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Posts posted by NoFear
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Maybe script. Not sure.
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Possible. Not easy.
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7 hours ago, absolutenothing said:
Hacking behavior detected if you decrease reward or increase by +1?
I forgot this was something I was going to look into
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1 hour ago, Neanderthal said:
Yes, homo sapient I tried please reread the title. any help??
You didn't try very hard.
Try again. Game isn't that protected.... Use your brain, not someone else's, you learn more that way.
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You tried??
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3 minutes ago, ItsSC said:
For me, it depends on how the game look like, some games looks not easy to hack, so straight use UTF hack, if it look easy, sure goes to DWORD search and memory hack.
Yea, situational... And familiarity with developer
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11 minutes ago, ItsSC said:
Sure, you taught me this method. So I always use this method for the first try.
I have a routine.
Dword -> Double -> Float -> UTF (8/16) -> Encrypted Dword -> XOR Dword
When they all fail, I do unknown changed/unchanged (very time consuming)...
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31 minutes ago, ItsSC said:
It took like 3 minutes to found out... As easy as abc.
I should've known you would've got it
I only sent in private message to someone how
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33 minutes ago, Solution6996 said:
Well, I'm new at this but I tried to apply the stuff I saw for different games on the forum and YouTube but I'll admit I'm a total noob at this and only know basic Java so I couldnt create a script if I tried
No worries. I need to play more, but it seems promising.
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1 hour ago, Solution6996 said:
Guessing this can me moved to unhackable then
Heh.... How hard did you try?
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1 hour ago, robincete said:
"much effort" is relative, right?
I dont know why but I cant even modify shop values. I´ll go for the next game. Too many nights spent with this
Dword value is price
Double value type is qty purchased...
But again, you can easily get banned... Not sure what I did that triggered it. Excessive values possibly...
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45 minutes ago, zeffiee said:
for example before I can freeze the current level in the game so when I proceed in the game it keep repeating the same level over and over again to gain gold and drops. Now when I freeze the day value the game ignores that and keeps on going to next level.
This is happening for all the other value such as mats used for fusing runes etc. freezing or editing no longer changes the in game value even tho the searched value is frozen in GG.
Seems like they long and slow way to earn currencies or anything..... Unless you want to grind for countless hours...
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1 hour ago, zeffiee said:
I have tried to modify some values in the game but no luck. I can search the value and confirm it is the right one (the searched value changes with the in game value.)
but when I edit it or freeze the searched value, in game value does not care and it stays to its true value and still can change as well.
I remember a long time ago when i played this all the value edit actually freezes and changes based on edit, seems like the dev has some how patched the value editing during recent updates.
Not sure what you are trying to edit.... But currencies/tickets didn't take much effort...
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On 2/11/2020 at 12:45 AM, Moula said:
Group search brings no results! I'm version 2.6.1.
[added 4 minutes later]Updated to 2.6.2 and still no results (not that I expected that to help)
Is all the videos people provide on new accounts that have spent 0 of both currencies?
Values might not be balance, might be qty collected. So balance is calculated. Just a theory. N=O+D for search on coins as you EARN only. And see if you have a different value after a few searches.
Also x64 distance between values is more often than not further than x32.
Edit:
I was correct...
Coins earn
Coins spent
Gems earned
Gems spent
See attached image
All together in that order.
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Can edit shop... The price is dword...
Edit: heads up though. Can get yourself banned...
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10 hours ago, Domosharka said:
No luck with both things. Any news if something got patched or?
Just need to find new method. Don't think anything is "patched"
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18 hours ago, zverilius said:
Big Bow!
https://badcase.org/downloads/mortal-kombat-mobile/
Greetings!
I have a question, for using your script, is it possible to ban?Had a few bans. I think due to Souls balance being 200,000+. Also certain areas in game might be more monitored too.
[added 0 minutes later]3 hours ago, Lifedefective said:I don't have money to buy script.
That's fine. Referral system exists. Get enough paying referrals, can be free.
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Badcase.org
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BadCase has script that can help with that
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1 hour ago, cekra said:
how about find value fishcake sir?
Don't even know if anything from video is relevant anymore...
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41 minutes ago, esselunga said:
I don't know the ban risk either... But there are some functions that could possibly send some telemetry (eg. how many frenzies you got in a race, how much you paid for an item in the shop and so on) that could be manipulated too, but I don't have much time rigth now to check them out (I don't even know if those functions are actually called).
Many things regarding log for in race.
Same thing, don't have the time to go through entire dump to do "everything possible".
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On 1/12/2020 at 1:23 AM, jcbmarqz said:
How did you managed to hack this game using Frida?
After reading you comment I decided to give it a try but it was completely fruitless. This is what I tried:
I downloaded the base.apk and de-compiled it using jadx. Soon realized the code is obfuscated and there was no actual game logic on the java classes, those classes only handle communication with some API for purchases, authentication, etc.
After realizing this is a unity3d game I opted to use a more ad hoc tool and found a unity3d game decompiler called devx unity unpacker. I learned that the compiled C# code is usually located at "/assets/bin/Data/Managed" but I didn't find the source code only "SymbolMap" files that I don't know how to use.
Can you share any clues on how you managed to use frida to get 100% frezy?
Can also use traditional il2cpp dumper from github...
Not as straight forward as typical il2cpp games though.
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Mario Kart tour
in Requests
Posted
It's not script issue. Game doesn't run in parallel. Root only.