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3 points
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Version 7.1.0
1,190 downloads
SCRIPT MENU: Mode Bomb Menu • FreeWeapons • LocateC4 • FastDefuse • EnablePersistentShop • ForceMatchEnd • ForceTeamSwap • NoMoneyLoss Misc Menu • Unlock All Characters + Skins • RegenBoost • OneKillAdvance • Avatar Selector • Phantom Lock • Radar • BypassLevelRestrictions • CustomFov • FastAutoFire • NoSpread • NoRecoil • Unlimited Ammo • RewardScaler • ExplosiveSmoke • ActiveVIPBonus • Speed • HighDamage • CustomPlayerLevel • NukeGrenade • AllGunsSniperMode • NoFlashEffect • SoftGodMode • WallPierce • FullClipReload • ExtendedClip • OneKillWin Attention: ExplosiveSmoke When active, this feature turns the smoke grenade into an **invisible explosion**. The visual remains as a regular smoke for other players — but it deals **real damage**. Supports **Default**, **Global**, or **Custom Radius**, with an option to **edit the damage**. Use with caution: highly powerful and visually undetectable in-game.3 points -
Junior = 1,776,749,182 Comp JP2 = 1,739,976,340 Pyroraptor Dominion = -1,853,388,4462 points
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Hey guys, Quetzalajara quest has been released, anybody knows how to hack the SDNA again via that1 point
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View File Rise of Berk Script Script Includes: ❥Fish Basin/Woodstack Capacity Editor ❥Fish/Wood Amount Editor ❥Dragon Price Editor ❥Big Reward From Mission Submitter luckyday-999 Submitted 11/06/2025 Category LUA scripts1 point
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Try looking for 400D;1D::8. I've noticed that the storage value for gold and other coins is always followed by a 1 for some reason. There is also a big Dword value in front of it which is unique, but I don't have access to my PC now for that one. This logic is not true for all items btw, for example the storage value for steel is followed by a 2 instead. Edit: turns out I had the Excel sheet saved on my OneDrive1 point
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Version 2.0.0
445 downloads
Version: 4.2.3 Combat Menu • Zero Energy Cost • Instant Spawn • Global AoE Radius • Global Shield Boost • Global Critical Boost Player Menu • HighDamage • God Mode • Mission XP Boost • Item Bonus Extreme • Ad Coin Boost Bus Menu • Bus Invincibility • Bus Damage Boost • Minigun Damage Boost • Unlock Bus Upgrade1 point -
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not sure if this will work but try.. from main screen. search 1;0.3333~0.3334;0.03::9 float. Refine 1 float. edit 5 freeze. (speed multiplier)1 point
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it's not for sale. it's all FREE .. you can try it on emulator, but can't guarantee it will work.1 point
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I have a script for this Online Mega Script v04 (100% Free & Not Encrypted) New Scripts Added Daily/Weekly. APEX[GG]v2 (#7iwkynr)1 point
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-- Il2CppGG by LeThi9GG require("Il2CppGG") -- Usage Instructions: -- This script demonstrates the core functionalities of Il2CppGG, a Lua-based toolkit for inspecting and manipulating Il2Cpp structures in GameGuardian. -- It covers image retrieval, class searching, method and field access, value modification, class dumping, and memory hooking. -- Prerequisites: Ensure GameGuardian is running and the target application uses Il2Cpp. Load this script in GameGuardian for execution. -- Note: Addresses and values are examples; adapt them to your specific game or application. -- For detailed API documentation, refer to the project's README.md or wiki. -- Example: Retrieve Image by Name -- Description: Fetches an Il2Cpp image (assembly) by its name. Use Il2Cpp.Image() without arguments to get all images. local Assembly = Il2Cpp.Image("Assembly-CSharp") -- Retrieves the "Assembly-CSharp" assembly. -- Example: Find Class within an Image -- Description: Searches for a class in the specified image using namespace and class name. Namespace can be nil for root-level classes. local PlayerScript = Assembly:Class(nil, "PlayerScript") -- Parameters: (namespace, classname) -- Alternative: Find Class by Name, Address, or Index -- Description: Directly searches for a class by name (recommended to use GetIndex() for performance optimization). --local PlayerScript = Il2Cpp.Class("PlayerScript") --print(PlayerScript:GetIndex()) -- Outputs the class index for faster future access. -- Example: Find Methods in a Class -- Description: Retrieves a specific method by name or lists all methods with GetMethods(). local LateUpdate = PlayerScript:GetMethod("LateUpdate") -- Finds the "LateUpdate" method. local addPoints = PlayerScript:GetMethod("addPoints") -- Finds the "addPoints" method. -- Example: Find Fields in a Class -- Description: Retrieves a specific field by name or lists all fields with GetFields(). local points = PlayerScript:GetField("points") -- Finds the "points" field. -- Alternative: Find Field by Name or Address -- Description: Global search for a field by name or direct address. --local points = Il2Cpp.Field("points") -- Searches globally by name. -- Alternative: Find Method by Name or Address -- Description: Global search for a method by name or direct address. --local AddPoints = Il2Cpp.Method("AddPoints") -- Searches globally by name. -- Example: Modify a Field Value -- Description: Locates an instance of the class and sets a new value for the field. local obj = PlayerScript:GetInstance() -- Retrieves instances of the class. points:SetValue(obj, 1000) -- Sets the "points" field to 1000 in the instance. -- Example: Dump Class to C# Format -- Description: Outputs the class structure in C# syntax for reverse engineering purposes. --print(PlayerScript:Dump()) -- Dumps the class definition, including fields, methods, and offsets. -- Hooking Examples -- Description: Demonstrates memory hooking for real-time modifications using the Hook module. -- Hooks allow intercepting and altering method calls, parameters, and fields. -- Hook a Field via a Method (e.g., hook "points" field using "LateUpdate" method) -- Description: Modifies the field value every time the method is called. local _LateUpdate = LateUpdate:field() -- Initializes hook on the method for field modification. _LateUpdate:setValues({{offset = points.offset, flags = "int", value = 9999}}) -- Sets the field to 9999. gg.sleep(10000) -- Pauses for 10 seconds to observe the effect. _LateUpdate:off() -- Disables the hook and restores original behavior. -- Hook Parameters of a Method (e.g., hook parameters of "addPoints") -- Description: Alters the parameter values passed to the method. local _addPoints = addPoints:method() -- Initializes hook on the method for parameter modification. _addPoints:param({{param = 1, flags = "int", value = 999999}}) -- Sets the first parameter to 999999. gg.sleep(10000) -- Pauses for 10 seconds. _addPoints:off() -- Disables the hook. -- Hook a Method Call (e.g., call "addPoints" from "LateUpdate") -- Description: Injects a call to another method with custom parameters during execution. local _addPoints = LateUpdate:call()(addPoints) -- Initializes hook to call "addPoints" from "LateUpdate". _addPoints:setValues({{param = 1, flags = "int", value = 999}}) -- Sets the parameter for the called method. gg.sleep(10000) -- Pauses for 10 seconds. _addPoints:off() -- Disables the hook. Il2CppGG Telegram Youtube1 point
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Version v2.4.27
82 downloads
LIFE IS A GAME IS A RUNNING GAME. YOUR LIFE AND APPEARANCE CHANGES BASED ON THE TYPE AND AMOUNT OF COINS YOU OBTAIN, AND THE CHOICES YOU MAKE USING THE CHOICE BUTTON THROUGHOUT THE GAME. FOR EXAMPLE, IF YOU PAINTED A LOT WHEN YOU WERE A CHILD, YOUR CHARACTER DEVELOPS INTO AN ARTISTIC TEENAGER AND SHOWS THEIR TALENTS IN ART. IF THEY PLAY A MUSICAL INSTRUMENT, THERE IS A HIGHER CHANCE THAT YOUR CHARACTER DEVELOPS INTO A SINGER. GAME LINK: APKCOMBO SCRIPT MENU: - FREE SHOPING1 point -
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Version 2.0
560 downloads
Game Link ; Click Here Go To Download Play Store Hacks ; Hp Hack Ruby Hack Gold Hack Speed Hack Damage Hack Critical Rate & Critical Damage Hack Note; After each section you need to deactivate it and activate it again otherwise it will not work XRecorder_Edited_20250321_01.mp41 point -
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Hello, Game Guardian community! I’m looking for an Asphalt 8 account where all the cars have been unlocked using a cheat table or other cheats. If anyone has such an account and is willing to share or guide me on how to achieve this, I’d really appreciate it. Please feel free to reach out or share any tips. Thanks in advance for your help!1 point
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How to set Game Guardian with Apktool M for Android 14 Compatibility This guide will walk you through editing SDK target of Game Guardian (GG) using Apktool M to ensure compatibility with newer Android versions "Android 14" Hey Darklord aka OREW here again --------------------------------------- 1. Download Required Tools: Game Guardian (GG) Apktool M --- 2. Decompile the Game Guardian APK: Open Apktool M. Locate the GG APK file. Select the GG APK, then click "Decompile" and wait until the process completes. --- 3. Edit the apktool.json File: Open the decompiled GG folder. Locate and open the apktool.json file. Find lines 29 and 30: "minSdkVersion": "10", "targetSdkVersion": "22" Change both versions to: "minSdkVersion": "24", "targetSdkVersion": "24" Example of apktool.json After Editing: { "apkFileName": "GameGuardian.101.1_src.apk", "PackageInfo": { "forcedPackageId": "127", "renameManifestPackage": null }, "doNotCompress": [ "resources.arsc", "png", "res/raw/ydwsh" ], "compressionType": false, "sparseResources": true, "version": "2.4.0-241015", "sharedLibrary": false, "VersionInfo": { "versionName": "101.1", "versionCode": "16142" }, "UsesFramework": { "ids": [1], "tag": null }, "unknownFiles": {}, "apkFilePath": "/storage/emulated/0/Download/GameGuardian.101.1.apk", "compactEntries": false, "isFrameworkApk": false, "sdkInfo": { "minSdkVersion": "24", "targetSdkVersion": "24" } } Save and exit the file. --- 4. Recompile the Modified APK: In Apktool M, click the "Compile" button at the top of the folder structure. Check the box for "Use aapt" and press OK. Wait for the process to finish. --- 5. Install the Recompiled APK: After recompilation, press the "Install" button. When prompted, grant root access through Magisk Manager or KernelSU Manager (as applicable). Open GG, select the default configuration, and enable the "Install from unknown sources" permission if required. --- 6. Handle Installation Issues: If GG doesn't install directly after the package name randomizer process, follow these steps: Exit and navigate to: Android > data > com.catch_.me_.if_.you_.can_ (GG data folder) > cache > tmpe.apk This tmpe.apk file is the new GG package. In Apktool M, open it and select "Quick Edit." Set the Main SDK and Target SDK versions to 24. Press "Save", install the new package, and you're done! --- Enjoy using Game Guardian on your device! ^_^1 point
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NOP is an arm instruction ARM Patching (ADVANCED) (#c3izs8gh) https://chat.openai.com/share/8927367c-0eb2-462c-a73c-f55d7973795d1 point
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No, it's not weird. And don't wait for a patch like that. So look, first of all, backend devs who know what they do are expensive. And they are pretty much always in demand. A game with s*** budget like this one won't have enough money to afford a strong team of backend devs to basically reimplement every front-end interaction on the backend as a verification. And this is the best practice whether in game dev, web dev or wherever. Clients are known to be unreliable. Maybe less so for mobile/console clients given how they don't come with root. Most likely, they hired a contractor or used to have a team member who made all the backend development for them. Basic as it is. Basically, an MVP. Then they figured that 95% of further progress in the game development can be done via front-end only, so they likely fired that person and continued developing the front-end for years. But really, if you look at it, there are not many people who are comfortable with rooting stuff and hacking at the memory. In fact, we're a bit odd people. Maybe we enjoy the process of hacking more than the process of playing? I know I often do. The point is, it's not like the game is dead now that we can do almost everything. A lot of kids and non-technical people will keep paying the greedy devs for the stuff that we casually hack. And the devs dramatically limited player interactions and implemented this soft ban logic exactly to prevent stronger players and hackers from busting their "economy", prevent them from giving away stuff that the devs are trying to sell to poor kids. I guess if we really wanted, we could kill the game by removing the bans and the limitations on the items you can give to other players (or the timeout) and starting giving away top level gear. But I don't see why we would. Loki and Angel are now leading hackers for this game. They target different segments of players, but they both charge or plan to charge, so they're interested in the game continuing as it is. Everyone's happy. AAA games (like diablo immoral), however, almost always do their backend checks, so we tend to not touch them unless we do it professionally for large profit.1 point
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NOTE: You should enable string representation (in the memory editor). You should also have at least some basic knowledge of GG, otherwise you might not understand somethings that are discussed below. VERY IMPORTANT: Trade Harbor is unlocked at level 50, so if you are not on level 50 then follow the exp hack given below. EXP HACK Click on your Missions tab and check what your current mission exp value is, search for that value as (DWORD). Then, use increment by 1 and then, close and re-open your Missions tab, check for your value in GG and then revert and remove all other values. Change your value to a big number (like shown on the picture above) and complete that mission. Do this until you reach level 50 and unlock the Trade Harbor. CUSTOM TRADES INCREASE Well, once your Trade Harbor is unlocked and you click on it, then, you will see 2 tabs. The first tab is where Chanya Diogo has some special trade offers for you and the second tab is the Custom Trade tab. In the Custom Trade tab, you can select an item you want to trade and you can also select the type of resource you want to get in return (which is limited). You will also see that you have only 3 Custom Trade's after which you need to buy them in order to use more of the Custom Trades. So, search for 3 as (DWORD), then, do a trade or cancel it and you will be left with 2 trades. Refine 2 as (DWORD) and you will be left with some results. Once you are left with only 1 result, change it to a big number or if you are left with few results, just use increment by 1 and check the number that has changed of your trade with GG and change that number to a big number. Now, this is the part where you have to pay attention to each and everything that is written below, in order to understand and do it on your own. You might need to practice this method a lot of times until you have a good grip on it. This is an Item Swap method and everything is assigned a specific number. ITEM ID's (CUSTOM TRADES) Below are the id's to some of the resources of the game, which you will understand as you read further. Dinosaurs = 0 (Includes Jurassic, Aquatic, Cenozoic and Bosses) Buildings = 1 Decorations = 2 DNA = 3 Food = 4 Coins = 5 Cash = 6 Loyalty = 7 MODS = 8 S-DNA = 9 Some items are simple enough like DNA, Food, Coins, Cash, Loyalty and only require the item id that are listed above. While other items like Dinosaurs, Decorations, Buildings, MODS and S-DNA require 2 item ids. One type of id that is listed above and can be called a Category id (for explanatory purposes) and a Special id that represents that thing or Dino and separates it from other things or Dinos. Since DNA, Food, Coins, Cash and Loyalty do not have any variety in them, that is why they only have 1 id, you will get what I mean as you read further. METHOD So, do a Custom Trade and in your Custom Trade select Coins (or anything that you want to spend, I selected Coins) and then select anything that you want to get (this does not matter much, you can select just anything because we are going to change this item into what we want, you can go with either Food, Jurassic or anything). Once the trade shows your amount of coins and the item you will get in return, you will need to search for your coins value as (DWORD). In the picture above (which I changed my trade item to Salamander 16 and will tell you how) my trade shows 213536 coins. So, you will search for 5;213536::5 as (DWORD) and you will get only 2 results from this ordered search. So the explanation for the search is that 5 is the item id for Coins in the Custom Trade and 213536 is the amount of coins shown above. The last 5 (Ordered) is the distance between these values. Once you get these two results, click on any one of them and long press and then press Go to, this will lead you to the memory editor as shown in the picture below. So, from this picture, you can get the idea, that you can not only change the price of your item, but, you can also change what you will get in return. Let me tell you how you can use these numbers to your advantage. Explanation of the numbers are as so, the first 3 numbers are related to the item that you are trading, here we have 5;213536;0 (DWORD). As explained above 5 (item id of Coins), 213536 (amount of Coins) and 0 (because Coins do not have any Special Id's). Now the bottom 3 numbers (except the last special number 5) are the numbers related to the item you will get in exchange for what you are trading. Here we have 0;1;-1863210213 (DWORD). The 0 is the item id for Dinosaurs (Since Salamader 16 is a Dinosaur), 1 (amount of Dinos you will get) and -1863210213 is the special id of Salamander 16. The last number 5 is a fixed number and is related to in-game significance of the Trade Harbor and other systems (you don't need to mess with this value). So, once you have done changing your values you can proceed with your trade and voila, you just got yourself something special! Now below are the special ids to different resources, I have also mentioned how you can find specific ids. DINOSAURS To find a specific Dino id (Special id), you just got to search for the first 7 letters of the name of your dino, like if you are searching for Albertosaurus, so just search for the string Alberto as UTF-8, you will get a lot of results. Check in these results for the one that has .Alberto written on it and just 2 addresses above that will be your dino's Special ID. Copy this id and paste it in the special id part of your Custom Trade to get an Albertosaurus like shown in the picture below. If you are looking for a Gen 2 dino so add a 2 at the end of it in your search and just the first 6 letters of your Dino's name like Veloci2 (Velociraptor Gen 2). For a Hybrid and a Super Hybrid, you need to put an H before the first 6 letters of your Dinos name like HDunkle (Dunkleosaurus) and HIndora (Indoraptor). If your dino is a Hybrid and is a Gen 2 dino, then add H in the beginning and 2 at the end of your search and just the first 5 letters of your dino's name like HIndom2 (Indominus Rex Gen 2). If your dino's name has less than 7 letters, then, add D to it like BumpyDD and BlueDDD. For Bosses you need to search for PB and then your bosses kind name (not it's own name) like for Omega 09 it will be PBTyran (Tyrannosaurus), for Juggernaut 32 it is PBTrice, for Valkyrie 77 PBPtera and for Salamander 16 PBMicro. I think PB stands for Park Boss. Remember for your Custom Trade you just have to keep the numbers like this: 0;(amount that you want);(special id) SPECIAL ID's (JURASSIC) 1393042012 (Suchomimus) -1743931416 (Therizinosaurus) 1497467848 (Tapejalosaurus) -704664302 (Nundagosaurus) -825574828 (Edmontosaurus) -59391110 (Dimetrodon) -1410955683 (Deinonychus) 581241791 (Megalosaurus) -60998544 (Pelecanipteryx) 40481232 (Tyrannosaurus) 397647001 (Tyrannosaurus gen 2) -1285400332 (Tyrannotitan) 65958984 (Tropeognathus) -1560125181 (Proceratosaurus) -1052162259 (Spinoraptor) 403122970 (Carnoraptor) 1215039218 (Ostafrikasaurus) 121995842 (Pachyceratops) 899619543 (Allosaurus) 772223371 (Albertosaurus) -785679876 (Sonorasaurus) 1564255850 (Deinosuchus) 2055740954 (Tsintaosaurus) -1592891285 (Bumpy) -1640810987 (Blue) 156445524 (Armormata) 1692405504 (Metriaphodon) 883871771 (Indoraptor) SPECIAL ID's (AQUATIC) -30666063 (Kaiwhekea) -1141247809 (Platecarpus) 613996072 (Dunkleosaurus) -75947127 (Hynecoprion) SPECIAL ID's (BOSSES) -1508593356 (Omega 09) -998063698 (Juggernaut 32) 1237788383 (Valkyrie 77) -1863210213 (Salamander 16) I know you might want to own them (Bosses), you now have the id's so go ahead and get them. I will try to update more Bosses as soon as they are added in the game. I did not put the Cenozoic class id's but I know that you can find them easily. DECORATIONS To find the special id's of decorations, things are a bit different from the dinosaurs. Sometimes a decor can be found by using the d_ in your UTF-8 search like the d_LegendP (Paradise Lagoon) decor in TYPE 1, but sometimes, it does not have any specific string as can be seen in the TYPE 2 picture above, just numbers like 33;19 (those who have visited my Jurassic Pack Swap topic will know what I am talking about). If you find any of the type of data shown in the pictures above. So, just 2 addresses above is your items id like -1085599335 which is 2 addresses above the string d_LegendP in TYPE 1. Do not worry I have already found a lot of these id's on my own including Boss statues. Just keep in mind the data structure you would need in order to change your trade: 2;(amount that you want);(special id) SPECIAL ID's (DECOR AND STATUES) -1718690042 (Tar pit) -1659643892 (Flowerbed) 2053427703 (Modern arch) 452427227 (Apatosaurus fossil) -1085599335 (Paradise lagoon) 821951616 (Earth park) -328316449 (Jurassic world flag) -252737352 (John Hammond Memorial) -1629520660 (Rex rival park) 1805323180 (Spinosaurus skeleton) 475348004 (Mosasaurus sculpture) 1067873184 (Tropical boulevard) 1000892167 (Land and Sea rival park) 900898259 (Stegosaurus garden sculpture) 2041039507 (Snack statue) 1166975718 (Tyrannosaurus topiary) -1409675954 (Incubator egg statue) -1940619558 (Nodosaurus fossil) -1489370798 (Mr. DNA statue) -1418590269 (Jurassic park gates) -50253108 (Jungle conservation) -1845385825 (Smilodon diorama) 697020531 (Titanoboa diorama) 1975559997 (Megatherium diorama) 100144443 (Mammoth diorama) 1234806743 (Haast statue) SPECIAL ID's (REGULAR BOSS STATUES) -1479839203 (Omega 09) 169078216 (Juggernaut 32) 1213838668 (Kraken 18) 1511097404 (Colossus 04) 253703920 (Valkyrie 77) -1809034836 (Phoenix 44) -660039944 (Salamander 16) -1402139955 (Maelstrom 08) 57795765 (Ouroboros 66) 686633828 (Death dodo) -153991617 (Alpha 06) -331935970 (Akupara 81) 379729028 (Vulcan 19) -397666220 (Behemoth 93) -2128948937 (Imperatosuchus 53) SPECIAL ID's (GOLD BOSS STATUES) -1238538682 (Gold Kraken 18) 1700107005 (Gold Omega 09) -480609928 (Gold Ouroboros 66) -281760963 (Gold Valkyrie 77) -365400059 (Gold Juggernaut 32) -2010820612 (Gold Death Dodo) 1230544733 (Gold Maelstrom 08) -1536862410 (Gold Colossus 04) 1444559527 (Gold Alpha 06) 1897514044 (Gold Phoenix 44) 948112181 (Gold Salamander 16) -158750391 (Gold Vulcan 19) 203199187 (Gold Akupara 81) -1135756980 (Gold Behemoth 93) 1630620922 (Gold Imperatosuchus 53) SPECIAL ID's (SPECIAL STATUES) -1785246481 (Blue statue) 480622185 (Echo statue) 1794234147 (Delta statue) -1036375985 (Charlie statue) -1870782173 (Booster Legacy) -308089113 (Scorpios Rex statue) 1352911750 (Bumpy's statue) -1289510396 (4th Anniversary gate) -746645681 (6th Anniversary gate) 250203850 (7th Anniversary gate) 1559759805 (Jurassic park T.rex) -766439695 (Dodo Eggs statue) -1195596305 (Amber Motorcycle) SPECIAL ID's (VIP STATUES) 504851324 (Ammonite oasis) -1268232173 (Brachiosaurus statue) 427738399 (Triceratops exhibit) 266163637 (Indoraptor skylight) Well if you are not a VIP (or do not have a VIP subscription) then these VIP statues will be very important for you and even if you are a VIP, then, still you would need these since it requires a lot of months to get them. Also a warning once you put any one of the VIP statues in your park, you cannot put it back in your drafts. BUILDINGS Similar to Decorations you can search for their special id's with a b_ as UTF-8 and they also have the same TYPE 2 thing as discussed above. You can find the id's just 2 addresses above your string like for .b_Museum the id is -162004717. Just remember your pattern for your Custom Trade for buildings: 1;(amount that you want);(special id) SPECIAL ID's (BUILDINGS) -2040279077 (Maintenance Facility) 8991235 (Wild Waterfalls) -1934950112 (Wind Turbine) 1894282273 (Big Bite Burger Restaurant) -477328136 (Revolution Ferris Wheel) -162004717 (Hologram Museum) -1483492551 (Badlands Amphitheater) MODS You can find your MOD special id by just searching the full name of your MOD like Toxin in the above picture. The address just above your string .Toxin is your special id for your MOD. Copy that and put it on your Custom Trade. The Custom Trade pattern for MODS is: 8;(amount that you want);(special id) SPECIAL ID's (MODS) 1830411669 (Split wound) 1872723326 (Spikes) -708689034 (Toxin) S-DNA To find the Special id of the S-DNA is super simple, it is basically the id of that relative dino. So if you want a Velociraptor S-DNA, just search for Velociraptor's dino special id, so, search for Velocir as UTF-8 and same as the dino's special id, copy it and put it in your Custom Trade but remember to change the item id from 0 (Dinos) to 9 (S-DNA). Although I have already found all the S-DNA id's. Keep in mind how your values should look like in Custom Trade: 9;(amount that you want);(special id) SPECIAL ID's (S-DNA) -93170300 (Velociraptor) -59391110 (Dimetrodon) 1205504321 (Kaprosuchus) -2121385870 (Sarcosuchus) -134714335 (Monolophosaurus) -543227015 (Ankylosaurus) 1884519706 (Euoplocephalus) 305981254 (Tupandactylus) FINAL NOTE: If you mess up with the special id's, or if you put the special id of something and forget to put the correct item id, nothing much will happen. Your game will crash and you will just have to restart it again. All codes are tested and found working on the armv7 variant of the game. Hope this has helped you out. It looks lenghty, but is very easy to perform and you can do a lot of trades in just a couple of seconds. Enjoy!1 point
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So I believe this game already has all your dice rolls calculated for your account. Server already knows where you'll land on your next roll. I believe minigames, outcomes are already determined before you even land on them (pre determined like all your dice rolls). Wouldn't it be nice to know how much your next roll would've won, then you would've done multiplier to maximize....... Well, that's just what this is going to be about. To see your future rolls/minigames, you'll have game open and switch to offline mode. Using a root file explorer navigate to here: /data/data/com.scopely.monopolygo/files/ Each turn you take a file is generated, something like this: 48d4483b70674c02951ddfd3a289f5d7.ca When you reconnect, it'll send these and get your account synced. If you get prompted no connection, you can click back to remove message and tap roll really quick. So you can roll indefinitely and write down/log all your rolls. Even if you stay on one board logging it all. When you switch to a new board, your dice roll continues. Not like a new board, new roll pattern. When you land on a spot that gives a good size reward. You can delete those .ca files, close, restart game online and use max multiplier to really bonus up those wins. Bank Heist, don't think you had a chance of picking the right combination.... No matter where you selected, what flips over, will always be same when you play it again. So if I flipped coin, ring, cash, cash, ring, cash. When I go to play again, it's going to be that exact order. See attached video. I'm honestly really disappointed in my findings with this developer. It feels like a scam of a game and you're not really "playing". It's basically scripted and if you do x1, x5, x10 at ideal times, that's about the only user "input" that seems to have a chance on the outcome. mobizen_20230426_211255.mp41 point
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Name : Harvest Town Playstore link : https://play.google.com/store/apps/details?id=com.harvest.android.gr Download link: https://apkpure.com/harvest-town/com.harvest.android.gr hack request: - gold - gem - stamina - health - clock freeze - Anything can be hacked1 point
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Game Guardian fuzzy search and dealing with encryption by Gamecheetah.org · Published May 31, 2017 · Updated May 31, 2017 Assuming that you learned lessons from previous Game Guardian tutorials [Game Guardian beginner tutorial] and [Game Guardian group search tutorial], today we will continue with our Game Guardian tutorial series. From this article, you will learn basics of Game Guardian fuzzy search. Article will have two main parts – using Game Guardian fuzzy search for finding unknown, unencrypted values, and using fuzzy search for dealing with encrypted values. But, what is Game Guardian fuzzy search? It is type of scan where the starting value is unknown – maybe wanted value isn’t visible, or the value is encrypted. The best example of unknown value is health bar in games – value is usually unencrypted, but instead of number, you only see red bar. We know that there is some number behind red bar. So let’s see how to change unknown value. Game Guardian fuzzy search This type of scan is fairly easy if you know the basics. Open Game Guardian dashboard, select process from the wanted game, and click on Unknown (fuzzy) search. When you click on it, it will map all in-game values. Now, go back to game, and loose some health. Open Game Guardian, and click on Decreased button. It will go through all values again, filtering the ones that have decreased. Go back to game, and loose some more. Again, open GG and click on Decreased. Game Guardian have one unique feature that isn’t presented in other software of this kind. It can search for unchanged value multiple time. Don’t loose or gain health in game. Open Game Guardian, and choose Unchanged. It will ask you how many scans you want to run. Choose 4-5 times, it will be enough.NOTE! Do not run this right after the first step. Sometimes there will be hundreds of million addresses in the list, and if you run 15 or so Unchanged values scan, it will take forever to finish! If there is many addresses left, gain or loose some health, and do increased or decreased search. When only one or two addresses are left in the list, change them, or better, just freeze them. If you freeze the value, you won’t loose health anymore. Using fuzzy search for encrypted values The main difference between upper example and this one is that we don’t know if the value is increased or decreased. Because developers maybe implemented some shady algorithm to hide the real numbers from the players. Most trivial example is multiplying value with some number. If you have 100 diamonds, it can be stored in memory as Value*8., or 800. If you earn 20 diamonds, new memory value will be 960. Fairly easy, right? You can still use increased or decreased to find the right value and edit it. But look at the following example. If some evil developer choose to store 100 diamonds as Value*(-8), then in-game value will be -800. If you earn 20 more, it will be stored as -960. So, if you gain diamonds, in-memory value will decrease, and if you spend some, in-memory value will increase. So we can’t use fuzzy search the same way as we did in the previous example. All we can do is make first Unknown (fuzzy) search, and find changed/unchanged values. –Side note– Of course, there is much better option for dealing with encrypted values in Game Guardian. On Known (exact) search, there is encryption box that can be checked. This is much faster method which you can try first. If it doesn’t work, you can try fuzzy search. You can find example for searching known encrypted value here [Shadow Fight 2 cheat – finding encrypted value in Game Guardian] In most real life games, you will see even more complex encryption. For example, maybe something like this. In-memory value = 1083112 + in-game value * (-2048.1) . So the in-memory value will be float number, which can be positive or negative. Almost impossible to find, right? Let’s try it on real game. In this video (not made by gamecheetah.org) you can see how to use Game Guardian fuzzy search to find encrypted values in Eternium: Mage and Minions.1 point
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Game Guardian group search BY GAMECHEETAH.ORG · MAY 29, 2017 In previous article from this series, we learned basics on how to use Game Guardian to change known values [LINK]. This method is useful when we are dealing with values that can be changed, so we can refine our search multiple times, until we find the right address. In many cases, you will need to find values that can’t be changed from the game (ex. prices from the in-game shop), or to find two or more similar values faster (health and mana). In this tutorial you will find out how to use Game Guardian group search. But first, let us explain what exactly is group search. All data from some game are stored in memory when game is started, and every in-game value is stored in different address. If you used Game Guardian, Cheat Engine, or any similar program, you maybe noticed that there is usually hundreds millions unique addresses occupied by the same game. All addresses are marked with unique code (ex. 9D786251 or 895D2314). When we scan for only one value, Game Guardian will search through all addresses and save the ones that stores wanted value. On repeated search with different value, it will search through saved list, and make smaller list that contain only changed values that stores new wanted value. Game Guardian group search When we do Game Guardian group search, we are searching for two or more values that are close to each other. All addresses are marked with unique hexadecimal number. The reason behind this is that hexadecimal system is more suitable for computer systems, because each digit (from 0 to F) represent 4 bits. So one byte (8bits), let’s say 00000000 in binary, can be written as 00 in hexadecimal. Biggest value that can be stored in one byte is 11111111 binary, or FF in hexadecimal. If you want to know more about this, please read this article [LINK] on Wikipedia, as you will need to understand this if you want do use Game Guardian for something more advanced. Basic syntax for group search is “VALUE1;VALUE2;VALUE2:RANGE“, without quotes. You need 2 values minimum, and you don’t need to define RANGE explicitly. If you don’t define range, Game Guardian will define it as 512. This can be difficult to understand, but let us see the example. Game Guardian group search examples Here we will imagine that this values are stored in some addresses. 8D7C6B00 12 8D7C6B01 13 8D7C6B02 14 8D7C6B03 15 8D7C6B04 16 8D7C6B05 17 8D7C6B06 18 So we want to find the addresses that contains values 13, 15 and 16, we can use this line. 13;15;16:500 Game Guardian will search all addresses that contain values 13, 15 and 16, and there are up to 500 addresses between them. There is probably a lot of addresses that contains 13,15 and 16, and which are close to each other. In most cases, you will search similar values (gold and silver, or price and product) , so they will be close to each other. We could do the same search again, with smaller range. If we run this query, 13;15;16:5, we will find our values too, but with less false positives. It will search all values 13,15 and 16 that are up to 5 addresses from each other. It will drastically narrow our search. Game Guardian ordered group search There is one similar search, ordered group search. Syntax is almost the same, except the range is defined with mark “::“ , without quotes. We could use this search if we are sure that numbers are in exact order as we typed in. In the upper example, 15;13;16:5, 16;13;15:5, 16;15;13:5, 13;16;15:5 will find the same addresses (8D7C6B01, 8D7C6B3, 8D7C6B4). But if we search for 15;13;16::5, it wont find anything, because the values are not in the right order. But if we search for 13;15;16::5, it will show us right addresses. Let’s see how this looks like in practice. This is screenshot from the game SimCity BuildIt. Note how some values occupies more space. Remember what we learned about value types in last tutorial [LINK]!! Now, we will see how to use this knowledge in practice. Using group search for cheating SimCity BuildIt As we already show in this article [LINK], cheating SimCity BuildIt is really easy with group search. Now we will only show how to cheat on the achievements screen, as we do not need to use incremental change (we will cover this latter). In SimCitz, go to the achievement screen. Choose one of the achievements – in video there is one where you need to have 1500000 Sims living in your city to get 32 Simoleans. Make DWORD union search – 1500000;32. You will find only two addresses. Edit the 1500000 to 1 and 32 to, let’s say, 10000. Now claim your hard earned 10000 Simoleans. And this is all for now. In next tutorial, we will expand this knowledge with incremental editing the value – this will allow us to refine results, even if we can’t change values directly from the game.1 point
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