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Showing content with the highest reputation on 03/16/2025 in all areas
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Version 13.2.0
4,081 downloads
King of Thieves script !!!ATTENTION THIS SCRIPT NO LONGER WORKS AND MOST LIKELY WILL NOT GET ANY UPDATES!!! SCRIPT PASSWORD: UvuvOsasKoT_discord.gg/N2qqHqBmxH THIS IS PASSWORD ITSELF, NOT A LINK By default script: 1) Lets you to place objects and traps off grid; inside walls and blocks 2) Enables 8 Directions for Laser Cannon, Warder, Dragon 3) Disables dungeon saving so you don't get ban by saving modded base accidentaly 4) Disables reconnecting because of AFK Using this script you can: 1) Place objects and traps off grid; inside walls and blocks 2) Change the size of Dungeon; for example 14x8 blocks or 10x12 blocks 3) Set the spawn of any object/trap on the totem 4) View the list of all objects/traps and change any desired coordinate, rotation, trap type, and radii for rg, bg, warder 5) Clear the dungeon of blocks 6) Return the dungeon to its initial state 7) Change dungeon parameters: object movement step, block size, floor/ceiling width, wall height, block placement step 8 ) Enable Old thief physics dungeon 9) Add, edit, delete, visualize, resize Portals 10) Export/Import dungeon from/to attacksearch/editor 12) Save the dungeon with 1 try without worrying about the chance of getting Quickie 13) Speedhack game or just animation 14) Locally change account data 15) Choose any of the 130 135 existing bases 16) Choose any of the 13 mod bases from various authors It is also recommended to read "Memo" before using it For Android script works for Gamekillerapp For PC script works (worked) on MuMu Player 12 OLD ATTENTION: Script most likely will not get any new functions since I'm rewriting it to C++ to implement it in "Creative Mode Mod Menu" If there will be any game updates I will just update offsets and codes to just keep script working I will most likely will not do updates for this script after I will complete transferring to C++ NEW ONE: I got some other stuff to do and that's why I currently stop writing CMMM (Creative Mode Mod Menu) I don't sure when I will return to it, so if you really want to complete it by yourself I can give you source code - write me in telegram (link down here) ___________________________________________________________ Write me here: Discord: flide2.0 Telegram: myxjan Also you can join KOT creative mode discord server - there i post(ed) some script news, votes, test versions, etc. I will be very glad if you review my script indicating the pros and cons, so that I can correct them in the future.1 point -
Version 1.0
134 downloads
Performance-oriented library for reading and writing memory in scripts. Refer to "examples.lua" for usage basics. Main functions: - readMemory: reads array of bytes to string - readMemoryParts: reads array of bytes in parts - writeMemory: writes array of bytes GitHub: https://github.com/CmP-lt/fastmem1 point -
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Version 7.1.5
2,000 downloads
Playstore: https://play.google.com/store/apps/details?id=fantasy.survival.game.rpg&hl=de&gl=US Discord: https://discord.gg/t7HrPsGFKR ARM8 - 64BIT ONLY [MOD MENU] - Instant Bixxler Level - Instant Travel - x99 Stacks - Free Craft - max durability If you have any problems, please feel free to contact me Here.1 point -
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Can you provide link for the game? I search it from playstore but is not the same1 point
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Yes, you can create a dictionary (table) in Lua to pair block names with their corresponding values. Then, use gg.prompt() to let the user input a block name, check if it exists in the table, and retrieve the corresponding integer. Here's an example of how you can implement it in GG Lua: local blocks = { ["dirt"] = 1048, ["stone"] = 1050, ["sand"] = 1062, -- Add more block names and their values here } local input = gg.prompt({"Enter block name:"}, {}, {"text"}) if input and input[1] then local targetValue = blocks[input[1]:lower()] if targetValue then gg.searchNumber("1048", gg.TYPE_DWORD) gg.editAll(targetValue, gg.TYPE_DWORD) gg.toast("Changed dirt to " .. input[1]) else gg.alert("Block name not found in the list!") end end This allows users to input a block name, look it up in the table, and replace the original value with the correct integer. Just make sure to expand the blocks table with all necessary block types. Hope this helps!1 point
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Version 1.0.0
587 downloads
This lua is only for ARM64This is an il2cpp class name and method name template, the most powerful template that surpasses everyone, because it actively calls the il2cpp native api, allowing the game to find its own method name by itself, instead of gg search, without any search. , the speed surpasses everything, and the accuracy surpasses everything. It can only be used for ARM64. You will definitely encounter some problems when using it. You can ask me in private message.1 point -
You could've just asked me This script will work on 64bit Android devices for version 1.15.3 of the game RuPauls_1_15_3.lua1 point
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Version 1.0
417 downloads
This script consists of a module (Lua code organized in certain way) for finding addresses of native libraries that are loaded directly from apk (which is the case when android:extractNativeLibs manifest attribute is set to "false") and several examples of how to use the module. The script works only for 64-bit processes. Finding name of libraries in the script is implemented by checking soname of memory regions that are loaded from apk (including splits), contents of which resemble library in ELF format. Libraries that don't have soname specified won't be found by the script. Though, typically, main libraries of interest in games have soname specified, so the script should be applicable in most cases when libraries are loaded directly from apk. If a library has soname specified, but the script doesn't find it, generate debug log (example 3 from the file) from attempt to find the library and include it in the comment with report of the issue.1 point -
Version 1.0
280 downloads
Info Hello guys, here I will show you how you can easily integrate a Log System into your script. There will be 2 Parts of this tutorial. Watch the video to understand how you can integrate it into your script. My Brain My idea behind it is to simplify error fixing for creators, the logs can be inserted anywhere, it's actually just an extended print function Tutorial Video1 point -
Version 1.0.0
233 downloads
Hi ! I am Asura. This is a Small Template of Encryption Lua Scirpt game guardian. Made by me. This template consists of a good Encode function , and A Vip string Finder / encoder. Follow my telegram Page / Channel for more sources :- LearnEncryptionMaking If you want to encrypt your script with Strongest encryption , contact me.1 point
