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Posts posted by NoFear

  1. 6 minutes ago, nalcwap said:

    not permit attach the process name of game give error 9

    Sounds like device issue. Game on my device doesn't appear to have any protection.

    This when you try to attach gg to process? When you search? Or when you edit?

  2. 1 minute ago, nalcwap said:

    thanks bro, but how bypass with this?i not understand how, i see the logic but not know how to do this

    What do you mean "bypass"?

    Like do a lib edit so you don't need to search the value again?

    Try gdb debugging if phone supports it. 


  3. Just now, nalcwap said:

    im bad at programming, not know how make simple code, i have a brain problem(not a joke) and i forget much i not know if is sintoms of bad news but im try not  beleave, sorry this but im try explain the situation, thanks you two

    I know 0 programming...  Pointer is just this

    Take a value and it's Hex value = address location that it's pointing to. When you get to that address it can contain more useful data.

    Sometimes pointers are in groups. So player data, maybe hp atk def is each a pointer, but each pointer is one after another. Focus on a"easy" value, then work with pointers branching from that to find related data.

  4. 17 minutes ago, Enyby said:

    Yes. You can automate actions. For example, even if they reallocate memory then they must store pointer to it somewhere. So you need find pointer and always follow it.

    It is hard things, but not impossible. If game can restore path of pointers to data, then you can duplicate this way.

    This is where the "pointers" filter for results can be useful.  Sometimes you can't freeze the pointer, for the game clears data at location it's pointing to by default on value change or something. But, you can follow pointer and edit data then when it goes to relocate, it carries the edited value with it.

    Recently came across an online fps shooter that does this for ammo. 

  5. 4 minutes ago, Enyby said:

    Maybe we talk about different things. I talk only about record script bug. See video on youtube.

    I'm talking about the second he makes edit, game crashes. 


    Lol. Maybe game didn't crash 😛

    I just saw the # next to pid. So figured that was the issue.

  6. 12 minutes ago, HEROGAMEOfficial said:

    root and not root results are the same after recording the script can not be run.

    yes, but I record with a range of memory whatever the result is the same, can it be repaired or whatever?


    Different phone.

    Maybe try another kernel.

    I can tell you it is possible. In your video, next to the game process you see a '#'. That means something is already attached to the game. So when you use gg, you interrupt what's attached, which is how the game protects itself.

    Now look at my video. I did same searches and edit. But my game doesn't have # next to it.


  7. 10 minutes ago, HEROGAMEOfficial said:

    That not a bug. Ptrace. EXACTLY as @Enyby already stated.


    On 3/9/2019 at 7:07 AM, saiaapiz said:

    Got this issue too, seems anti debug trick. 
    what a nice trick to protect memory.

    Another game, similar protections. It's not just write protection on xa range. You can most likely find a random string and make an edit without any crash. Certain strings/functions might have some kind of integrity check

  8. 41 minutes ago, zverilius said:

    Hi! I remember in this game there was protection from luckypatcher and the game was not possible to play if luckypatcher was installed.

    I don't use LP

  9. 4 minutes ago, nalcwap said:

    thanks bro, you know any bypass in android for blocked games by protectyion to not work gameguardian?example i see harry pother, Family Guy The Quest for Stuff     not work without root ,exist any mod share trick to bypass this?thanks

    You can mod and do anything with it.

    Developer had lawyer make legal threats to forum I had a guide on and mods...  So they all got removed ?

  10. 1 hour ago, Enyby said:

    Something like that:


    What do you think @NoFear ?

    That's an interesting method...

    I like keeping my icons, this would be a good method it seems.

    Maybe if users choose "small list", you lose certain features like the individual delete buttons. I rarely to never use them. I typically check off a few and use the delete icon at the top instead.

  11. 4 hours ago, DhickyCarey said:

    Yes ptrace. the security violation will only  pop up when I use speedhack feature, if I leave it open and idle.  everything is fine.  hoping that GG   can bypass  this kind of ptrace protection soon

    It already does for MANY MANY games. 

  12. 25 minutes ago, bukandewa said:

    I am using magisk and preroot by lineage, both of them have a weakness. 

    Yes sir, we need analyzing the reason of game wont start or force stop while try to hack.

    So, whats the solutions if gg cant avoid ptrace protection? Based on your explanation, it is should be 1 pid process?


    You can try running game on a much older device.

    Or a custom kernel possibly.

    Enyby has done lots to prevent ptrace detection. But there is still a few developers that gg can't bypass it.

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