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Showing content with the highest reputation on 01/12/2022 in all areas

  1. use offsets maybe...? = price address + offset something like this.. local t = gg.getResults(1)--price address found local p = {} p[1] = {} p[1].address = t[1].address --price address p[1].flags = gg.TYPE_DWORD --value type p[1].value = 0--edit to your value gg.setValues(p) p[1].address = t[1].address + 0x4-- add offset for amount address below it. p[1].flags = gg.TYPE_DWORD --value type p[1].value = 999999--edit to your value gg.setValues(p) or local t = gg.getResults(1) gg.setValues({ {address = t[1].address,flags = gg.TYPE_DWORD,value = 0}, {address = t[1].address + 0x4,flags = gg.TYPE_DWORD,value = 999999} })
    2 points
  2. hmm..maybe add more offsets down the line but with 20 results more..its still long to write. since i had no idea how the initial search is done or how the said codes appear structurely in the game of yours..i'll say you wait for someone else to give their inputs.
    1 point
  3. Money Cheat for Gameloft Game "Gangstar Vegas". Gangstar Vergas v1.0.0

    © TheMaaarc

    1 point
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