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NoFear

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Posts posted by NoFear


  1. 3 minutes ago, soffter said:

    I think the answer was with libs, do you have any link where I can see that?

    None that I'm aware of. Kind of done it on my own with iosgods debugging guide.


  2. 3 minutes ago, ItsSC said:

    For me, it depends on how the game look like, some games looks not easy to hack, so straight use UTF hack, if it look easy, sure goes to DWORD search and memory hack.

    Yea, situational... And familiarity with developer 🙂


  3. 11 minutes ago, ItsSC said:

    Sure, you taught me this method. So I always use this method for the first try. 😍

    I have a routine.

    Dword -> Double -> Float -> UTF (8/16) -> Encrypted Dword -> XOR Dword

    When they all fail, I do unknown changed/unchanged (very time consuming)...


  4. 31 minutes ago, ItsSC said:

    It took like 3 minutes to found out... As easy as abc.

    I should've known you would've got it 😉

    I only sent in private message to someone how 😛

     


  5. 33 minutes ago, Solution6996 said:

    Well, I'm new at this but I tried to apply the stuff I saw for different games on the forum and YouTube but I'll admit I'm a total noob at this and only know basic Java so I couldnt create a script if I tried

    No worries. I need to play more, but it seems promising.

     

    Screenshot_20200215-192134.png


  6. 4 hours ago, nio04 said:

    things will be more obvious from now on😅 

    btw i am very beginner at these things. 

    can you please xplain - what group size mean? and how to solve it😰

    edit* this group size was made by gg 

    Distance between values.  With more than 1 value, it's distance from 1st to last. The number is in bytes. Dword is 4bytes. 


  7. 1 hour ago, robincete said:

    😅 "much effort" is relative, right?

    I dont know why but I cant even modify shop values. I´ll go for the next game. Too many nights spent with this 🤪

    Dword value is price

    Double value type is qty purchased...

    But again, you can easily get banned... Not sure what I did that triggered it. Excessive values possibly...


  8. 45 minutes ago, zeffiee said:

    for example before I can freeze the current level in the game so when I proceed in the game it keep repeating the same level over and over again to gain gold and drops. Now when I freeze the day value the game ignores that and keeps on going to next level.

    This is happening for all the other value such as mats used for fusing runes etc. freezing or editing no longer changes the in game value even tho the searched value is frozen in GG.

    Seems like they long and slow way to earn currencies or anything.....  Unless you want to grind for countless hours...


  9. 1 hour ago, zeffiee said:

    I have tried to modify some values in the game but no luck. I can search the value and confirm it is the right one (the searched value changes with the in game value.)

    but when I edit it or freeze the searched value, in game value does not care and it stays to its true value and still can change as well.

    I remember a long time ago when i played this all the value edit actually freezes and changes based on edit, seems like the dev has some how patched the value editing during recent updates.

    Not sure what you are trying to edit.... But currencies/tickets didn't take much effort...


  10. On 2/11/2020 at 12:45 AM, Moula said:

    Group search brings no results! I'm version 2.6.1.

    [added 4 minutes later]

    Updated to 2.6.2 and still no results (not that I expected that to help)

     

    Is all the videos people provide on new accounts that have spent 0 of both currencies? 

    Values might not be balance, might be qty collected. So balance is calculated. Just a theory. N=O+D for search on coins as you EARN only. And see if you have a different value after a few searches.

    Also x64 distance between values is more often than not further than x32.

     

     

    Edit:

    I was correct...

     

    Coins earn

    Coins spent

    Gems earned

    Gems spent

    See attached image

     

    All together in that order.

    Screenshot_20200212-123219.png


  11. 18 hours ago, zverilius said:

    Big Bow!

    https://badcase.org/downloads/mortal-kombat-mobile/

    Greetings!
    I have a question, for using your script, is it possible to ban?

    Had a few bans. I think due to Souls balance being 200,000+. Also certain areas in game might be more monitored too.

    [added 0 minutes later]
    3 hours ago, Lifedefective said:

    I don't have money to buy script.

    That's fine. Referral system exists. Get enough paying referrals, can be free.


  12. 17 hours ago, AquilaK said:

    Random Dice, was fine before v3.0.0 because they didn't have LIAPP.  It seems like there is a process of itself attached, I see a # before the PID and a ! before the PID on a smaller memory sized one.  Would I have to figure out a way to prevent that debugger being attached to it or is there some alternative way around this?

    Gg has feature to help prevent that from occurring.  System level patch. But, some games might not launch when enabled.

     

    Edit: I imagine it is the il2cpp offset you want to edit. I think that process that's attached isn't effecting me...  Could be wrong.


  13. 6 hours ago, AquilaK said:

    Not sure how it would be a device issue when I've been able to do it on the same device with no issue prior to the game adding LIAPP.  Not to mention I can modify any other app.

    Oh? This is the only game? Which game? Two times I've seen this was due to device. Never seen an app or game revert xa range. The other time is if the pid is being debugged. Then it cannot be edited. Game have another process attached?

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