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Showing content with the highest reputation on 09/14/2019 in Posts

  1. I can not explain why, because it is not help you, but help other devs to figure how prevent work no root mode.
    2 points
  2. No. They figured how no root work and stop it.
    2 points
  3. Fairly certain it's encrypted. I know what game that's from.
    2 points
  4. Use gg.getRangesList() Get table from it. Iterate in loop. Calculate difference between end and start. Group by state and summarize. Convert amount of bytes to mb, kb or gb.
    2 points
  5. ya waiting for enyby
    1 point
  6. yes i think is some protection but only the enyby can explain more
    1 point
  7. Count used memory by target process with group by region type local t = gg.getRangesList() local out = {} for i, v in ipairs(t) do local prev = out[v.state] if prev == nil then prev = 0 end out[v.state] = prev + (v['end'] - v.start) end print(out)
    1 point
  8. Examples of Lua scripts (#3towkwr)
    1 point
  9. I can dig through old videos.... I might have method I didn't share that might still work.
    1 point
  10. Checking the password against the list of allowed passwords local pass = gg.prompt({"Input password:"}, nil, {"text"}) if pass == nil then os.exit() end pass = pass[1]..' ' local allowed = false local function allow_password(password) if password..' ' == pass then allowed = true end end allow_password('myPassword') allow_password('anotherPassword') allow_password('This_is_too_Password') allow_password('12345') allow_password('sex') allow_password('god') if not allowed then os.exit(gg.alert('Wrong password')) else gg.toast("Password correct") end
    1 point
  11. Mmmm can u please update it?? To game latest version because it doesn't work and the game crash
    1 point
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