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Showing content with the highest reputation on 05/21/2017 in all areas

  1. What's New in Version 8.26.1 Added memory regions. Added the remaining time for a long search. Improved support of PPSSPP. Improved speedhack: fixed force close the game on some bad kernels and firmwares. Added the possibility to use notification to open/hide UI and prevent force close. Work without Instrumentation. Improved support for firmwares such as OnePlus. Improved keyboard for small screens. Improved UI. Fixed UI for some bad firmwares. Fixed crash. Updated translations.
    2 points
  2. Version 101.1

    201,233,363 downloads

    Overview: Play games your way! “GameGuardian” is a game cheat / hack / alteration tool. With it, you can modify money, HP, SP, and much more. You can enjoy the fun part of a game without suffering from its unseasonable design. Requires Android: 2.3.3+ GameGuardian Features Summary Runs on ARM, x64 and x86 devices, including x86 emulators (LDPlayer, Droid4X, MOMO, KOPlayer, Andy, Memu, Leapdroid, AMIDuOS, Windroye, RemixOS, PhoenixOS, AVD, Genymotion, Nox, BlueStacks etc.) Supports Android 2.3.3+ (Gingerbread) through Lollipop (5+), Marshmallow (6+), Nougat (7+), Oreo (8+), Pie (9+), 10+. Support work without root via different virtual spaces. Support different emulators like PPSSPP, ePSXe, GameBoy etc. Game deceleration and acceleration (speedhack) for ARM and x86 devices, including x86 emulators. Also supports both 32-bit and 64-bit applications on 64-bit devices using speedhack. Search feature: encrypted values. Search of unknown values when specifying the difference between values. Search addresses by mask. Explicit and "fuzzy" numeric searches. Text (String, Hex, AoB) search. Supports: Double, Float, Qword, Dword, XOR, Word, Byte, or Auto data-type searches. Lua scripting support. Modify all search results at once. Filtering of search results (address greater than and less than, value greater than and less than). Search in the background feature. 'The fill' feature. Time jump feature. Dump memory. Copy memory. Customizable UI. App locale for over 50 languages. And, much, much more. Notes: ** ROOT or VIRTUAL ENVIRONMENT ONLY ** This tool only works on rooted devices or in virtual environment (without root in limited mode)! GG can work in limited mode without root, through a virtual environment. For example, through Parallel Space, VirtualXposed, Parallel Space Lite, GO multiple, 2Face and many others. Read the help for more details. You can find more information about rooting your device at XDA Developers. Want to help us improve, or add a translation? Then please visit thread "If you want to add a new translation or improve an existing". If you are having issues with the app, please visit thread "Gathering information about GG errors". Want to donate and help keep the project going? That's awesome! You can donate any amount (anything helps) here: Donate Need help with how to use this application? Please visit "Video tutorials" and forum "Guides". Credit: @d2dyno - Owner, lead designer, project management. @Enyby - Lead coder, project management. @Trasd - Technical consultant, project management. @Aqua - Creator (retired).
    1 point
  3. If used dynamic memory allocation then you can not change this values because memory for its allocated during AJAX request. You need find source of this ids and change it. In this case AJAX will be used modified source. This numbers can be hardcoded or stored inside some database. If its get not from memory each time on send request then you can not change them from GG.
    1 point
  4. @LuCiolla90 Install this version. If it freeze - disable one by one timers in intercept timers and try work. Before each try need restart game. Without some timers game must work need enable all others - maybe it work for you. GameGuardian.git_signed.apk
    1 point
  5. A little explanation about the coloring in the memory editor: If the hex representation is not white, but color, then most likely in this value is the pointer. The color indicates which type of memory this pointer refers to. This can be executable memory, writable or read-only. In rare cases, it can be writable and executable memory.
    1 point
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