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Showing content with the highest reputation on 09/10/2022 in all areas
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Version 12.2.2.5.1
37,748 downloads
REAL RACING 3 RACE MODE Current version: 12.2.2.5.1 RR3 working version: 12.2.2 Description: With this script you can enable/disable following hacks: - Autodrive Mode - Drag Autolaunch/Autoshift - Freeze Mode - Ghost Mode - KickAss Mode (not helpful if you active ghost mode too) - Set formula-e battery to 100% Works with standard and rolling start Instructions: Run this script after signal light has turned green. Video:1 point -
@EliudRm Angry Brids Transformers - hack gold, gems, pigs, sparks - GameGuardian (#b0nog158)1 point
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GG can be killed on first attempt. Or on second. Or not killed at all. All depends from system and firmware. But it is rash decision.1 point
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It does not help if gg killed before it. You try make huge string with string.rep. and gg will be killed during this call. _______________________________________________ added 3 minutes later Also garbage collection (gc) in java will be called automatically. So it can be called before it. In any time and any part of your script. It pause your script and increase time in any part. So check failed. And gc will be called too often because in memory huge game and for gg not free memory. So this check never be passed on real case for most devices.1 point
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Calculate time for things it is not good solution. Because it is depends on CPU load. In real case in memory present huge game. And eat many resources. So this protection not work at all. And you use huge memory. It is simply end with kill GG by system by high memory usage. So this solution is worth usual time measure. It is not only not work, it is produce kill GG by system.1 point
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Most time not load at all. With log or without log does not matter. Nice choose for production script. Nobody can use it. In any case, log can be produced, so this protection is weak. Part of log:1 point
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@ddbb07 Swedish added to translation center. You can translate it. Read first post here.1 point
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Now it look like this. Before it will be zero in regions and more silent. But main things not changed - you can not hack. But now you notice it.1 point
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Too complicated to explain. And I do not know what you want. In general you need learn how to code. This is something as try explain to a blind how an elephant look like. I think You need Result[4] as first param. Maybe it wrong. You must know better.1 point
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Exactly. Search can not crash game. Any wrong edit - can. And does not matter edit you dword or float - if this is wrong edit, then game crash.1 point
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https://gameguardian.net/help/classgg.html#a8bb9745b0b7ae43f8a228a373031b1ed getRangesList1 point
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Look like your firmware issue. Record video with this issue. _______________________________________________ added 0 minutes later Also you can try change type of floating icon: Type of floating window - GameGuardian (#86j2zh1p)1 point
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You doing something wrong. Freeze work in any case always. Maybe you do not understand what must be and expected something other. For example, try freeze calculated value. In memory it freezes, but in game - no. Or you try freeze read-only memory. For example, mmap from file on disk. Or you not understand concept of freeze and try freeze too fast changed value. For example, nanotime clock, which update faster rather then GG rewrite it.1 point
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Use subscribe to file, and you get email and notification on every update. _______________________________________________ added 0 minutes later https://gameguardian.net/forum/index.php?app=core&module=system&controller=notifications&do=follow&follow_app=downloads&follow_area=file&follow_id=321 point
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Then game defense. Work only against no root devices. And make game complete undefended against root.1 point
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Something wrong with virtual space. 'cat' for /proc/pid/maps is work, but daemon can not read anything from it.1 point
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All android use little-endian. In any case, you can use google for understand what is that. And find byte swap algorithm and so on.1 point
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Use getResults for get value. Use value as address. It is called pointer.1 point
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Look like bug. If you not set `value` then value not added to saved list. Will be fixed in next release.1 point
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Also in your case this number can be not equal. You add list items to not empty list. If item duplicate, then it replace. If not - added to list. _______________________________________________ added 1 minute later Add print here for this issue. Maybe you get error here. addListItems can return string with error. _______________________________________________ added 2 minutes later And add print f. print(f, gg.addListItems(f))1 point
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This way can be not effective. You can build table in loop and make one call addListItems for all items. It must be faster, but require more memory.1 point
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1, 2: Just make simple script which illustrate issue. I think your script not work for me at all, because I do not have this game, and others condition not met. Is is easy. For example if not work gg.addListItems then you can make something like that: gg.clearResults() gg.searchNumber('0', gg.TYPE_DWORD) t = gg.getResults(10000) gg.addListItems(t) v = gg.getListItems() print(#t, #v) Search zero get a lot results. We load first 10000 and add to saved list. And get it back to script. And finally we print count loaded values. Also its stay in saved list and you check it via UI. And it is OK for me. If it not OK I get not 10000 in second value of print. And in saved list see less items then 10000. 3. We do not share source. It is very complicated. In my assumption you can not understand what going here, but you can leak sources. So for access to source we need talk in PM where you must approve your interest and skill. _______________________________________________ added 4 minutes later 3. If you interest you can try imagine how make ordered (or not ordered) search with limited amount memory for input of unlimited amount of memory. Better for one pass and optimized. This task is not easy as sound. Also you need hold some cases like duplicates in search. For example "5;5;5;5". Also it can be ordered or not.1 point