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Showing content with the highest reputation on 08/11/2019 in all areas

  1. Search float 80;20;0;0;0;0::21 Edit the 80 and 20 to 0 Edit the last 0 to 100. This is for that first merchant.
    2 points
  2. Why no reply???? Parallel space not support google play id.GU.. We already reported 5day ago..still its not fixed.. .... po lzzz help us..
    1 point
  3. I found a man who hacked coins video hacking
    1 point
  4. 1 point
  5. Their is many ways to approach this... None of which are a definite, especially if this drop rate is truly done server side. 1. Find enemy HP. Navigate nearby/pointer search. Start find nearby and other pointer data. Sometimes drops are related to enemy or linked to enemy. Drop might already be determined and linked to enemy before he is even killed. Basically drop is generated on level load, no enemy kill. 2. Focus on finding weapon info. Like id numbers or utf and pointer search to find weapons. Then, before opening level. Unknown search. Start level and get weapon to drop. Then unknown changed and then search for that specific id/utf. Then you can pointer search your way back to see if anything nearby to pointers could be related to this drop. Which could be related to info done in method 1. 3. Game is il2cpp. Do a dump, search the dump for "rarity" "drop" "chance" or other keywords that may be related... Forthis game, some things from the dump that MIGHT be of use.... public Rarity get_Rarity(); // RVA: 0xBE8BA4 Offset: 0xBE8BA4 [CompilerGeneratedAttribute] // RVA: 0x889DC4 Offset: 0x889DC4 public void set_Rarity(Rarity value); // RVA: 0xBE8BAC Offset: 0xBE8BAC public string get_RarityString(); // RVA: 0xBE8BB4 Offset: 0xBE8BB4 public void set_RarityString(string value); // RVA: 0xBE8C50 Offset: 0xBE8C50 [CompilerGeneratedAttribute] // RVA: 0x889DD4 Offset: 0x889DD4 public int get_Chance(); // RVA: 0xBE8DA0 Offset: 0xBE8DA0 [CompilerGeneratedAttribute] // RVA: 0x889DE4 Offset: 0x889DE4 public void set_Chance(int value); // RVA: 0xBE8DA8 Offset: 0xBE8DA8 [CompilerGeneratedAttribute] // RVA: 0x889DF4 Offset: 0x889DF4 private int <DropChance>k__BackingField; // 0x114 [CompilerGeneratedAttribute] // RVA: 0x8720D0 Offset: 0x8720D0 public int DropChance { get; set; } [XmlAttributeAttribute] // RVA: 0x8A0F90 Offset: 0x8A0F90 public int get_DropChance(); // RVA: 0xCC4C08 Offset: 0xCC4C08 [CompilerGeneratedAttribute] // RVA: 0x88AC64 Offset: 0x88AC64 public void set_DropChance(int value); // RVA: 0xCC4C10 Offset: 0xCC4C10 [CompilerGeneratedAttribute] // RVA: 0x88AC74 Offset: 0x88AC74 then you could edit the lib file. Or use GG to edit offsets (if on mobile device) typically XA memory range. You'll want to use ARM to HEX to modify the offsets correctly. 4. Could try search random float values and mass editing... Not ideal, but more of a last resort. So start with .19~.21 float, edit all to like 1.0. One problem with this, you don't know if percentages are float, dword or double. 20% could be, 20.0 float/double/dword. 0.20 float/double. Then you don't know if its an even .20... Might be 0.1975. Again, this really isn't a good method. Hope this helps. Figured it is far less time to type this entire post than to attempt to do the methods mentioned above.
    1 point
  6. Depends on the game/developer... So not like a single answer for all scenarios.
    1 point
  7. It is possible to unlock seasonal items from the passed. Can even build limited or restricted items that I don't know when or how you get them normally...
    1 point
  8. Sorry. YouTube removed both videos on me.
    1 point
  9. Because you spam one question to many topics.
    1 point
  10. More Info: https://play.google.com/store/apps/details?id=air.com.eastsidegamestudio.PFGrassRoots Requirements: • ROOTED Device • Game Guardian Guide: The following guide is based on Pot Farm - Grass Roots version 1.9.2. XP and Gold Go to your job board Dword Union search the XP;gold of a specific job with 5 as range. So if a job gives 28xp and 321 Gold your search will be 28;321:5 Edit the gold to 500000 (is save value to not lose sync). XP completely depends on your rank. DO NOT level up more than 2 or 3 levels. Best thing to do is look at how much xp for the next level and double that value and subtract roughly what you have for xp. Sometimes you can just double the value required to level up. Edit and freeze both values. To do the job without the items and not spending potbucks, click one you don't have the items for and couch to bring up screen that asks you to pay for the items. Dword search that value. More both another job and do same thing. You'll have 1 result, go to job you rooted and bring up screen that says price, edit value to 0 and complete the job. Once everything is claimed, remove the frozen values and repeat. Free Upgrades Goto item you want to upgrade, the screen that shows instant update price dword search the price and 182;430;1120:21 with it So if instant upgrade if 420, dword search 420;182;430;1120:21 Edit the 420 from results to 0. Click the instant upgrade and it will ask are you sure you want to upgrade for 0 pot bucks. Click ok and done. Potbucks and Pot Get a pot bucks plant. Click on it and it will tell you how many "buds" it has to harvest. You can count them sometimes too. Dword search that qty and 0 with range of 5. So if plant said it has 15 buds, search will look like 15;0:5 Harvest only 1 bud. Dword search 1. Harvest a 2nd bud, search 2. Eventually have 1 result. Edit and freeze to 0. Now claim from one plant UNLIMITED amount of times. Do not claim too much too fast, game will resync (won't lose the plant). Just an app like repetitouch to create a macro and let device run over night to earn you many many many pot bucks. Video Tutorial: XP and Gold Free Upgrades Potbucks and Pot Credits for Hacking Guide to NoFear
    1 point
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