Let's not forget what scripts for GG are. They are automation of methods for certain modifications in games via process memory editing. Authorship of scripts essentially boils down to authorship of methods implemented in them, since value of scripts lies exactly in them. If methods are public, particular scripts that implement them in most cases aren't important, because methods can be applied manually and/or can be implemented in other scripts. So for authorship of scripts to be relevant, methods need to be not public, but this leads to contradiction: public release of scripts for GG fundamentally can't co-exist with keeping implemented methods private. Therefore, authorship of scripts for GG the way you want it to be can't exist.
However, it can (and does) exist the same way as authorship of methods for using GG to achieve certain result in certain game that get published at this forum or anywhere else. It doesn't matter whether methods are published in form of text, video or script, their authors most often get the popularity they deserve (even though some of them don't even care about it). But popularity/recognition by themselves is a wrong goal, instead one should strive to become better at activities of one's interest.