Leaderboard
Popular Content
Showing content with the highest reputation on 09/08/2022 in all areas
-
Hi! Hex isn't really a language but rather a data representation. Hex can forms almost everything, almost the same to other data-types like dword or etc. You can even convert a plain-text into a hex or others. Comes to the question; mov /// Moves signed int/value into target register/operand r0 /// Register location #1 /// Moves signed value 1 into the register #1 is equals to True which the game/projectiles will always register any shots as an Headshot. Some games, #1 value is inherit range of value that the game already sets. For example; if the game has an auto-update enabled predefine as follow: 1 #Auto Update enabled 2 #Connection Error 3 #Update Received 4 #No Updates mov r0, #[1-4] /// Choose the corresponding, and it will be that Mostly it would be 0-1 (False/True) that 0 will be nothing or false, the game will ignore and continue with next instruction. As for "bx lr"; it's a common way to indicate "The End of Function". This tells the game that;" Hey it's the end, Jump to default or next function". If it's a lazy patching, this will neglect any instruction after "bx lr" in that same function. This can leads to Memory Detection, although it's mostly fine.2 points
-
Headshot is a Boolean meaning it returns true or false, setting R0 to 1 makes it return true, setting it to 0 makes it return false, BX LR ends the function and returns to the code that called it.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
@HEROGAMECA Record logcat in gg 73.5 from video https://www.youtube.com/watch?v=T9dF8HBVwv0 And attach it to new topic in the help section. You must firstly start GG 73.5 with record logcat. After that call time jump in new version. After that start time jump in old version. After that wait toast. Wait few seconds and exit from GG 73.5. Make new topic in help section. Attach logcat there.1 point
-
It is not GG. It is your firmware. System call kill is broken. Or disabled for usual process. So you not able send signal to process or check alive it or not. Check alive I done via other things, but send signal I can not do via other things, so this not work for this firmware/device.1 point
-
1 point
-
Firmware/device issue. Show logcat. How to collect logcat (#c1aa00vp)1 point
-
I mean common mistake for many users. Because you not provide enough info for say exactly anything, I only suppose reason. Than you need exact error message about reason of reject install. If possible - collect logcat via adb from PC. Read about that at end of the first post: How to collect logcat (#c1aa00vp) Also can be helpful install APK from Lucky Patcher, because it must show error code and detailed message if app not installed.1 point
-
1 point
-
1 point
-
Because you have bad firmware/device. For others it work without root. Maybe. IDK.1 point
-
1 point
-
"Could not open "/proc/pid/maps" file." if this only for this game: "Game is protected." Else: "Need root to hack this game."1 point
-
You need upload video from screen recorded DURING issue. AND upload TEXT FILE WITH logcat recorded DURING issue. If you NOT upload it, then issue not exists for me and conversation over. If you NOT ABLE do it - stop waste my time. It is need for you, not for me, so it is not my problem.1 point
-
1 point
-
Gathering information about GG errors (#9ggo57t) Need video and logcat from issue.1 point
-
Only 3.2.1 here: http://www.phoenixos.com/en_US/octopus/intro1 point
-
Edit libs allow load payload from internet and embed into lib. So possible create virus.1 point
-
Because its ARM based. Emulator x86 based. So you need ARM libs for ARM device and x86 lib for x86 device. If in game present only x86 lib, then game and speedhack work only in emulator, not on mobile device.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Do you want someone's script to make a brick out of your phone? Scripts will never have root rights.1 point
-
You can use toast for show messages from others. Make menu on GG icon. Show last messages or sent own. Send request on each second and check for new messages. If found - toast it.1 point
-
You choose not only worst possible way, you try it make more worst. Progressive edit is much worst in performance terms.1 point
-
1 point
-
@Shuaiouke No. I understand you right. You need search your 500 address and change it. But you can use long way with loop if you want.1 point
-
1 point
-
Other ways similar. But first is most easy. Read API help and make 3 calls for it. clearResults, startFuzzy, editAll.1 point
-
Logcat no more need. I fix without it. You can check on this test apk: GameGuardian.git_signed.apk All must work.1 point
-
1. Start fuzzy search limited specified range. Edit all found result to desired value. 2. Or. Build table with need values in loop and use setValues.1 point
-
@Tosti If you run GG outside Parallel in root mode (even without root on device) it crash or no? Also collect logcat from this test version: GameGuardian.git_signed.apk1 point
-
1 point
-
1 point
-
02-02 22:38:02.794 22751 22751 E AndroidService: Exception in thread main 02-02 22:38:02.794 22751 22751 E AndroidService: java.lang.IllegalArgumentException: Window type can not be changed after the window is added. win=Window{6e6eded u0 com.lbe.parallel.intl.arm64} 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Parcel.createException(Parcel.java:1970) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Parcel.readException(Parcel.java:1934) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Parcel.readException(Parcel.java:1884) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.IWindowSession$Stub$Proxy.relayoutForTranslate(IWindowSession.java:1196) 02-02 22:38:02.794 22751 22751 E AndroidService: at java.lang.reflect.Method.invoke(Native Method) 02-02 22:38:02.794 22751 22751 E AndroidService: at com.lbe.doubleagent.ac.invoke(BinderHook.java:96) 02-02 22:38:02.794 22751 22751 E AndroidService: at java.lang.reflect.Proxy.invoke(Proxy.java:1006) 02-02 22:38:02.794 22751 22751 E AndroidService: at $Proxy45.relayoutForTranslate(Unknown Source) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.ViewRootImpl.relayoutWindow(ViewRootImpl.java:7682) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:2442) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:1850) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:8455) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.Choreographer$CallbackRecord.run(Choreographer.java:949) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.Choreographer.doCallbacks(Choreographer.java:761) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.Choreographer.doFrame(Choreographer.java:696) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:935) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Handler.handleCallback(Handler.java:873) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Handler.dispatchMessage(Handler.java:99) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Looper.loop(Looper.java:214) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.app.ActivityThread.main(ActivityThread.java:6981) 02-02 22:38:02.794 22751 22751 E AndroidService: at java.lang.reflect.Method.invoke(Native Method) 02-02 22:38:02.794 22751 22751 E AndroidService: at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:493) 02-02 22:38:02.794 22751 22751 E AndroidService: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1445) 02-02 22:38:02.794 22751 22751 E AndroidService: Caused by: android.os.RemoteException: Remote stack trace: 02-02 22:38:02.794 22751 22751 E AndroidService: at com.android.server.wm.WindowManagerService.relayoutWindow(WindowManagerService.java:2223) 02-02 22:38:02.794 22751 22751 E AndroidService: at com.android.server.wm.Session.relayoutForTranslate(Session.java:287) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.view.IWindowSession$Stub.onTransact(IWindowSession.java:432) 02-02 22:38:02.794 22751 22751 E AndroidService: at com.android.server.wm.Session.onTransact(Session.java:186) 02-02 22:38:02.794 22751 22751 E AndroidService: at android.os.Binder.execTransact(Binder.java:739) Not a GG problem. Virtual space or firmware issue. Write to Parallel space support. Or try use old version of parallel if it works for you.1 point
-
What impossible? Read text? Understand it? Install logcat record app in parallel space? Run logcat record app in parallel space? You can read text carefully and understand it.1 point
-
Nothing useful in logcat. Logcat must be recorded while GG started. How to collect logcat (#c1aa00vp)1 point
-
Learn lua. Learn string concatenation. Learn different between string and number. Fix code. You try write nonsense in both lines.1 point
-
All work for me. gg.searchNumber('5.222099e-315E~6.3614332e-315E', gg.TYPE_DOUBLE)1 point
-
1 point
-
https://gameguardian.net/forum/search/?q=script minimize icon1 point
-
Use forum search. Answer already be here. You not first who ask this.1 point
-
Not, of course. Use forum for help. Here present many other users which able to help you. But use proper topic or create new one or your chance to get answer is around zero.1 point
-
Try read GG API. And follow topic title. Not post in any possible place.1 point
-
Too many useless actions. Also this can be hard for reproduce by users. And this is contains too many not necessary actions. Open level it is enough. Do not need show next action like open map. Angry Brids Transformers - hack level - GameGuardian (#chzw3o8e)1 point
-
1 point