Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 03/20/2024 in all areas

  1. Armv8 C80E42B8r;081540FDr::3809 Edit 28008052r;E803679Er And if you want to set so you can claim all without playing (set number of keys collected). Offset (Version 6.9.5) 3FBCA54 Edit 00FA8052r
    6 points
  2. Hi, your game is protected with CodeStage anti cheat, thankfully this is one of easy one to bypass. First you will need to dump the game using Il2cppDumperGUI any or il2cpp dumper of your choice. next you're going to look for CodeStage detection methods. note those StartDetection methods, most have some overload if you want to be safe you will need to bypass them all, but it is rare that the game use them all, but better be safe than sorry. so here is the list and overloads. CodeStage.AntiCheat.Detectors.ObscuredCheatingDetector StartDetection(); // 0x00818a3c static CodeStage.AntiCheat.Detectors.ObscuredCheatingDetector StartDetection(System.Action callback); // 0x00818ce8 CodeStage.AntiCheat.Detectors.ObscuredCheatingDetector StartDetectionInternal(System.Action callback); // 0x00818b70 System.Void StartDetectionAutomatically(); // 0x00819058 static CodeStage.AntiCheat.Detectors.SpeedHackDetector StartDetection(); // 0x008190e0 static CodeStage.AntiCheat.Detectors.SpeedHackDetector StartDetection(System.Action callback); // 0x0081948c static CodeStage.AntiCheat.Detectors.SpeedHackDetector StartDetection(System.Action callback, System.Single interval); // 0x008194e4 static CodeStage.AntiCheat.Detectors.SpeedHackDetector StartDetection(System.Action callback, System.Single interval, System.Byte maxFalsePositives); // 0x0081954c static CodeStage.AntiCheat.Detectors.SpeedHackDetector StartDetection(System.Action callback, System.Single interval, System.Byte maxFalsePositives, System.Int32 coolDown); // 0x008195c4 CodeStage.AntiCheat.Detectors.SpeedHackDetector StartDetectionInternal(System.Action callback, System.Single checkInterval, System.Byte falsePositives, System.Int32 shotsTillCooldown); // 0x008192dc System.Void StartDetectionAutomatically(); // 0x00819a54 static System.Void StartDetection(); // 0x00818648 static System.Void StartDetection(System.Action<System.String> callback); // 0x008186b0 System.Void StartDetectionAutomatically(); // 0x008187e8 there is two way to bypass those. 1. you can just patch each of them using the "NOP RET/BX LR" opcode. 2. allocate memory page and replace and replace those method with there respective StopDetection, that mean when the game call StartDetection instead it will call StopDetection Now for GEMS/XP/Gold/Health Note at this stage since you have already bypassed the AntiCheat editing your stat wont trigger anything. but you need first to understand how ObscuredInt work. note every obscure value you see on your screen is a fake value. you should not edit it directly but the edit the hidden value using the crypto key. Here bellow is what you need to remember about the structure. public struct ObscuredInt [FieldOffset(Offset = "0x0")] private int currentCryptoKey; [FieldOffset(Offset = "0x4")] private int hiddenValue; [FieldOffset(Offset = "0xC")] private int fakeValue; (what you see on screen) What you see on your screen is the fakeValue. to edit it you will need to edit the hidden value. Here is how to. (note offset might varies depending on the game and version so you better have the latest dump and check the correct offset) When you find an ObscureInt fakeValue. you need to go back into the base pointer so in this case: fakeValue.Address - 0xC which will bring you to currentCryptoKey copy the value of currentCryptoKey in (DWORD) then offset to currentCryptoKey.address + 0x4 this will bring you to the hiddenValue now to edit this to your desired value you need to perform XOR (exclusive OR) to your desired value using the currentCryptoKey as a key. you can do that inside gg, you type the value then apply the xor key That it you are done. you can edit any ObscureInt using this method. now specially for your game there are some vulnerabilities that i found you can exploit to edit your stat and in game money. there are some method likes: public class game_manager : MonoBehaviour [Address(RVA = "0xA65A94", Offset = "0xA65A94", VA = "0xA65A94")] public void gem_plus(int gem) [Address(RVA = "0xA65890", Offset = "0xA65890", VA = "0xA65890")] public void gold_plus(int gold) [Address(RVA = "0xA64DFC", Offset = "0xA64DFC", VA = "0xA64DFC")] public void iron_plus(int iron) All those share the almost the same structure so i will be giving an example only for gem_plus In this de-compiled function gem_plus, you can see that they are loading the value of the ObscureInt field public ObscuredInt gem_total; // 0x2CC into the variable puVar1 which later on they add it value + param_2 which is the gem parameter, to instantiate a new ObscureInt from that sum. the result of that sum will be stored into the register W0, so all we have to do is just hijack this register and change the value to what we want. here is a video of how to do that. This method do not trigger the anti cheat cause the game is writing legit value for us. also if you want to move large value you might want to explore the MOVZ instruction or you can allocate a memory page and spam multiple ADD instruction like this add w0, w0, #500000000 add w0, w0, #500000000 add w0, w0, #500000000 add w0, w0, #500000000 add w0, w0, #500000000 .... Last thing for gems you will need to stay on the main screen like in the video when you start the game cause that function trigger only there. I kinda like the game i might continue working on it and update this thread
    4 points
  3. Hey @Moonslasher Just wanted to shoot you a quick message about something we've noticed in your scripts updates or within the thread itself. It seems like there's a bit of a pattern where updates are being made without really changing much, almost like it's just to boost visibility in search results. We've checked out your edits compared to previous versions, and there doesn't seem to be any significant changes in topic or content. I just want to give you a heads up that continuing this could lead to some disciplinary action, like a warning on your account or even having your script removed. Also, we've noticed some "VIP" functions in your scripts. Just a reminder that selling features like these is against the rules. So, we're taking this chance to remind everyone to report any scripts that break this policy. Thanks in advance for your cooperation.
    3 points
  4. Version v02

    509 downloads

    You can Quickly edit lib offsets for testing hacks. Or search Public Class Field Offsets. Enter lib Offset or Method Name Select Edit Option Enter Value (Int,Float,Double,Long) Copy Arm Hex or "Script it" Perfect to quickly and easily test offsets from dump.cs Works on all lib types, Not Just Unity/libil2cpp Script is Online for easy updates. Open Source / Not Encrypted
    3 points
  5. OpCodes changed slightly. But still works.
    3 points
  6. View File UPDATED PG3D 24.3.2+ + ACTUAL 32bit SUPPORT - Pixel Gun 3D ALL UPDATE Custom Lottery Rewards Hack (32bit and 64bit) Contact Me: User123456789#6424 / @horridmodz on discord Ahhh, it's finally here! Over a year and a half after posting the original, and many, many requests, it's back! I promised to get this done today, and here it is, just barely in time. Since it's been so long, I am posting this update as a new thread. I've been meaning to update this for a while; and I'm sorry for such a looong wait. But this should be the last time you have to wait - because, if my crazy WIP All Update Script Generator tool works as well as I hope, this will be made so resilient it's practically unpatchable! So, here we are. The script is the same as last time, but with some minor improvements - and 32bit support! Unfortunately, I couldn't get 32bit custom values to work, but I got the predetermined values working. I was finally able to figure out that the issues I've been having are actually not my fault, but a limitation with the way lua itself handles integers - to get technical, the 32bit edit values exceed lua's integer limit, but the 64bit ones do not. I tried to workaround this, but just couldn't do it. However, a big rework of the script that I have planned, which changes the way editing is done, will fix this problem. I finally updated this script because I have time over spring break. Shoutout to @dizzy252for sending a request to update the script that I coincidentally saw right before spring break started - if it hadn't been for him, I probably wouldn't have had the thought to do this! Alongside this script, I've in the process of developing a revolutionary tool that creates resilient all update scripts; all you have to do is input your offset or hex and it spits out the full script. If you're interested, here's a sneak peak: https://www.youtube.com/watch?v=sVwODQcSy4A Want to update the script yourself? I have created a lotto sets template! Disclaimer: This script is bannable! Getting too much currency within a certain time frame will flag your account as suspicious and you will be banned in the next ban wave. I recommend only getting at most a few thousand gems per day, or your account will have a high risk of being banned. Even if you do play it safe, you can still be banned. By the way, due to a rework of sets by the developers, sets no longer work. Only lottery rewards are modified. Warning: Using the custom value option and setting the reward values to over 45,000 will instantly ban you! This is not an ordinary lottery script. Here's what unique about it: -This script will work on all game updates (the lowest game version tested is 22.4.3, but downgrading is impossible anyway), even future updates -The script supports various values, and lets you enter a custom value (currently custom values do not work for 32bit) if it does not have what you want. Currently, only whole numbers (no decimal values like 1.5) in the range of 0 to 65536 are supported. -This script supports both 32bit and 64bit devices -This script has a small antiban feature that warns you when you try to edit the reward values over 45,000 Enjoy! Submitter HorridModz Submitted 04/02/2024 Category LUA scripts  
    2 points
  7. There is good chance that in some cases it may work by allocating as many pages as needed one after another. Example implementation: local PAGE_SIZE = 0x1000 function allocateConsecutivePages(count, mode, address) count = count or 1 mode = mode or gg.PROT_READ | gg.PROT_EXEC address = address or 0 local firstPageAddress = gg.allocatePage(mode, address) if type(firstPageAddress) == "string" then return firstPageAddress end for i = 1, count - 1 do local desiredPageAddress = firstPageAddress + i * PAGE_SIZE local pageAddress = gg.allocatePage(mode, desiredPageAddress) if pageAddress ~= desiredPageAddress then -- failed to allocate page right after previous one, handle as needed end end return firstPageAddress end
    2 points
  8. - open GG and tap that in the red circle. - then tap the circle with ? in it. - scroll down and you will find it.
    2 points
  9. Version 20758

    783 downloads

    2 points
  10. Irritator gen 2:685,802,450 Doe:1,881,417,407 Buck:1,418,401,004
    2 points
  11. There's a few things in this script that might be useful. I'm sure there's plenty more you can add to it. You can change the value of Damage, Defence & Gold from the pot if you want to. GrowSwordmaster_2_0_7.lua
    2 points
  12. I started playing this game expecting it was f2p but boy ... i started spending, then i rememberd my game guardian skills and i said that's it !! Here is what i have done so far. i firstly dumbed the game ( It's a UNITY GAME ) easy to dumb without protection. i looked at everyline in the dump.cs and method and tested many things and the 2 things seem that i was able to hack through the game was 1st: move speed hack Class name ( public class SA_Move : CharacterAutomatState ) in dumb.cs 2nd: dumb enemy/monster attack Method name "public short get_MonsterAI() { }" unfortunately i wanted to find something more useful. then i started tweaking around it with game guardian ... i did attack speed hack but looks like it aint working because it was server sided... i tried doing items hack but also no hope ... what makes me wanna hack this game so bad is that it forced u to pay money or u cant even progress or compete with the higher spender in the game, i spent around 9k$ worth of usd but im not complaining here lol im just having fun in game but trust me it will be worth hacking.. i asked top players some said they spent around 20-30k worth of usd .. but i still beleive there is some vulnerability here or there to do inside the game. im also willing to pay for a useful hack like items hack or any small adventage ... it's an rpg game with the ridiculous vip system which requries u to pay at least 500$ at once to reach the top item prize within 4 days. and every 4 days a new item coming require the same amount of money. im now familiar with its memory stracture but ye cant find anything else to hack or cheat. if you have any questions you can ask me Discord: josecmanxd Telegram: HashScannerOfficial
    2 points
  13. Version 1.0.0

    169 downloads

    Simple script will get the registration offsets for code and metadata. Allows you to copy offsets to your clipboard
    1 point
  14. Do you just mean multiplication? Or do you want to add the value N separate times, with a pause in between? For the latter, you could write a simple script, like this: N = 10 -- how many times add = 100 -- value to add on every time timebetween = 1000 -- how long to wait between times (milliseconds) values = gg.getResults(gg.getResultsCount()) for _ in N do for i in values do values[i].value = values[i].value + add end gg.sleep(timebetween) end
    1 point
  15. I don't know, I would pick a game and do something simple like look for ammo value and change it with GG manually. Then try to make a Lua script for it. Download a simple Lua script from the forum and try to understand how it is making changes to the game. There is some nice documentation we use: https://gameguardian.net/help/classgg.html
    1 point
  16. write this in QWORD 00 00 A0 E3 1E FF 2F E1r
    1 point
  17. 1 point
  18. Please sir help me this game.i can't find level value tried dword,encrypted,word,xor but value Didn't find https://play.google.com/store/apps/details?id=com.CashGames.watersort Help me please @nok1a @MonkeySANMonkeySAN @THETWINSOFFICIAL
    1 point
  19. View File RR3 v12.0.1 Reset bonus price (VP) Reset bonus price (VP) in all rounds, both architectures And open all expired rounds. This script uses pointer chains, so it may not work with another game version. Tested on NOX 7.1.2 (32bit) and tablet with Android 10 (x64) and VirtualXposed. reset-vp.mp4 Submitter Count_Nosferatu Submitted 04/29/2023 Category LUA scripts  
    1 point
  20. [ @Nogggy ] --- Generate the game SDK by dumping it using: Magisk and use: Zygisk-Il2CppDumper module -> then find something "unlock" or "skin" from dump.cs -> take the offset, and use BadCase Toolbox or other similar tools -> paste the offset and change the value accordingly. --- Yes it's simplified.
    1 point
  21. Without checking dump or going into ida, just simple debug to find what's reading gems. Armv8 Offset: 11A6C34 Edit to B [PC,#0x80] This will skip the area that would trigger ban. Then this Offset: 113DD74 Mov w22 (large value). This is what writes value after it does a check. So you can force it to write something excessive after it checks value (I don't think you have limit since the check will never branch to ban, see attached image). You could apply this same concept to any value, just set read watch to see what is checking it, then bypass the ban. Could check dump or something to see what the offset is part of or maybe what it branches to.
    1 point
  22. If you are changing many values at once that could be why its crashing. Set the filter to a lower amount and just change a few at a time.
    1 point
  23. Use SELGG Lua Encryption Its Strong + Efficient.
    1 point
  24. Hi @eliottalderson, it is depends on how the game/app implements emulator detection. Some through java classes and some through compiled library. My approach is to use: frida for java classes and do reverse engineering using: IDA Pro or Ghidra for compiled library. So for LIAPP use frida instead. Yes. Developers can name the 'emulator detection' whatever they want, also the approach can be different. So different app, different approach, unless they are under the same system with the same version (ex: tersafe/anog, liapp, etc) You're in the right category, don't worry. Welp, I've seen some videos that it is possible to disable LIAPP from being launched through smali. However, decompiling the APK requires you to disable the APK Signature first for most game/app which is a different kind of story. You're on the right track, keep tracing the game and you're a reverse engineer!
    1 point
  25. Try find offsets with name "hack", "detection" and etc, or edit "secondary" value like getting gold and etc
    1 point
  26. I managed to do it using frida but using GG it seem like an impossible task or a skill issue the game is using some kind of encryption. So far this is class and offset public class levelSelection : MonoBehaviour { public bool unlockalllevel; }
    1 point
  27. The blue is an address location. Need to calculate the offset from start of lib to that address. That will be your offset that you would go-to in ida if using ida. But the lib hit on your screen shot is system and not game lib... Can't debug on emulator if that's what you're attempting...
    1 point
  28. x=gg.getResults(10) gg.clearResults() for i, v in ipairs(x) do b=tonumber(v.address-10000) c=tonumber(v.address+10000) gg.searchNumber("1.2",64,false,gg.SIGN_EQUAL,b, c) z=gg.getResults(gg.getResultsCount()) gg.addListItems(z) gg.clearResults() end gg.loadResults(gg.getListItems())
    1 point
  29. Scelidosaurus = -1,165,376,541 Stegouros = 1,191,790,010 Homalocephale = -2,046,750,789
    1 point
  30. Make first operand floating-point by multiplying 1.0 by it, that way all calculations will be with floating-point values and you will get approximate result. mpy = 1.0 * tonumber(input[1]) * tonumber(input1[1])
    1 point
  31. Greetings! I hope you read this. I have been following this topic since 2021 and absolutely loved the way I could buy stuff for free all thanks to you. I'm so used to have this feature that I bought the Golden Ticket for U$D 1.99 (80% off with the game discount + Galaxy Store 50% discount), a bargain! I know you think someone should collaborate with money, so I think you should have my money instead. I'm interested on more Store Bypass codes. Best regards, Nat.
    1 point
  32. Yes. They are all pointers... You need to follow the pointer to see the "value".
    1 point
  33. Hi Experts, Looking for tips or guide to freeze currencies in game to get unlimited gems / resources freeze and doesnt deplete. Any help would be greatly appreciated. https://play.google.com/store/apps/details?id=com.mxdzz.sea&hl=en&gl=US
    1 point
  34. I set all 4 levels to hide the GG program. I hacked the values of mana, health, skill cooldown. But I do not know how to make a script. https://youtu.be/AMrCGu9jUbk
    1 point
  35. I'm Karimjada from South Sudan Training to be an IT technique
    1 point
  36. Version 5.3.2

    4,276 downloads

    Arm v8 / 64 bit only Package : Playstore [ CHEAT MENU ] 1. GOD MODE 2. HIGH DAMAGE 3. SPEED ATTACK 4. NO SKILL COOLDOWN 5. MAX ENERGY 6. UNLIMITED GEM 7. UNLIMITED FISH 8. UNLIMITED COINS 9. UNLIMITED MATERIALS 10. NO COIN DECREASE 11. SEEDS NO DECREASE 12. UNLOCK HERO 13. UNLOCK HERO SKILL 14. UNLOCK GARDEN POT 15. BUFFS ALL IMMUNE *[ set gg to anonymous ]* support virtual my telegram: @kabutxhitam grup telegram: t.me/kabuthit my facebook: Kabut Hitamm
    1 point
  37. Version 1.0.0

    942 downloads

    Support for 32&64bit Watch the video to know how to use it Join my telegram group if you can't download the script here https://t.me/LETHICHINGG
    1 point
  38. im use this on version 23.1.3 and now i have 5000 xp boosters
    1 point
    Everything works, but ban chance is extremely high and none of the reviewers and scriptmaker warns u anywhere so Have fun getting banned easily
    1 point
    I seen many positive reviews. Please add support for arm7 (32 bit) support as bluestacks users ( like me ) cant get to use that.
    1 point
  39. I'm not sure if the procedure is correct or not, but I did some simple tests to show you how you can get a lower value than usual 9999999... As you can see the coins decrease or increase depending on what I change. InShot_20191017_180807319.mp4 (1).mp4
    1 point
  40. Patience..... Takes time to find how everything is stored and debugging it....
    1 point
  41. Hi, i wanted to ask that if game guardian support AOB Scan. I know that it supports Group scan which is different but i wanted to know if there is AOB scan functionality. If there is how can it be done can you provide details anything can help. If this functionality is not present i would like to ask the developer kindly consider adding this to Game Guardian because it will help us alot. Instead of modding game, signing it and installing it again is a long process, we can simply scan AOB and find the function and mod it directly into the memory and check to see if it works or not. I will be really really grateful if this is added to the game. Also if there is possibility and only if developers want. i can provide more ideas that i have and want which will make it really easy for people to do game moddifications with game guardian..
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.