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Showing content with the highest reputation on 03/13/2021 in Posts

  1. New version 9.2.0.3.2 released
    2 points
  2. Just as @MonkeySAN mentioned, you don't need to guess whether anything was found and replaced. Instead it is enough to add logging to the code to find that out: loop = 0.1 for i = 0, 98 do print(string.format("Searching: %.15f", loop)) gg.searchNumber(loop, gg.TYPE_DOUBLE) local found = gg.getResultsCount() print(string.format("Found: %d", found)) gg.getResults(found) local edited = gg.editAll(500, gg.TYPE_DOUBLE) print(string.format("Edited: %d", edited)) gg.clearResults() loop = loop + 0.1 end This way you would see how many results were found and edited and it wouldn't be needed to guess anything.
    1 point
  3. Look like you know nothing about rounding error and think 0.1 + 0.1 + 0.1 is same as 0.3. It is not necessary.
    1 point
  4. well..i tested it on something else not the game from the video. but it did worked properly. maybe you can put some kind of alert to show you what is happening really..to see if any results were found and got edited. add the results to the list would've come handy too.
    1 point
  5. it doesn't seem like a code problem, maybe some values can't be changed. if you manually change the values and then do a new search do you get results?
    1 point
  6. Give example.... Show in dump and show offset plus like 15+ lines under it.
    1 point
  7. Hahhah thx. U too my bro
    1 point
  8. local a = gg.prompt({"Input code"}, {}, {"number"}) if a and #a[1] > 0 then print(a[1]) a[1] = a[1] - (a[1] + a[1]) print(a[1]) --gg.searchNumber(a[1], gg.TYPE_DWORD) end
    1 point
  9. local search = gg.prompt({"Value to search"}, {}, {"value"}) gg.searchNumber(search[1], 4) -- [[Try shrink down your results here]] local res = gg.getResults(gg.getResultsCount()) for key, value in pairs(res)do value['value'] = -value['value'] end I don't think there is a need to use two prompt.. One prompt is fine. By the way, if you ar esearching for a "shop" item, I believe the price is fixed, so there's no need to use prompt actually, just search for the price by storing every item's price into a table. Call them out when user want the particular item. That is more user-friendly.
    1 point
  10. i made this sometime ago...see if it work in your case. local gg = gg function set() local d = gg.prompt({"Enter a value :"},{0}) if d == nil then gg.toast("Canceled") os.exit() else gg.searchNumber(d[1], 4) gg.toast("Done") gg.alert("Now increase the value and search again") while true do if gg.isVisible() then gg.setVisible(false) break end gg.sleep(100) end local d = gg.prompt({"Enter a value :","Edit to :"},{0,0}) if d == nil then gg.toast("Canceled") gg.clearResults() else gg.searchNumber(d[1], 4) gg.toast("Done") local t = gg.getResults(200) for i,v in pairs(t) do if v.flags == 4 then v.value = -d[2] end end gg.setValues(t) gg.clearResults() gg.toast("Done") end end end while true do if gg.isVisible() then gg.setVisible(false) set() end end
    1 point
  11. Hello, I was wondering if anyone can mod Avakin life to get unlimited cash and gems as it's ridiculously expensive and the gems you get only let you have a select amount of items. Thank you!
    1 point
  12. I would also love a hack for this at least coins because the prices are big and the game is so awesome for online
    1 point
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