitter Enyby Submitted 10/02/2019 Category Tools
-
2
-
-
Box simulator for Brawl stars - hack coins, gems, tickets - GameGuardian
Enyby posted a gallery image in Video Tutorials
-
Case Simulator Ultimate - hack random - unrandomizer - GameGuardian
Enyby posted a gallery image in Video Tutorials
-
Random Generator - hack random - unrandomizer - GameGuardian
Enyby posted a gallery image in Video Tutorials
-
87.0: Added Java Random interception in Unrandomizer - GameGuardian
Enyby posted a gallery image in Video Tutorials
-
Instead of doing stupid things and inventing something unclear, you should consult the API description. https://gameguardian.net/help/classgg.html
-
Because it is mistake.
-
-
This is from Android. Android has a positive button, a negative button and a neutral one. They are always located at certain places in the interface. Try, test and see. Pay attention to the name of the method parameters.
-
read about gg.sleep https://gameguardian.net/help/
-
Show video with same condition for different versions and different load time. And attach logcat from that.
-
IDK. Search in Google.