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nok1a

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Everything posted by nok1a

  1. View File Kings of Thieves Insta Win Teleport to Treasure Teleport to Orbs Teleport Orbs to you Follow up to version 1.0 Supports 64 and 32 bit. Submitter nok1a Submitted 03/06/2023 Category LUA scripts  
  2. Version 1.1

    1,890 downloads

    Insta Win Teleport to Treasure Teleport to Orbs Teleport Orbs to you How to use: Follow up to version 1.0 Supports 64 and 32 bit.
  3. So each value represents health of a character? But it's not relevant i understand because you look for 1 hit 1 kill on multiply bosses using same method as you would do one boss. Is the slot 2 health constant or does the value change based on current health of the boss? Perhaps you can share how you found that value? I can see if i can install the game.
  4. The other thing is the obstacles in the map. Although you teleport fast. Your still prone to get killed. Unless you have godmode. But coordinates off non moving obstacles can be changed, but those that move from location to location are server sided I believe.
  5. Hi, having no access to this account. Yes you can, if you have the coordinates to where you want to teleport. I only added orbs but I guess if you go on higher level there is more things to teleport to. But you should let things teleport to you instead of the other way around. I heard that if you teleport to other locations you can get ban. Not sure. But for that reason I make chest and orbs teleport to you.
  6. I'm not sure about the script. You will have to ask the creator. But in the case of Rxhacker you have to set the right regions. On the emulator your metadata was stored in Ca. I also assume that in region Anonymous you had no data. I had that issue to which the script did not work. Open the script and set the region on line 578 to gg.REGION_C_ALLOC function A_base_value() gg.setRanges(gg.REGION_C_ALLOC) -- set C_ALLOC gg.loadResults(gg.getListItems()) gg.clearList() gg.searchPointer(offst) count = gg.getResultsCount() if count == 0 then found_("A_base_value") return 0 end tel = gg.getResults(count) gg.addListItems(tel) end Should fix the issue. In my case i had to change every gg.REGION_C_ALLOC to gg.REGION_ANONYMOUS because Ca was 0MB for me. And all relevant data was in Anonymous as you can see in screenshot. script works fine after:
  7. I'm not much active on discord. My only support is towards this forum. And this forum for post i find more efficient. If you ever have to find old conversations back the search options in the forum search bar + google search will give you a redirection to this forum or some other forum where one will answer your question with something around if not the desired answer. Discord basic search function, hard to accurately find information. I'm visiting the forum 6/7.
  8. Lover1500 script works fine as well. You have to use deep search and it will provide the right class and offset.
  9. Actually, i downloaded BadCase script, this one worked for me BadCase's Toolbox (#9ptv7xz2)
  10. I'm not sure because i do it all manually and then make script for it. Is the script your using open source? If so send link. Perhaps it need a small adjustment. Not sure. These offset scripts i think more advanced Lua scripting then i know. They are really great scripts. I can understand why you use them with dump.cs. If the script is obfuscated then don't bother, won't be able to help because know nothing about deobfuscating and probably means the creator doesn't want anyone to modify his script.
  11. I thought you wanted to know "how" to dump it. If you just want the dump.cs you can get it but in a few weeks this game updates again so you need new dump so you will ask again. Better I think to know how to dump this game so that you won't have to ask again.
  12. That's quite a stretch but would be nice to have. Will "try" to look in to it.
  13. I'm quite positive it is a matter of selecting the right metadata. If it works for me it needs to work for you. Make a short video of when you dump libil2cpp.so and global-metadata.dat with Gameguardian and when you transfer the files from the emulator to the PC to then load it in il2cppDumper. Also open the metadata that you uploaded in il2cppDumper with HxD and send screenshot of the start of file. If possible upload it to a YouTube channel because downloading video will take long time. I have very slow internet.
  14. If the one that you uploaded here is the same file as the one that you placed in il2cppDumper as in the screenshot than it means you placed the wrong metadata.dat file. It also says that it does not recognize it as a valid metadata. So if you dumped correctly with GG it means you selected the wrong file.
  15. You loaded the wrong metadata file in il2cppDumper. the one you gave me was the protected one. You need to load the metadata that you just dumped with gameguardian.
  16. Sure, if any questions just post.
  17. Liapp doesn't appear if i open GG just before the game opens. Has to be timed right. Then you can see that it takes the game longer before it loads. Dunno why. But Liapp will not appear. Here, hope it helps. I took 32 bit in particular.
  18. Magic bytes can often be used to find the global-metadata in running process, see here more info: https://en.wikipedia.org/wiki/Magic_number_(programming)#In_files. In this case it is the first 4 bytes of the metadata.dat. Should be like this: Your case when you opened the global-metadata.dat from the directory the first 4 bytes where not AF 1B B1 FA, which is the magical bytes for global.metadata.dat. So it was encrypted or obfuscated or they did some changes with the header...etc, see here explanation about obfuscated/encrypted metadata. If your not familiar with encryption/obfuscation you have to check for the metadata.dat and libil2cpp.so at runtime. Searching for the magical bytes is a alternative way of searching for the correct global-metadata.dat (although this not work for every game, like genshin impact). I open the game and then directly hide it on the background.
  19. Can you send screenshots of the stats of helmets? Low levels can't have it. And I dunno if it is server sided. You will have to test it.
  20. Hi, (having account auth sign-in problems, so messaging for now through other account, the administrator have been informed. Not sure how the issue will be fixed) Can't help you with explaining about how encryption works but dumped the game for 64 bit, so the method i explain is for 64 bit. Have no idea if this works on other games. The actual metadata was located in other memory region then where the metadata path name was shown. Don't let it mislead you. Did like the following. Search metadata.dat magic bytes. Forgot how to accurately look for the correct metadata.dat size, so i did pointer search on the first(start) address, the offset +0x08 in data type Dword. One of the values is the metadata offset you can use for dump with GG. Don't use the values that are shown negative because metadata doesn't get that large(or have not seen yet) So the two that make most sense for try are the postivevalues with offset 0x0091C000 and 0x00A00000 Use offset calculation on start address and save the address you jump to. If you go a few address up, you can see already the end of the metadata.dat. So your offset 0x0091C000 was correct. copy start address and address you jumped to, then dump it. Also dump the libil2cpp.so file. Then use Il2CppDumperGUI.1.8.0 to get dump.cs. For input dump address you use start of libil2cpp.so address.
  21. View File King of Thieves Teleport / Insta win Only for 64bit. Submitter Platonic Submitted 02/28/2023 Category LUA scripts  
  22. Version 1.0.0

    1,237 downloads

    Teleport / Insta win Only for 64bit.
  23. I use x8 as well. But not get any problems. Try. com.gameinsight.gobandroid (1).lua Currently i have no way to add the nicknames to the players you teleport to. But perhaps something i can find in the future. I could be wrong but on the background your activating the script while the game is still loading all data. Activate script when your signed in to your account.
  24. Preferably i do not add it because the ban was guaranteed. People will get the idea to use fire rate with double damage or headshots which will result in 100% ban. Also i would need to find the values again regarding fire rate. I forgot the class it belongs to. But perhaps in future i change mind. Thanks for suggestion.
  25. Error has for now no sense. Was the script able to fully open? Perhaps. Can you copy the error and post. Some extra info of when the error appeared would be more efficient for troubleshooting. Thanks.
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