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  1. Dd Hi all, Below how I managed to get unlimited coins and points, without altering the APK and still have capability to brag on facebook. Coins: 1) Run subway surfers and GG 2) open GG and go to set range and select "all regions" 3) close GG 4) go to the shop and check the number of coins you have 5) search in GG for this number and size on auto (may take a while due to searching all regions) 6) exit GG and buy something 7) go back in GG and search with the new number of coins 8) repeat 4-7 untill you have 1 result, save and change this number 9) when you exit the shop now and go back in it your coins will have changed to the number you have given Points: 1) Run subway surfers and GG 2) open GG and go to set range and select "all regions" 3) close GG 4) start a game and get a few points 5) press back 6) press resume 7) during the countdown to start you should be able to read the exact number of points 8) press back again 9) enter GG and search for the number of points 10) repeat 6-9 untill you get 4 memory results, save these and change ALL 4 to your desired score 11) resume the game 12) go back in GG and deactivate the memory change so your score can increase more by playing
  2. GOOD NEWS EVERYBODY! Genymotion Support 6:26 AM (0 minutes ago) to me Hi Jenneh, We're taking into consideration your request. We are actively working on a solution. You'll be notified by email as soon as it is solved.Regards, The Genymotion Support teamLe 02/05/2014 08:03, Jen Neh a écrit : PREVIOUS MSGS support genymobile <[email protected]> Apr 28 (7 days ago) to me Hi Jenneh, Thanks for your suggestions! I have a glitch when I double click while full screen it closes the full screen and makes genymotion super small Could you please explain this point? Can you confirm that you are talking about full screen mode, and not window maximization? In addition, could you provide me: - the Genymotion log archive that you can generate from the Settings menu > Misc tab (this can help me to understand why you have resize/rotation issues); - screenshots or videos that could be of interest; - any further information you consider relevant. Even if your Genymotion window re-sizes, the video won't be changed. Regards, Damien May 2 (3 days ago) to support Wrong, because when the screen resizes, it messes up my videos and cause me to have to spend an extra minute or two every resize to cut it out of shot. Now I will include a youtube link so you can understand what i am talking about. Everyone on my forum complain about it, we would like a fix! https://www.youtube.com/watch?v=K8YsrSjfr4o&feature=youtu.be
  3. GOOD NEWS EVERYBODY! Genymotion Support 6:26 AM (0 minutes ago) to me Hi Jennifer, We're taking into consideration your request. We are actively working on a solution. You'll be notified by email as soon as it is solved.Regards, The Genymotion Support teamLe 02/05/2014 08:03, Jen Neh a écrit : PREVIOUS MSGS support genymobile <[email protected]> Apr 28 (7 days ago) to me Hi Jennifer, Thanks for your suggestions! I have a glitch when I double click while full screen it closes the full screen and makes genymotion super small Could you please explain this point? Can you confirm that you are talking about full screen mode, and not window maximization? In addition, could you provide me: - the Genymotion log archive that you can generate from the Settings menu > Misc tab (this can help me to understand why you have resize/rotation issues); - screenshots or videos that could be of interest; - any further information you consider relevant. Even if your Genymotion window re-sizes, the video won't be changed. Regards, Damien May 2 (3 days ago) to support Wrong, because when the screen resizes, it messes up my videos and cause me to have to spend an extra minute or two every resize to cut it out of shot. Now I will include a youtube link so you can understand what i am talking about. Everyone on my forum complain about it, we would like a fix! https://www.youtube.com/watch?v=K8YsrSjfr4o&feature=youtu.be
  4. Version 0.0.2

    2,377 downloads

    Game = MiniWorld:BlockArt Game Version = 0.51.0 GG_Version = 101 Features : Main Menu : Finding Key Address / Item Modification (If Key Address defined) Help Setting Item Mod : Select Item from 1 to 8 -> Select Type -> Tools, Equip, Stack, or Transform Stack (Requires XOR Key): Change Stack Size. 1~64. Freeze feature not work yet. Tools / Equips Mod: Grade Change Durability Enchants Grade Change: You can change your item grade : e.g. From Wood Axe -> Stone Axe (+1) -> Iron Axe (+2) -> Golden Axe (+3) -> Diamond Axe (+4) You cannot change weapon type to diamond. something like diamond are in different pointer. so max grade is gold sword (+3) You can revert changes your grade in Transformation. Sometime some tools or equips not work, becoming lava. or unknown . To Revert : if your grade now is +4, then Select Your Item Number of Your Equip/Tool, Transformation, -4, See What happen to your item, Commit while done. Durability: Change your items durability. 1~10.000 you can change max durability in Setting Enchant: You can Enchant your Tools, Armors, and Weapons. Select All List to mix them. Transformation: Like sprite changes. it modify DWORD values. but the pointer is really random every game start, so the value. Revert change : Back to original value, original form.
  5. View File MiniWorld:BlockArt Game = MiniWorld:BlockArt Game Version = 0.51.0 GG_Version = 101 Features : Main Menu : Finding Key Address / Item Modification (If Key Address defined) Help Setting Item Mod : Select Item from 1 to 8 -> Select Type -> Tools, Equip, Stack, or Transform Stack (Requires XOR Key): Change Stack Size. 1~64. Freeze feature not work yet. Tools / Equips Mod: Grade Change Durability Enchants Grade Change: You can change your item grade : e.g. From Wood Axe -> Stone Axe (+1) -> Iron Axe (+2) -> Golden Axe (+3) -> Diamond Axe (+4) You cannot change weapon type to diamond. something like diamond are in different pointer. so max grade is gold sword (+3) You can revert changes your grade in Transformation. Sometime some tools or equips not work, becoming lava. or unknown . To Revert : if your grade now is +4, then Select Your Item Number of Your Equip/Tool, Transformation, -4, See What happen to your item, Commit while done. Durability: Change your items durability. 1~10.000 you can change max durability in Setting Enchant: You can Enchant your Tools, Armors, and Weapons. Select All List to mix them. Transformation: Like sprite changes. it modify DWORD values. but the pointer is really random every game start, so the value. Revert change : Back to original value, original form. Submitter furasesa Submitted 01/30/2021 Category LUA scripts
  6. Illuminus

    Can i lua this?

    I´ll explain my Steps here what I have to do: I have 5 Avatars with 2 Values I want to change each. For each Avatar I can easily do a group scan with both values in ordered search. Step one: collecting data and convert each value with my formula avatar 1 Healths: visible:520 Converted by Excel Formula: =1072693248+1048576*INT(LOG(B1;2))+INT(1048576*((B1+B1-POWER(2;INT(LOG(B1;2))+1))/POWER(2;INT(LOG(B1;2))+1))) Calculated search value: 1082146816 attackdamage:visible 45,2 Calculated search value: Formula: =1072693248+1048576*INT(LOG(B1;2))+INT(1048576*((B1+B1-POWER(2;INT(LOG(B1;2))+1))/POWER(2;INT(LOG(B1;2))+1))) Calculated search value: 1078368665 do groupsearch: health+attackdamage 1082146816;1078368665::1024 editAll 1107468383 --(change all values to 9999999999 which needs to be converted too aka same formula -> 1107468383 but I never change this so value is always 1107468383 here) clearResults restart Process for avatar 2 - 5 done.
  7. yours , right? function chamsON() gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber('15;1;4;2;255', gg.TYPE_FLOAT) gg.searchNumber(15, gg.TYPE_FLOAT) gg.getResults(20) gg.editAll(4.51546, gg.TYPE_FLOAT) gg.clearResults() gg.toast('Chams Activated') end function chamsOFF() gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber('4.51546;1;4;2;255', gg.TYPE_FLOAT) gg.searchNumber(4.51546, gg.TYPE_FLOAT) gg.getResults(100) gg.editAll(15, gg.TYPE_FLOAT) gg.clearResults() gg.toast('Chams Dactivated') end? realy beautifull how you edited it perfectly to the same value I edited it, now is this just coincidence? oh no...you already now the answer...LoL...and I don`t wanne show you the prove because I updated my script and changed group search of it but I cept the edited value the same...here ya go son. function chambsON() local old = gg.getRanges(); gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber --[aint showing you the value Son] gg.searchNumber(15, gg.TYPE_FLOAT) gg.getResults(20) --[amazing, we even have the same results] gg.editAll(4.51546, gg.TYPE_FLOAT) gg.clearResults() gg.toast('chambs activated') --[oh my so much different] gg.setRanges(old) end I don't even wanne show the rest because its same story...stealing :/ enjoy it son...
  8. The thing is it that it is much easier to hack rewards.. So go into the expedition mode. Look at all the rewards, look for them as a group search. for example, you can search for 60;8000 (Dword) (last gem and gold rewards for stage 1) then you can continue to filter with searches, or you can slightly change half of the numbers, close expedition mode, open it back again and see if anything`s changed. filter you list again.. repeat.. until you get one right address (dont forget to leave expedition mode and go back again too look for changes) Once you have at least one right address (for a reward) you can look at the adress list (long press, go to the adress option) and find the others. Once you got the addresses you can change the reward value (and the reward itself, changing the address right above the quantity) (I tried a few values and got this: 1=gold; 2=gems; 60=card; 30=chest; 25=golden chest; 40=golden key; 41=silver key; 61=card pack; 62=hero card) then play and get the rewards
  9. View File THANOS VIP 3.0_dec_r00tsec_offline telegram group. https://t.me/decryptedlua HM = gg.multiChoice({ "1. WALLHACK SNAPDRAGON 620+", "2. WALLHACK SNAPDRAGON 835", "3. WALLHACK SNAPDRAGON 845 V1", "4. WALLHACK SNAPDRAGON 845 V2", "5. WALLHACK ALTERNATIVE V1", "6. WALLHACK ALTERNATIVE V2", "7. WALLHACK ALTERNATIVE V3", "8. WALLHACK ALTERNATIVE V4", "9. COLOR BRANCO", "10. COLOR VERDE", "11. COLOR AZUL V1", "12. COLOR AZUL V2", "13. COLOR PRETO", "11. COLOR AMRELO", "15. COLOR VIOLETA ", "16. COLOR VERMELHO ", "17. COLOR MIX V1", "18. COLOR MIX V2", "19. COLOR DIAMANTE", "20. NO RECOIL PERFECT \240\159\133\189\240\159\133\180\240\159\134\134 ", "21. WALLSHOT PERFECT \240\159\133\189\240\159\133\180\240\159\134\134", "22. MAGIC BULLET \240\159\133\189\240\159\133\180\240\159\134\134", "23. MAGIC BULLET THANOS", "24. MAGIC BULLETT THANOS V2", Submitter akkradet Submitted 08/07/18 Category LUA scripts
  10. No problem that is what these help forums are for. The 1 is at a memory address right before the DNA reward value we are looking for and the 5 is at a memory address right after it by doing the group search we avoid having thousands of results to sort through If you have a mission reward that is giving you DNA 35 DNA you search for 1;35;5::9 as DWORD 20 DNA you search for 1;20;5::9 as DWORD Cash 1000 Cash you search for 3;1000;5::9 as DWORD 1750 Cash you search for 3;1750;5::9 as DWORD XP 400 XP you search for -13;400;4::9 as AUTO 475 XP you search for -13;475;4::9 as AUTO Loyalty Points 20 Loyalty Points you search for 4;20;5::9 as DWORD 25 Loyalty Points you search for 4;25;5::9 as DWORD You only need to do this once for each type of reward just like in the video so if you have multiple mission rewards with the same type of reward you can always keep them available in case one of the others wont come up in the search for some reason, once you have done the hack for that type of reward go ahead and claim the others of the same type.
  11. 0~~0 means whatever number.Its in Xa. You can directly approach to what you want. As example if you want search 456(double type) Then search it. Single search is more more faster then group search. gg.searchNumber('456', 64) 64 is double .4 is dword etc.Then you might find 123 results.you can choose now what the number of results is what you want. Codes in Xa are never changed themself normally. But you can. And you can check its offset. They are in lib. So its addresses whenever restart will be like below -BC24DF04(first restart) -D769BF04(second restart) -9ADC7F04(third restart) Every restart you can see its last 3 (may be 4 for some) is always the same. Thats why i told you can approach directly by lib + offset. Here is full example for you according to my case. Try use this code. (Replace your codes) gg.searchNumber('456', 64) lol = gg.getResults(gg.getResultCount()) lol = gg.getValues(lol) -- if the twelfth is what you want! check1 = lol[12].value -- Lets edit now lol[12].flags = 64 lol[12].value = 789 gg.setValues(lol) --now we edited check2 = lol[12].value print('This is before edit: '..check1..'\nThis is after edit: '..check2)
  12.  @zam535582 @Jimeous thank you very much to both of you with all of your explainations, with zam's simple way and jim's details. The point for this game is do NOT be TOO greedy. In this kind of game, it should be around 0-999 (3 digits) for the value of rare item (such as ticket), its just to be safe in my opinion. You can always FREEZE the value, but dont adding more value to the limit so you will not get the ban. And for the value, the rare item (i just called it rare, such as group item and ticket,etc that you will not get it so easy) have an unique value. Its not like you input "10" then the output will come as "10" too, the simple value is for search purpose, not for the hack output. Especially for the 3 addresses that Jim's mentioned it above. what it was called? XOR or somethin use offset calculator, but we dont have to think about it. I just give some numbers of value that make it work and save to your progress (It doesnt reset even if you close the game). First, you search the value of some rare item you want to hack, in this case the job ticket as example. We have 3 job ticket, new search 3 --> spend 1 jobticket, search 2 (refine) --> spend 1 more, search 1 (refine)--> it will show you 1 address, click it and press GoTo. You will find the addresses like Jim's said With Jim's guide before : (x)B417A178 - this is the first value that we will change (y)BA17A17C - This is the value that was found when it was Searched (z)B417A180 - and this is the second value we change right after the first one (x). Click the (x) address, and choose DWORD, then input the number, after that do it for (z) too : (x) 1,679,760,649 (y) 1,679,760,637 - for value of 500. (x) 1,708,878,270 (y) 1,708,878,298 - for value of 100. I just give you 2 combinations for value because it seems fine until now (no ban), you can always freeze it (free the two of them, not just one). and of course the value will save to your progress. Checkout for Jim's and Zam's comments in this post for the better learning. Sorry if it not so simple, i just cant get the word to describe it. Yang indo (saya liat ada iklan gojek tu hahaha) pokoknya mah ini buat tiket dan group item biar ke save jumlah itemnya di game. sebenernya buat Job juga bisa, asal udah kebuka(atau sempet dapet dari job tiket) tuh job nya. contohnya bisa buat duplikat A rank champion, asal udah pernah dapet. kalo belom mah gambarnya kekunci.
  13. Group search format: value1; value2; value 3: region In total, you can specify from 2 to 8 values. The region should be 1 to 65535. The larger the area, the slower the search and more memory is needed for it. If the region is not specified, it is assumed to be equal to 512. The value can be specified as a number or in hexadecimal with a pointer type, or in the reverse hexadecimal. For example: 10 - 10 type Auto. 10B - 10 with the type Byte. 10F - 10.0 with the Float type. 10X - 10 with the type of Xor. 0Ah - 10 in hexadecimal notation. 0A00hD - 2560 in hexadecimal notation and the type Dword. 0A00rW - 10 in reverse hex and Word type. Contact hexadecimal notation allows you to record the bytes as they are in the memory, not doing their permutation. For example, the number ABCDEFh in memory will be written as EF CD AB. Instead of rearranging the bytes yourself, you can simply write EFCDABr. Thus, you can write something like: 10; BCh; 0A00hW; FFEErD; 1.234F: 2345 And it will search with GG. The most simple and obvious use - Search byte string in memory. The maximum length is 4 * 8 - 32 bytes. For example: "6E 6E 62 61 65 64 72 6F 66 5F 6D" It: 62 61 6E 6ErD; 65 64 5F 66rD; 72hB; 6FhB; 6DhB: 11 The only negative - will be found all the permutations of these numbers.
  14. You need to scroll back a few pages and see the screen shots of the numbers on the chopper build that makes more sense of it all. Basically the areas that can have items added are in certain order in memory and stay in that order for most builds. Verbally the order is: Right bank bottom to top 1,2,3 Left bank bottom to top 4,5,6 Bottom bank right to left 7,8,9 Top bank right to left 10,11,13 Now when doing a group search the ; means pervious number AND number following it. And :: means ordered search and after that you set your search depth. So what does that all mean. If you needed bank 2. You search the amounts you have in back 1 through say 6 and fill in the missing bank. Lets say you have the following amount of items in banks 1-6: 7,0,0,10,5,14. In that case you search for DWORD = 7;0;0;10;5;14::200 Next from playing around with it I know the number to change is 6 dwords away (don't count non dwords) from the last value so go to a number scroll 6 DWORDS up and see if it matches expected. If your on track find the 0 and change it. I know if you are new to GG this is a more advanced subject and it brutal to even read through it. I hope this made things a little clearer on the subject. ?
  15. Game Guardian tutorial – Basics by Gamecheetah.org · May 25, 2017 With this article, Game Guardian tutorial, we will start series of tutorials on topic “how to use Game Guardian”. As you maybe know, Game Guardian is powerful memory scanner and editor used mostly for cheating Android games. One of the most important things is that Game Guardian runs on x64 and x86 devices, which means that you can use it in emulators (NOX, Bluestacks, Andy, Genymotion, Droid4X…) or various devices, without worrying about compatibility. It requires Android v.2.3.3(Gingerbread) or newer. Of course, you will need rooted device to do this, so root it before you continue with this step. If you can’t or don’t want to root your phone, you can do it all in emulator, and then transfer your savegame to mobile phone/tablet. Here you can find links for Nox and Bluestacks emulator setup [NOX] [BLUESTACKS]. Before you install this program from the official website,you will need to enable installing apps from unknown sources. To do that on your device, go to Settings – Security, and check Unknown sources box. When you have done this, download Game Guardian from official website [LINK] and install it. Game Guardian tutorial When you start Game Guardian, you should see floating icon at the top of you screen. Note that you can move it wherever you want. Start game that you want to cheat, and click on Game Guardian floating icon. It will automatically show all processes running on your device. Choose the game that you want to cheat. In this Game Guardian tutorial, we will only do basic memory editing. That means that money/gold/exp value is not encrypted in the memory. In this article, we will cheat Chuck Norris Nonstop game, as it don’t encrypt anything (we can’t guarantee that Chuck Norris won’t revenge somehow if you do this). Click again on Game Guardian, and choose Known (exact) search. In value box, input current amount of gold that you have. You will notice equal sign right before the box. That mean that will scan the memory to find all the values that are equal to our value. Now you can leave the equal sign, but in some cases you will have to use other signs. “=” in-memory value is the same as the one we put in. “!=” in-memory value is NOT the same as the one we put in. “<” in-memory value is smaller than the one we put in. “>” in-memory value is bigger than the one we put in. Game Guardian value types Value types can be different. DWORDs are just simple numbers. Storage size for DWORD type is 4 bytes. Example: 1,55, 18999, 123456… In other programs, DWORD type can be named 4bytes or LONG. FLOATs are real numbers, numbers with decimal point, 1.23, 3.14 190.5786… DOUBLEs are same as floats, but it can store much larger values (see picture above). WORDs – Same as DWORD, but store much smaller numbers (2 bytes), in programming this type is called INT . BYTEs – Same as DWORD, but only one byte is reserved for the value. QWORDs – Just a bigger number, same as DWORD with bigger storage size. XORs – they are not type of number, it is encryption used in some games. For reference about data types you can check this article [LINK]. Don’t be confused with all of this. In most cases, you will be searching for DWORD, or the FLOAT/DOUBLE type. If you aren’t confident enough, you can always choose AUTO, and it will scan all the data types (note that this method will be much slower). Searching for the gold Now it is time to finally do something. In game, remember the gold amount you have. Open Game Guardian, choose game process (in our case, it will be Chuck Norris Nonstop process). In upper left corner of the Game Guardian screen, you will see PAUSE icon. Click it to freeze our game (we don’t want gold value to change in the middle of the scan). . Choose Known (exact) search. In value box write amount of gold that you currently have. Value type has to be DOUBLE, and value is not encrypted, so don’t check box. In other games, you will probably have to try DWORD value type to find out in which format the value are stored. Click on New Scan. After scan is completed, wait for gold amount to change. For the next step, open Known (exact) search, write the new value, and click on Refine. Repeat this step. Earn some gold, then refine the results. Refine search results until you have only two values left. Editing values in Game Guardian Editing values is the easiest step once you find the right addresses where they are stored. Just click on value that you want to change (in previous steps we have found two addresses where the gold is stored), and write in wanted value. Change the number of gold to billions/trillions/quadrillions. Now close Game Guardian window, and check the game. You should see that gold amount have changed. This was first tutorial from the Game Guardian tutorial series. Later we will deal with encrypted values, fuzzy search, group and range searches, and speedhack. Stay tuned. If you have some suggestions, write in the comments. For those who want to see how this is done, take a look at the video below.
  16. i have by luck find one item in the store changes when i try find the 1012 value and change but some values 1012 crashing the game i nolt know the correct value address if i find i post here, if i find what values crash or not i see more, finaly i find how get one item free and in same place get money free, address 95849F20 if correct search you can change the value in store item and buy it negative and get that money and item , i try by luck in region anonimus ,dword and make group search 1012;0;1012 you will get mlore or less 100 values, try go down not change the0 but try edit the v1012 value one by one not all , and freeze that value go out of stolre and enter if correct one item with price 1012 will be changed to that value, put him nagativa and 9999 ,you will get that value and that item, try and post here if you mke, one update the 0 value up that item value will be number of item object, i not know if iks only image or the item, other update not change the image because when you go to your items the game crash, the best is buy with negative value to get the money only
  17. Hi, I actually have a form of hacking the Health and Mana of the characters really simple that I am sure the most experienced know but for those who wanna know I'll live the instructions and a short video showing how to do it. Written Guide: - Search one of ur character's health and mana and search in GG a group with both HP and Mana of the character in Auto (Slow). E.g: 1869;110:512 - Then search from the results the HP (e.g: 1869) - Change the value either decreasing or increasing it by eating or by health potion or health spell. (E.g: 1899) And search again. If it is all right u should find just one float value (e.g: 1899.0 or 1898.8937...) - Then choose the "Go to Value" and select the value and the value just below it plus the mana value which is under the HP and the value below it again. - Once you select them, scroll up or down depending on which character u chose (the first one or the last one or one from the middle) and find the other character's mana and health and repeat the same procedure - Save all the selected values and then edit them to add a lot of digits and freeze them. - U have infinity HP and infinity Mana so u can Skipp the game easily and deal with any boss without loosing your characters. The video: XiaoYing_Video_1475460764036.mp4
  18. ivandgreat18

    GameGuardian

    [Search] ** Negative numbers can be confusing sometimes. I get that -1 and 255 will give the same results but there are times that it made me baffled. I mean, I attributed positive numbers when gaining/increasing something and negative when losing. (Negatives (-) can be useful though, sometimes, in some games, in tricking merchants.) If I wanted my items to be 130 pieces, for example, I input 130 but, to my surprise, GG automatically changed that to its negative equivalent. This also happens when searching for values, GG is searching for the negative counterpart of the positive number I inputed. Then there are times too that it messed up my filters or refined search if I use (value<0), because the address that I needed that holds the value of 130 (for example) is showing a negative number so it got hidden (filter) or deleted (refine). Can't we just let positive numbers be positive and negatives be negative unless specified by the user? ** In search tab, in "Only within memory range:" option, when you select an entry from the memory ranges list, both "From:" and "To:" are only using the initial value. It's like this, when I select Cb: 50375000 - 50F84000 the values of "From": and "To:" will be set to From: 50375000 (ok) To: 50375000 (instead of 50F84000). So I have to set it manually. [History] ** The entry from the history only appends (added at the end) the value entry instead of replacing them. ** Custom limit size of history. Since not all users want to keep very long list of history entries. ** Swipe to delete an entry in the history or something similar. ** A "Delete all history entries" function. [Speed Hack] ** Please add a feature in GG that after the speedhack has been fully loaded, it will automatically select all the green check boxes and deselect the red ones. [String Search] ** When the search result came up, please add a feature that will let the user know what the current value of results refer to what character/symbol. Ex. when I search for the string "sand", If possible, I want the results to be like: [Address] 115 (s) [Address] 97 (a) [Address] 110 (n) [Address] 100 (d) [Address] 115 (s) [Address] 97 (a) ... - This is so that the users will not be confused as to which character they are changing after the script for string search has ended. - Another reason is that most of the time, you don't want to modify all values all at once because this practice often caused game/system instability, which is also true for numeric values, so I prefer to changed them one by one or one group of string at a time. ** You may also want to add string value in the current "converter" (it's the drop down arrow in the modify value window, sorry I don't really know what it's called). Currently, we have for dec,hex, reverse hex and XOR. ** An ASCII table for reference. Makes editing easier. ** I'm actually thinking, this could be simplified if you add a feature that will changed how the values of search results can be displayed. I mean right now, search results are shown in decimals but what if we can change that into hex? or string representation? The value of results will not be changed, only in what "form" they are being displayed which can be changed anytime according to the user's needs. ["Search nearby memories" suggestion] ** Just like the string search, I think it's also possible to adapt SBGame Hacker's "search nearby memory" feature to GG using (LUA) script. I think one way to achieve this is by using 2 different offsets. One of the offset is negative and the other is positive. It will tell GG on how far (above and below) it has to search, for the user's desired value, from the base address. Ex: base address: [42260ae0] Value to search: 100 Offset 1: -15A ( [42260ae0] - 15a = [42260986] ) Offset 2: 15A ( [42260ae0] + 15a = [42260C3A] ) So GG will try to search all the "100"s between the address [42260986] and [42260C3A] [Offset Calculator] ** A filter for the resultant address' "live" value. When using offset calculator, GG will display instantaneously the value of resultant address (base address + offset) which is good for quick info lookup but it shows all the values for all datatypes all at once. This made it look confusing and more complicated than it should have. ** Add a "Save" button/feature that quickly adds the resultant address to the saved list without going to the memory editor or leaving the offset calculator. This is great when working with multiple offsets for one base address. Ex: (This is from Inotia 3. The offsets, item ID's, Attributes, etc. used here are real and can be verified by anyone who's interested except for the memory address which changes per device and if you didn't exit the game correctly. Similar pattern can be found in Inotia 4 and many GameVil, Com2Us, and other games.) Let's say, I found out that the address [50EAFD33] held the value for an item's quantity. Using that as the base address, I can simply add/subtract a certain offset there to get the address for Item ID, Attributes etc. just like the example below: *[50EAFD33] - 7 = [50EAFD2C] / ItemID (62080 = Adventurer's Set | 54848 = Consecrated Warrior's Emblem | 51968 = Dice of Chaos) *[50EAFD33] - 1 = [50EAFD32] / ItemEnhanceLevel (8432 = +31 / it's F0 in hex, where the F part is the key) *[50EAFD33] + 2BCD = [50EB2900] / Ether(Option)Value The beauty of using offsets is that it saves yourself from doing doing a number of searches. Instead, you just have to add/subtract an offset. It's faster, more effective and more accurate since memory address may change but the offsets you need to use remains the same. [Memory Editor] ** [Minor issue] In the Memory Editor tab, when you select an address, the "Go to" button is still there where in you are already at the address you want to be so this should be removed or replaced by other menu/function. ** [2 issues here] By defeault, the memory address are separated/grouped by DWORD or offset of 4 (Please tell me the right term to use for this cause honestly I don't know) I mean, it'll be like, [50BAFD30] [50BAFD34] [50BAFD38] [Issue #1] Since address are grouped into DWORD's, users can't see WORD and BYTE's current values (unless enabled in Value format), so can you have an "auto-collapse" feature of the DWORD address. It'll be like this, Let's say, after selecting an entry from search results which is [50BAFD37] then I use "Go to" and ... [50BAFD30] <D;> - [50BAFD34] <D;W;B;> - [50BAFD35] <B;> - [50BAFD36] <W;B;> - [50BAFD37] <D;> [50BAFD38] <D;> Only the cluster that holds the address [50BAFD37] will collapse, the other will remain as they are. Or a simpler solution is to enable WORD and BYTE in Value format by default. [Issue #2] If what appears in the search result is either is a WORD or a BYTE, when you go to that address and try to change them, their current value will be shown as "0" even if that wasn't true as they have real values. I also noticed that, - Other data types are ok though and is showing their real values. It's only WORD and BYTE being weird. - Sometimes WORD and BYTE data are showing their values correctly but it happens more often that they show "0" - If you enabled WORD and BYTE in Value format, their values are being displayed correctly. "0" value appears only when address are group into DWORD. ** Add a feature in the memory editor will show only the Hex values of the the address but are arranged in rows and columns, instead of list sort order; it's similar to "View Memory" of GameKiller. The advantage of arranging Hex values in rows and columns is that it's easier to study the relationship between them. Also makes working with hex easier. There are games that can be deciphered easier this way such an Inotia and Zenonia series. ** Similar to above, add a feature that shows string values only which are arranged in rows and columns. Easier to work with compared to being shown in list. [Misc.] ** Add "Clear GG settings for this game" feature. Resets memory ranges, speedhack, history and other related settings for that game only. Does not affect stored settings of other games. No need for us to mention this, but you sir is the best app developer. May you have an enjoyable holidays.
  19. hello again, seems im having trouble with the setValues() d = gg.prompt({i='MaxZ;LvlupZ;MaxX;LvlupX'}, {i='0;1;5::100'}) --note MaxZ = 123;LvlupZ = 456;MaxX 789;LvlupX = 999 --note wanted to do group search of d['i'] and '0;1;5::100' unlike with previews code gg.searchNumber(d.a..';15;5;16777473::10000', gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0) didn't work the same way/error gg.searchNumber(d['i'], gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(4) --gg.editAll('100',gg.TYPE_DWORD) testing with freeze o = gg.getResults(4) u = {} u[1] = {} u[1].value = '50' u[1].flags = gg.TYPE_DWORD u[1].freeze = true u[1].freezeType = gg.FREEZE_NORMAL u[2] = {} u[2].value = '100' u[2].flags = gg.TYPE_DWORD u[2].freeze = false u[2].freezeType = gg.FREEZE_NORMAL print('Replaced:', gg.addListItems(u)) gg.toast('first time freezing') goto absolutenothing error popped below Script ended: testing by absolutenothing Replaced: org.luaj.vm2.LuaError: bad argument: long expected, got nil Enjoy Exit. the code above do search the prompt d['i'] like this 123;456;789;999;0;1;5::100 then getResults(4) after that it does not edit the u[1] and u[2] then the script ended with error
  20. I have another trick for you @Shadowgunner in the new golden ticket season (because you already collected all items from this season) just do a group search and narrow down until you get to the stars value or search for coins value in the golden ticket free or premium line (since coins are easier to find), then increment by 1 and once you have the coin, change it to whatever you want, and if you want to increase other boosters then use offset calculator and type 48 (hex not checked) or 30 (hex checked) because 48 is the offset these items are apart from each other in the golden ticket prizes lines, jump to your desired item like sledge hammer, star, heart (lives) etc. increase it and collect it. NOTE: Lives and Boosters that have time will show values in seconds, like if the prize item says 30 minutes this means the value will be 1800 in DWORD. Use seconds to minutes / hour converter for that purpose if it is difficult for you to do it by yourself. To swap an item, I already discussed the method earlier on page 1 of this topic, was successful to swap and attain boosters, coins, lives but was unsuccessful to obtain the big items of golden ticket, due to which I put this topic and @NoFear helped with a much better method so, all thanks to him.
  21. Version 0.9

    6,491 downloads

    Features: Chams Esp radar Radar Team Radar (with fixed player animations) Wide Putin Smaller Putin Medium Putin Legit Putin Increased Aim Assist Increased HitSphere Ratio Increased Body HitBox Increased Head HitBox Remove Firing Cooldowns(makes snipers shoot like ak & sa58 auto) No Recoil Less Recoil Less Recoil v2 No Spread No Aimpunch No Dryfire No Flash No Flash V2 No smoke Sniper Crosshair No Sniper Blur Shoot Through Walls No Kick Shoot Through Walls No Kick V2 (slightly stronger, might kick if u kill everyone in 3secs) Noclip Suppressor Magic Melee Killfeed Spoofer Max Clip Size Fake Duck Jump On Teammates Show Bomb Timer Tutorial Bypass Instant Crouch 1.25 Crouch Speed Slow Crouch Change UserType: Spectator User Assistant Moderator Moderator Veteran Moderator Developer Mods Officials Slide Make Everyone Slide Make Everyone Crouch 1 Burst Shot 10 Burst Shots 20 Burst Shots 30 Burst Shots BigAss Bodies Midget Bodies Spoof Kills/Deaths Spoof Rank Spoof Wins Spoof Losses Unlock All Skins No Ragdolls Play While Banned Bots Don't Shoot Underground Increased Camera Height (K) Remove Hands/Gun Models Increased Jump Height Viewmodel X Changer Guns On Left Guns Centered 1.22 Viewmodel FOV Instant Equip Guns Increased HitBoxes Legit Fire rate Rapid Fire Super Rapid Fire Slow Fire rate Fly Speed Skin Changer (almost every skin in the game) credits to arskiz Anti-Cheat Bypass Prevent GameData from Updating Spoof Account Age Grenade Speed [K] LGBTQ + Smoke Green Smoke
  22. So I think I am close to finding the solution but I am currently stuck. I used a fuzzy search instead of group search this time and found more values that seem to be connected to my gold. Here are the screenshots. Besides the first two values in the first picture, I found some values I really do not understand. Firstly, the values that are highlighted have a second value that is always 8 bytes away (ex. second picture - 7E0FC164 and 7E0FC16C). That being said I feel that could be the XOR key but when I use the calculator it does not change to anything that seems useful. Secondly, the value (address: 7DB36FF4) in the first picture does not have a value that is 8 bytes away so I am not sure what it does. Maybe the app checks this number to see if a value has been modified. So now I played around in the game to change how much gold I had and would keep track of 4 of the values to see if something interesting would happen. I made a spreadsheet of what I found. Sorry that the picture is so small but the values(The numbers that are highlighted) have a cycle of 10 numbers that they go through. There is more info that I found but it is too much information to type at once. That aside could someone kindly give me some hints or tips that I could try because right now I am not really sure how these numbers interact with each other. Thanks
  23. I increased my level a little to high and I got banned so don't increase your character's level too much. By editing the character's level and freezing it before the start of a quest you can have the stats of that level and still get experiences so it's a good way to farm safely hard adventure while increasing your character's level the highest level I used was 2500 but I changed it to 25000 and I got banned. To find your character's level you can do a group search like this : 0 (if human), 1 (vampire), 2 (main vampire) ; level ; hp ; mp ; star ; level cap ; stat point available ; skill point available ::48 hp and mp isn't always the showed value so I'd recommend searching something like this : 1 ; 200 ; 5 ; 200 ; 199 ; 199 ::48 you only have to edit level or health, mp the other value doesn't affect the game it will only be display. you can also find and freeze the auto bar so you won't consume any bat scroll anymore. The values can range between 1,045,000,000 and 1,095,000,000. To find it I'd recommend searching 1,090,000,000~1,095,000,000 in known search before starting using auto and then use fuzzy search decrease each time the auto bar decrease and once you've found it you can freeze it. That's all(not much) the useful thing I could find .
  24. Wait maybe I misunderstood about the pointer.....when I click on the health value and click GOTO, this is the line that I long pressed on and clicked GOTO pointer. So from 5C to 68 is 12 bytes right? Okay when I changed all the 0xC to 0X4 the first and second pointer searches are successful but i get 0 results for the third pointer search gg.setRanges(gg.REGION_ANONYMOUS | gg.REGION_C_BSS | gg.REGION_C_ALLOC) gg.searchNumber("17A;1,075,642,368A;1,900,544A;1,310,728A;589,828A;1,703,957A;1,703,969A;1,376,289A;1,920A;469,762,048A::185", gg.TYPE_DWORD) gg.refineNumber("1,900,544", gg.TYPE_DWORD) print("Group search: ", gg.getResultsCount()) local grp = gg.getResults(gg.getResultsCount()) for i, v in ipairs(grp) do v.address = v.address - 0x4 v.flags = gg.TYPE_DWORD end gg.loadResults(grp) gg.searchPointer(0) print("First Pointer search: ", gg.getResultsCount()) gg.searchPointer(0) print("Second Pointer search: ", gg.getResultsCount()) local t = gg.getResults(gg.getResultsCount()) local sensitivity = {} for i, v in ipairs(t) do sensitivity[i] = {address = v.address + 0x4, flags = gg.TYPE_FLOAT} end sensitivity = gg.getValues(sensitivity) local healthPointer = {} for i = 1, #sensitivity do if sensitivity[i].value == 1.0 then healthPointer[i] = {address = t[i].address, flags = gg.TYPE_DWORD} end end gg.loadResults(healthPointer) print("Results healthPointer: ", gg.getResultsCount()) gg.searchPointer(0) print("Third Pointer search: ", gg.getResultsCount()) local t = gg.getResults(gg.getResultsCount()) local health = {[1] = {address = res[1].address - 0xc, flags = gg.TYPE_FLOAT, name = "Health"}} gg.addListItems(health) gg.loadResults(health)
  25. You look for "addCurrency" and "spendCurrency" using query search, and then find their pointer addresses, after that you pointer search spendCurrency's pointer and this will returns QWORD values, then copy addCurrency's pointer address, after that you replace the QWORD values with the address you copied earlier like this 1234567890h the h represent its as hex so the it'll change the pointer to point the address we replaced which is addCurrency, now you can buy anything freely if you had atleast 50 of any currency, in this case the cheapest thing on the store for xmas is the first Loot box, which is 10 gingerbread or 10 bells, and if you have 15 of one of those, when you buy it'll give you 10 and youll have 25 instead of 5, this is called function replace, and i found this while i testing stuff back then around 764 ish, and no more these specific search and absurd group search that's always gets patched, this method hasnt been patched for nearly 30+ version and still works, while other like survivor base reset, casino caps hack etc etc is patched. I have a script for this game, and its free for most options and i share it on a discord server. if you interested ofc, just lmk on PM, it's also had premium hack in it if you want more stuff, it sometimes doesnt work in certain devices because i dont have every kind of phone to test with
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