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NoFear

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Posts posted by NoFear

  1. On 2/13/2025 at 10:23 AM, The_rock15 said:

    Pirate Season - September 2021

    When did seasons first start? What was the first season? Any chance you have a list of all the seasons? Fairly certain this will be possible.  I've already added some "old" season content. 

  2. On 2/11/2025 at 5:18 PM, Walkers said:

    I think @NoFear can do it, but it seems he is no longer interested in this game

    Add old content...  Could look into it.  Currently trying to find projects though I can earn money on. So, this would be lower priority.  I'm currently working on reliable way to add content to Ninja Defenders game...

  3. On 12/26/2024 at 9:45 AM, PenguTsum said:

    The last TsumTsum post here was a couple years back. Recently, I saw Japanese YT videos on usage of game guardian for TsumTsum hack. I tried doing it but to no avail.


    Is this still possible? Would appreciate any help! Thank you

    What was the hack in the video?

  4. Dword search Xa
    -1,961,622,880;1,923,576,641;-1,440,807,966;-1,803,140,451::13
    Edit first value
    ~A8 mov x0, #50000
    You can use hex for value too, value will not decrease while it's modified. This is easiest I could do for a guide, the downside being you do need enough to spend on something for the edit to work (until I debug that too).

     

  5. 1 hour ago, FanningPanda said:

    I'm sure with a game like this most of the data / calculations are stored / done on server side, so things like hourglass / gold might not be possible?

    Wonder what the pros here can do with locally stored or calculated things. For example, solo battles against AI is all calculated locally (verified by turning on airplane mode) so the hard AI battles for events can be cheesed through (I don't know how, and would appreciate a guide on how to do this). Not sure if anything else is possible though...

    Hoping to see some traction on this!

    Yes, single player battles, can cheat just about any aspect.

  6. For the points, could try to rely on utf8/pointer searching...

    Current season

    :SSPPet12MainecoonPoints.amount

    Previous season

    :SSPDecor11DinoPoints.amount

    Believe you need at least 1 point before doing utf and pointer search.

    So for future events, looking for the "SSP....Points amount"should help if don't want to deal with offsets.

    In the attached video, my device has tagged pointers, hence the reason for 'B40000' placed in front of value for pointer search.

  7. On 7/24/2024 at 2:06 AM, Hamzaakgoz3 said:

    Hello, it cannot be done because the diamonds and money in the game are encrypted, but there is a thing called stash and things like money chests of cards, you can increase their value there, it is possible with something related to C, but I cannot find the value, can you help me if you know?

    Not encrypted...

    Developer is pretty aggressive to ban though.

  8. 4 hours ago, zwz said:

    About hybridclr, I think it can be dumped completely, the field offsets are correct, but the method addresses are wrong, you can try to change the fields, and for hybridclr, you can dm me if you are interested.

    I think I'm all set. Unless you think this info can help allow to mod the game. Would have friend mod the ios version.

  9. 4 hours ago, MonkeySAN said:

    yup.

    nothing happen when changing the gems directly while/after the offsets are modified.

    but it need to remain modified after restart.

    otherwise it trigger the ban.

    Screenshot_2024_0411_013610.thumb.png.870d3aa4245510499c58aee4c1fe3342.png

    Kinda figured.  Curious if gems set back to 0 when done, if restart would still get banned...

  10. 22 minutes ago, MAARS said:

     

    Interesting, this technique could be also useful with my other project, which tool you use to monitor memory access ?

    Gdb, rwatch on value.  If editing value with GG triggers a ban or local error, just rwatch value to see everything reading it. Sometimes you'll get many results, just have to go through and find the one that triggers ban. Ideally, it'd be a branch to one anti cheat function. Then you could xref that function, NOP all the branches to it, or RET the function.

  11. Without checking dump or going into ida, just simple debug to find what's reading gems. 

    Armv8

    Offset: 11A6C34

    Edit to

    B [PC,#0x80]

    This will skip the area that would trigger ban. 

    Then this

    Offset: 113DD74

    Mov w22 (large value).

    This is what writes value after it does a check. So you can force it to write something excessive after it checks value (I don't think you have limit since the check will never branch to ban, see attached image).

     

    You could apply this same concept to any value, just set read watch to see what is checking it, then bypass the ban. Could check dump or something to see what the offset is part of or maybe what it branches to.

     

    Screenshot_2024-04-09-21-10-35-91_840f46991cfe9dcda4349eb782ec801c.jpg

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