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Showing content with the highest reputation on 04/12/2014 in all areas
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Hello everyone, I know I've been quiet, but I have come back in full force, ready to announce some new features! 1: New Mobile Menu In an update to our menu's application, the mobile version got some better looks. It also now supports sub-menus (which I've added). See for yourself: 2: Two-Step Authentication In a some users wanted it, some didn't. I decided to add it, since it's a handy security feature, especially for all those who are security conscious. I personally will be using it, to secure my account. 3: Google Wallet support for the Store We previously tried this, and it didn't work out so well. I decided to give it another shot, and all is working well now. Users may now use their Google Wallet accounts to purchase anything we offer. Hopefully this will get VIP+ into more users hands I hope all of this improves the community. d2dyno5 points
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Hi all , In this topic , you can share musics you love and what kind of music you listen ! For me , I love Electronic / House and little Trance : David Guetta & Showtek - Bad : Sander van Doorn & Firebeatz - Guitar Track (Kayliox Remix) : https://www.youtube.com/watch?v=v_szw2Vyddw Rebel feat Sidney Housen - Black Pearl : Ferry Corsten - Many Ways : Share with us and do not criticize anyone on their style NEW : DOWNLOAD THE GG MEMBERS SELECTION HERE2 points
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i love dubstep and dnb.. i also do love some electronic and trance.. one of my favorites tho is this2 points
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2 points
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There is already a mod : http://gameguardian.net/forum/topic/5010-brave-frontier-version-116-mod/2 points
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Name of Game: CSR Classics Game Version: v1.2.2 Name of Cheat: Unlimited Cash and Gold Steps: Open both CSR Classics and GameGuardian. Go to My Profile and Input the Total Cash number into GG. Earn some money (either by selling or finishing a race). Enter the new number. Repeat until you only have 1 or 2 values left. Edit both the values to the desired amount. Do the same for Gold. Remembered this cheat from the original CSR. Screenshot for proof below.1 point
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Quick modding guide for Brave Frontier. Author: Anon-Thanatos Required tools: IDA Pro Android Tool HxD Ok lets start! First decompile/unpack the Brave Frontier APK by using Android Tool. Once it is done launch up IDA Pro, Then select new and close down the popup window that comes next "if it comes up a window". Drag and drop libgame.so into the IDA window the libgame.so are located in lib\armeabi folder. Make sure filetype is set to ELF for ARM and then press OK. IDA will now disassemble the .so file and depending on your computers speed it will take quite some time for it to complete. Once done you should have 2 forms open Functions and the ASM code window. Lets start with Karma Hack. In function windows search for function GetKarma and click it to make it show in the ASM window. Now you should see this, BL _ZN16BattleRewardList14getRewardPointEv ; BattleRewardList::getRewardPoint(void) This is the part we want to change. select that part with the mouse and then go to hex view there you should see following hex values selected FF F7 9F FF Those 4 bytes are the ones we are going to edit. Now open HxD and open libgame.so into it and then search hex value FF F7 9F FF 00 F0 E9 FB 08 BD 00 00 70 B5 17 4C You should come to Offset 0x311A38 and see the FF F7 9F FF there. Now we want to make the original instruction into a MOVS R0, 0xFF00. To do that we add in the following values FF 20 00 02 "the FF is a value you can change to anything you like. FF is max and will make you always get 65k+ Karma" I dont recomend that high since the karma will pile up really fast and if you have alot of karma on your account it will most likely get banned so go for a fairly low number instead, you will have to test around with it. Next function you need to edit is the getSendKarma (it is located a couple of functions above the getKarma function) you will see the instruction BL _ZN16BattleRewardList14getRewardPointEv There aswell. Just edit it the same way you edited the getKarma function. Ok now the Karma hack is completed, next will be Zel hack. Go to function getZel you see same instruction there as in the karma one. Do same thing as you did in karma hack. Next go to getSendZel and edit that instruction aswell. Remember dont do to high values because it will be obvious that you are hacking and you will get banned. This method of editing will work on alot other functions and its just to test around and explore the files functions. (Sometimes you will have to use different instructions like MUL to mutiply or ADD to add a value.) Here is a good page with Hex code for different ARM opcodes LINK If you got any questions then you can contact me on skype. skypename: gm-enigma I will answer when i got time and try help you with your questions as good as i can.1 point
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Game Name: Family Guy The Quest for Stuff Platforms Link: https://play.google.com/store/apps/detai....familyguy Game Version: 1.0.7.1 Cheat Requested: Unlimited Clams and coins1 point
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1 point
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no no no I first select Palladyn it is on line number 3 i changed might to 1999999999 than i click view bound memory and change 4th line to byte 328448 Sec i select my ninja it is on line number 22 i changed might to 1999999999 than i click view bound memory and change 4th line to byte 328448 and i do this same to all 5 heroes i don't change anything more only 5 lines of code up to 4 line you can see 401XXXXXXXXX tap it and edit : choose byte and press 328448 ok All my heroes got 0 dmg from all monsters and other heroes and i am farming now H Dungeon . My heroes taking down all mobs by 1 hit and my towers do this same . Towers taking down all enemy heroes by 1 hit so is awesome. You must remember that your palladyn can be on other line than 3 so you must find your heroes on which line you got it. To find your lines with heroes go to first post and check TuT1 point
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she might've edited out the part where she edited the memory 1 by 1. just tried changing the first address's memory, won't change your hero's hp except that particular one. so we still need to edit it one by one for now. edit: weird.... it worked for blue heroes but not legendary .... i've no idea why haha and don't change it to 0, change to 328448 as in the video1 point
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@Anon Hi there, thanks for def mod which works perfectly except for the quest for karl. His hp can't seems to go down no matter how many times i hit him. Thanks!1 point
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Version 37 - Version Check Found. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o 0x25 = version .37 .rodata:004C057D 25 byte_4C057D DCB 0x25 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C0585 DCB "%s.%s.%s",0 = .text:0025FC34 79 44 ADD R1, PC ; "%s.%s.%s" whats that hmmm is the above saying what version are you on & what version the sever wants you to be on. maybe, maybe not Figure it out from here & share the mod as you like, So this is the area you want to be in. Its more about the bottom code, give or take So how does someone find this in castle clash after an update? Well thats easy. how about downloadUpdateZipComplete the code will always be below this downloadUpdateZipComplete So the code, below downloadupdatezipcomplete will start to check version # you are on & either accept or fail from here. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C057D 00 ; .text:off_25FC94o .rodata:004C0586 31 2D 2D 2D 00 a1_1 DCB "1---",0 ; DATA XREF: VersionManager::_init_Version(void)+34o .rodata:004C0586 ; .text:off_25FCECo .rodata:004C058B 32 7E 7E 7E 00 a2_0 DCB "2~~~",0 ; DATA XREF: VersionManager::_init_Version(void)+40o It will not be very hard to figure out what to do from here Here is for playing Version 35 Game Version (Changer) just change version 35 to 37 for game to load! Old - New 35 -To- 37 04aea33 - 35 --- 37 .rodata:004AEA32 33 35 2A 2A 2A 00 a35_0 DCB "35***",0 this will work for all verions upto 37 as we dont know what next will bring.... easiest way to find is this way. but I figure I would add a couple ways In a Hex editor search for 786D6C200076657273696F6E3D you will see .37***. or .35***. those are versions 37 & 35 Fast & easy now copy offset & save then change .35 or what ever to 37 - cheers not many thought the most important data is around encrypted XML files - im sharing as this will help the Advanced user find the data needed now to mod, How you say they can use 786D6C as a tip to find hero or attack or what ever in hex editor then goto IDA with offset & around this offset above or below will be the data that would be most correct to edit, if it dont work then its server sided. very easy to figure out as its spelled out for everyone to edit So here is an Example: 4865726F2E786D6C = Hero.xml in hex format Around this is where we want to Edit for Hero data .text:00192B4C 79 44 ADD R1, PC ; "cc_data/Hero.xml" So I wonder what we can learn from this? Do we need the XML files or can we NOP them? no longer Game Crash when editing Lib file? or is it the other way around? Maybe once editing the LIB it compares the XML file, yes or no compares if = no CRASH or force exit! This the question, More testing needed So the Above tells us that we need to look for XML files as the lib & XML work together as a team. this really should help advance CC modding .34 Not Tested But I bet it Works Might want to try this with a hacked version of .34 & released it to VIP Original v1.2.37 [BEGIN] This patch is only to use Castle clash The old borring way ^^. Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 F7 B5 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 F0 B5 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 60 19 C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 30 B5 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! Dungeon-Boss Mod [BEGIN] This patch is only to use hacks on the dungeon or on the boss fight ( TO SOLO IT !) Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B C0 46 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B C0 46 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 70 47 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 C0 46 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 70 47 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! HBM Mod [BEGIN] This patch is only to use To hack the Here Be Monsters, NEVER GO ABOVE WAVE I,NEVER,NEVER,NEVER. Those patches will allow you to use hacks on castle clash 1.2.35 (only 1.2.35) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 C0 46 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 70 47 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 70 47 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! All Credits to CPT27/capito27 Want 2 English versions installed I would edit icons... this is a work in progress in another topic. find out more in other topic about this Mod. with the mods that are out. install a .35 English & .37 English now as there is both out now. just change the folder name As an Example we use TW version - & compare with English version (But if using English use Stock Version) as Id's are different - from .35 & .37 maybe... Check it out <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="1200830" android:versionName="1.2.83" android:installLocation="preferExternal" package="com.igg.castleclash_tw" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-feature android:glEsVersion="0x20000" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.VIBRATE" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.CHANGE_WIFI_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <uses-permission android:name="android.permission.AUTHENTICATE_ACCOUNTS" /> <uses-permission android:name="android.permission.MANAGE_ACCOUNTS" /> <uses-permission android:name="com.android.vending.BILLING" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.android.launcher.permission.READ_SETTINGS" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" /> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher" android:debuggable="false"> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.castleclash_tw.CastleClash" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:theme="@*android:style/Theme.NoTitleBar.Fullscreen" android:label="@string/app_name" android:name="com.WebViewActivity" android:screenOrientation="landscape" android:configChanges="orientation" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FriendInviteActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <activity android:name="com.facebook.LoginActivity" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FacebookFriendActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <service android:name="com.bill.BillingService" /> <receiver android:name="com.bill.BillingReceiver"> <intent-filter> <action android:name="com.android.vending.billing.IN_APP_NOTIFY" /> <action android:name="com.android.vending.billing.RESPONSE_CODE" /> <action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" /> </intent-filter> </receiver> <receiver android:name="com.igg.castleclash_tw.InstallReceiver" android:exported="true"> <intent-filter> <action android:name="com.android.vending.INSTALL_REFERRER" /> </intent-filter> </receiver> <meta-data android:name="APP_NAME" android:value="com.igg.castleclash_tw" /> <meta-data android:name="ADX_CLIENT_ID" android:value="IGG912967df" /> <activity android:name="com.metaps.MetapsSimpleActivity" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.WallActivity" android:screenOrientation="portrait" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.StatusActivity" android:screenOrientation="portrait" /> <activity android:name="com.tapjoy.EasyAppPublisher" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TJCOffersWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyFullScreenAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyDailyRewardAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyVideoView" android:configChanges="keyboardHidden|orientation" /> <receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND"> <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="com.google.android.gcm.demo.app" /> </intent-filter> </receiver> <service android:name="com.igg.castleclash_tw.GCMIntentService" /> <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/app_id" /> </application> <supports-screens android:anyDensity="true" android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" /> </manifest> Find all the com.igg.castleclash_tw - Rename to com.igg.castleclash_tw2 - & can change to say the below but dont as the ID's are Different!!!! from English to TW Use English only from the version game your using (Example Only) com.igg.castleclash.HBM & com.igg.castleclash.dungeon using the TW is only an Example so its easy to compare & figure out what needs to be changed in English Versions Using the stock from the version you are Editing - AndroidManifest.xml Use Notpad++ to find all & change them This Will Help as this is how these Mods were made - So you know they are not from Scratch they are only Copies from past versions of the Game Updated!!!!! Research go's a long ways. Castle Clash 1.2.28 mods ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero attack //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero HP //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Insta-Skill Func["MagicManager::HeroCastSkill(srt_BattleVar *,uint)"] @ 001BA750 - instruction: BLS locret_0x1B1DB2 Change 22D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Boss One Shot Kill Func[BattleOperation::BearAttackDamage(srt_BattleVar *,srt_BattleVar *)] @ 001AAAC8 - instruction: PUSH {R0-R2,R4-R7,LR} Change F7B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ No hero loss for ATTACKER Func["GameBattleProcessor::FightLossTotal(srt_BattleVar *)"] @ 001B3882 - instruction: BEQ loc_1AB066 - change 00 D0 -> C0 46 @ 001B3A42 - instruction: ADDS R3, #0xFC - change FC 33 -> C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ No troops loss for DEFENDER //Discontinued - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Monster siege farm (attacker cannot attack) Func [GameBattleProcessor::attackerRun(std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B5EC0 - instruction: BLS loc_1B5EC4 change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Dungeon Solo (Defender not attacking) Func[GameBattleProcessor::fortification] @ 001B6668 - instruction: PUSH {R4-R7,LR} change F0B5 -> 7047 Func [GameBattleProcessor::defenderRun(srt_BattleVar *,std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B57CC - instruction: BLS loc_1AAE7C // change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Online attack with "Recording Failed" Func[VideoFileManager::SetVideoName] @ 001BBC6C - instruction: PUSH {R4-R7,LR} Change F0B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ Replace version info 004A0646 ------------------------------------------------------------------------------------------------------------------------------------------------------ Attacker no talent use (no self destruct etc) Func[MagicManager::HeroCastTalent(srt_BattleVar *,E_Battle_State,uint)] @ 001BA71C - instruction: PUSH {R0,R1,R4-R6,LR} Change FF F7 99 FF -> C0 46 C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ Unlimited Range (hero+spells) Func[getPointMaxRange(cocos2d::CCPoint *, cocos2d::CCPoint *)] @ 001AAC9A - instruction: ADDS R0, R4, R5 Change 60 19 -> 60 1B So howto: copy Function & search for it in what ever version you are using, en, it, fr, tw ect Sharing is Caring, Dont make anyone pay for it ================================================ if you pay for a mod you will end up paying in other ways in the end! im not able to post finished mods, im sorry. I will help in other ways when I can. ========================================================================== Remember everyone is smart, If you think your Not so smart!!! Then Why is it that you can teach the smartest people 1000 things they never knew! This is a Fact! Did you just become smart? nope you already were!!!! =========================================================================== if I have helped Click the like !!! Cheers1 point
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Just donwload glu lucky patcher, gives like 396500 for every glu game, except EW 1, and 3, some other games as well frol glu And u have to play offline.. otherwise it wont work1 point
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