Jump to content

PAF13

Members
  • Posts

    13
  • Joined

  • Last visited

  • Days Won

    1

PAF13 last won the day on November 25 2017

PAF13 had the most liked content!

Additional Information

  • Android
    4.4.x (KitKat)
  • Device
    Sony Xperia

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

PAF13's Achievements

Rookie

Rookie (2/14)

  • Week One Done
  • One Month Later
  • One Year In
  • First Post Rare
  • Collaborator Rare

Recent Badges

3

Reputation

  1. PAF13

    Wall hack

    How many values did you have? You might just need to only freeze and unfreeze one value or a few values at one. BTW, what game are you working on? @FahimZS
  2. PAF13

    Wall hack

    If you say dimensions meaning the position of the player then I would just change the number directly. Maybe if you are worried about putting in a bad number just take a few steps and see how much the number changes (ex. from 2.39e+5 to 2.40e+5). So if you know the change (-+0.01e+5) for a round about distance then I think you could use add value and type the change you want. Sorry if i tell you something wrong I am also new to this app.
  3. PAF13

    Wall hack

    I have been thinking about your question and I think I figured out something that might work. I have never tried this but it is a theory. I think if you find the values for the location of your player you might be able to move your character into a wall. Try playing the game and use fuzzy search to find all Float or Double values (I am not sure which it would be but it might be a Float). Once that has loaded move the character around and press changed then do some other stuff without moving and press unchanged. Once you get down to a low enough number try moving the character to find some direct relations (ex. moving left adds to the values and left subtracts). I hope this will work for you. @FahimZS
  4. PAF13

    Wall hack

    You want to go inside walls? Like you want to move your character into a wall that you would normally not be able to go inside? If that is what you are asking then I would say you can not do that with GG. The process of keeping player characters from going inside a wall is normally a thing called a collision box. And so the only way I would think you could do that is 1) The game glitches and you manage to walk in or 2) you find the values of the dimensions of the collision box and change them but I feel that is too much work if it is even possible to do.
  5. So I think I am close to finding the solution but I am currently stuck. I used a fuzzy search instead of group search this time and found more values that seem to be connected to my gold. Here are the screenshots. Besides the first two values in the first picture, I found some values I really do not understand. Firstly, the values that are highlighted have a second value that is always 8 bytes away (ex. second picture - 7E0FC164 and 7E0FC16C). That being said I feel that could be the XOR key but when I use the calculator it does not change to anything that seems useful. Secondly, the value (address: 7DB36FF4) in the first picture does not have a value that is 8 bytes away so I am not sure what it does. Maybe the app checks this number to see if a value has been modified. So now I played around in the game to change how much gold I had and would keep track of 4 of the values to see if something interesting would happen. I made a spreadsheet of what I found. Sorry that the picture is so small but the values(The numbers that are highlighted) have a cycle of 10 numbers that they go through. There is more info that I found but it is too much information to type at once. That aside could someone kindly give me some hints or tips that I could try because right now I am not really sure how these numbers interact with each other. Thanks
  6. OK I just noticed that the first 8 bites are gone now so thanks. Now I need to found the main address that the gold is compared to.
  7. I disabled it but the other values have stayed the same. I will keep looking into how to make this work.
  8. I am not sure how to change that. this is what I have. First I used group search and used the values of my gold and skill points. the results are only 4 dword values in the second picture. The in the address area this is what I have now. @Enyby
  9. Thank you Enyby for the answers. So I have been working more on the game and looked into why there might be multiple results for my gold and everything else. It seems like one value controls the displayed value and the other is the background value if that makes sense. I went to the address of both values to see how the numbers are represented and see if there are bytes around it that might affect them. When I went into settings to changed the number view to hex I found something weird. One of the hex values showed 0000003Eh which would make sense because I have 62 gold in the game but when looking at the other hex value it showed 000000320000003Eh which to me makes no sense to me. Does someone know what the first 8 bites could mean? could it be some reference to something else like a pointer or some kind of mathematical number correction thing? also other values such as skill points have the same system but the first 8 bites are different from each other.
  10. If I understand correctly, this is the difference: In game X you have a gold mine that mines 10 coins per second. You use speed hack and set it to 2x then you would gain 20 coins per second. So if you wait 10 minutes in real time you would gain 1200 coins instead of 600. If you use time jump and set it to jump 10 minutes you would gain 600 coins as if you would have waited 10 minutes in real time.
  11. Hello, I have been using GG on some easy, small apps for about two weeks now just to learn how it works. A few days ago I tried editing my gold in PD (Portable Dungeon II). First I used the exact search and the encrypted exact search to find the gold. After doing that I end up with these values; Due to problems that I will talk about later I switched to fuzzy search and found these values; With fuzzy search, I could only narrow the results down to 488 so I looked through all the numbers until I found values that seemed to be of use. Now my problem is that every time I try to edit my coins and go back to the game I see the number has changed to what I want but ends up going back to what I had before. I noticed that the searched always come up with multiple value types with the same number and an XOR value. With that in mind, I tried editing all the values (W,B,D and Q) at the same time thinking that having all of them change would possibly take out the possibility of the app checking back up values to reset itself. With all this being said I have a few questions: 1) How is it possible for values to have the same address? 2) Are there some techniques that developers use to make sure values stay unmodified? 3) What is the use of XOR values? I have already read a lot about XOR encryption/decryption and understand it but when I find XOR values in searches I am never sure how or if I can use them to assist me in cracking a game. Any information to point me in the right direction would be awesome. Thanks
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.