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NoFear

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Posts posted by NoFear

  1. 1 hour ago, Shark13 said:

    @NoFear

    Hi, I recently bought a Huawei p30pro and it is impossible for me to unlock the bootloader to root it (restricted by Huawei ...)

    I tried to run the script through several virtual spaces but it didn’t work.  

    Is there a solution?  Thanks in advance.

    PS : I send the same message to BadCase.

    It's not script issue. Game doesn't run in parallel. Root only.

  2. 7 hours ago, absolutenothing said:

    Can you exceed value instead of just 9999? Im looking for to make it billions. I saw we can even change the item instead of just coins or gems.Screenshot_2020-03-23-00-14-50-1.thumb.png.17e458edf6840296c942b347676a2482.png

    Hacking behavior detected in few mins sorry

    Hacking behavior detected if you decrease reward or increase by +1?

    I forgot this was something I was going to look into

  3. 3 minutes ago, ItsSC said:

    For me, it depends on how the game look like, some games looks not easy to hack, so straight use UTF hack, if it look easy, sure goes to DWORD search and memory hack.

    Yea, situational... And familiarity with developer 🙂

  4. 11 minutes ago, ItsSC said:

    Sure, you taught me this method. So I always use this method for the first try. 😍

    I have a routine.

    Dword -> Double -> Float -> UTF (8/16) -> Encrypted Dword -> XOR Dword

    When they all fail, I do unknown changed/unchanged (very time consuming)...

  5. 33 minutes ago, Solution6996 said:

    Well, I'm new at this but I tried to apply the stuff I saw for different games on the forum and YouTube but I'll admit I'm a total noob at this and only know basic Java so I couldnt create a script if I tried

    No worries. I need to play more, but it seems promising.

     

    Screenshot_20200215-192134.png

  6. 1 hour ago, robincete said:

    😅 "much effort" is relative, right?

    I dont know why but I cant even modify shop values. I´ll go for the next game. Too many nights spent with this 🤪

    Dword value is price

    Double value type is qty purchased...

    But again, you can easily get banned... Not sure what I did that triggered it. Excessive values possibly...

  7. 45 minutes ago, zeffiee said:

    for example before I can freeze the current level in the game so when I proceed in the game it keep repeating the same level over and over again to gain gold and drops. Now when I freeze the day value the game ignores that and keeps on going to next level.

    This is happening for all the other value such as mats used for fusing runes etc. freezing or editing no longer changes the in game value even tho the searched value is frozen in GG.

    Seems like they long and slow way to earn currencies or anything.....  Unless you want to grind for countless hours...

  8. 1 hour ago, zeffiee said:

    I have tried to modify some values in the game but no luck. I can search the value and confirm it is the right one (the searched value changes with the in game value.)

    but when I edit it or freeze the searched value, in game value does not care and it stays to its true value and still can change as well.

    I remember a long time ago when i played this all the value edit actually freezes and changes based on edit, seems like the dev has some how patched the value editing during recent updates.

    Not sure what you are trying to edit.... But currencies/tickets didn't take much effort...

  9. On 2/11/2020 at 12:45 AM, Moula said:

    Group search brings no results! I'm version 2.6.1.

    [added 4 minutes later]

    Updated to 2.6.2 and still no results (not that I expected that to help)

     

    Is all the videos people provide on new accounts that have spent 0 of both currencies? 

    Values might not be balance, might be qty collected. So balance is calculated. Just a theory. N=O+D for search on coins as you EARN only. And see if you have a different value after a few searches.

    Also x64 distance between values is more often than not further than x32.

     

     

    Edit:

    I was correct...

     

    Coins earn

    Coins spent

    Gems earned

    Gems spent

    See attached image

     

    All together in that order.

    Screenshot_20200212-123219.png

  10. 18 hours ago, zverilius said:

    Big Bow!

    https://badcase.org/downloads/mortal-kombat-mobile/

    Greetings!
    I have a question, for using your script, is it possible to ban?

    Had a few bans. I think due to Souls balance being 200,000+. Also certain areas in game might be more monitored too.

    [added 0 minutes later]
    3 hours ago, Lifedefective said:

    I don't have money to buy script.

    That's fine. Referral system exists. Get enough paying referrals, can be free.

  11. 41 minutes ago, esselunga said:

    I don't know the ban risk either... But there are some functions that could possibly send some telemetry (eg. how many frenzies you got in a race, how much you paid for an item in the shop and so on) that could be manipulated too, but I don't have much time rigth now to check them out (I don't even know if those functions are actually called).

    Many things regarding log for in race.

    Same thing, don't have the time to go through entire dump to do "everything possible".

  12. 5 hours ago, esselunga said:

     Yeah I did this funny thing in the freetime :S

    IMG_20200122_105546_456.jpg

    Nicely done.

    Actually add frenzy stuff to our script right now.

    Plan to add more too. Just ban risk unknown for these.

     

    I look to troll multiplayer at some point when I find something good for it

  13. On 1/12/2020 at 1:23 AM, jcbmarqz said:

    How did you managed to hack this game using Frida?

    After reading you comment I decided to give it a try but it was completely fruitless. This is what I tried:

    I downloaded the base.apk and de-compiled it using jadx. Soon realized the code is obfuscated and there was no actual game logic on the java classes, those classes only handle communication with some API for purchases, authentication, etc.

    After realizing this is a unity3d game I opted to use a more ad hoc tool and found a unity3d game decompiler called devx unity unpacker. I learned that the compiled C# code is usually located at "/assets/bin/Data/Managed" but I didn't find the source code only "SymbolMap" files that I don't know how to use.

    Can you share any clues on how you managed to use frida to get 100% frezy?

    Can also use traditional il2cpp dumper from github...

    Not as straight forward as typical il2cpp games though.

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