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GameGuardian APK 101.1
Overview: Play games your way!
“GameGuardian” is a game cheat / hack / alteration tool. With it, you can modify money, HP, SP, and much more. You can enjoy the fun part of a game without suffering from its unseasonable design.
Requires Android: 2.3.3+
GameGuardian Features Summary
Runs on ARM, x64 and x86 devices, including x86 emulators (LDPlayer, Droid4X, MOMO, KOPlayer, Andy, Memu, Leapdroid, AMIDuOS, Windroye, RemixOS, PhoenixOS, AVD, Genymotion, Nox, BlueStacks etc.) Supports Android 2.3.3+ (Gingerbread) through Lollipop (5+), Marshmallow (6+), Nougat (7+), Oreo (8+), Pie (9+), 10+. Support work without root via different virtual spaces. Support different emulators like PPSSPP, ePSXe, GameBoy etc. Game deceleration and acceleration (speedhack) for ARM and x86 devices, including x86 emulators. Also supports both 32-bit and 64-bit applications on 64-bit devices using speedhack. Search feature: encrypted values. Search of unknown values when specifying the difference between values. Search addresses by mask. Explicit and "fuzzy" numeric searches. Text (String, Hex, AoB) search. Supports: Double, Float, Qword, Dword, XOR, Word, Byte, or Auto data-type searches. Lua scripting support. Modify all search results at once. Filtering of search results (address greater than and less than, value greater than and less than). Search in the background feature. 'The fill' feature. Time jump feature. Dump memory. Copy memory. Customizable UI. App locale for over 50 languages. And, much, much more. Notes:
** ROOT or VIRTUAL ENVIRONMENT ONLY **
This tool only works on rooted devices or in virtual environment (without root in limited mode)!
GG can work in limited mode without root, through a virtual environment. For example, through Parallel Space, VirtualXposed, Parallel Space Lite, GO multiple, 2Face and many others.
Read the help for more details. You can find more information about rooting your device at XDA Developers. Want to help us improve, or add a translation? Then please visit thread "If you want to add a new translation or improve an existing". If you are having issues with the app, please visit thread "Gathering information about GG errors". Want to donate and help keep the project going? That's awesome! You can donate any amount (anything helps) here: Donate Need help with how to use this application? Please visit "Video tutorials" and forum "Guides". Credit:
@d2dyno - Owner, lead designer, project management. @Enyby - Lead coder, project management. @Trasd - Technical consultant, project management. @Aqua - Creator (retired).
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This script provides a frontend for all of the core functions of @Kruvcraft's
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FindClass: Calls GGIl2cpp's Il2cpp.FindClass() function and loads results to the Save List. Selecting results in the Save List opens a menu to copy data, load Field instances, make Method edits and create Field and Method edits for exported scripts.
FindFields: Calls GGIl2cpp's Il2cpp.FindFields() function and loads results to the Save List. Selecting results in the Save List opens a menu to copy data, load instances of the Field and create Field edits for exported scripts.
FindMethods: Calls GGIl2cpp's Il2cpp.FindMethods() function and loads results to the Save List. Selecting results in the Save List opens a menu to copy data, edit Methods and create Method edits for exported scripts.
FindObject: Calls GGIl2cpp's Il2cpp.FindObject() function and loads results to the Save List. Selecting results in the Save List opens a menu to load Field instances.
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Keyword Search: Allows you to search for Classes, Methods and Fields by keyword instead of exact name. Classes will be added to the Save List for Class and Field results, Methods will be added for Method results.
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Fields.Class.Name.Offset.Template.by.BadCase
Add edits to the "fieldEdits" table in the following format
[1] = {
editName = "Free Clothes",
emoji = "👖",
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{
className = "ClothesOriData",
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armEdits: is a table in this format {arm7_field_offset,arm8_field_offset}
editTo: is the value to edit the Field instances to
editType: is the type of value to edit the Field instance as
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Methods.Class.Method.Name.Template.by.BadCase
Add edits to the "methodEdits" table in the following format
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emoji = "♾️",
edits = {
{
className = "Player",
methodName = "HasBulletsClip",
armEdits = {{"~A MOV R0, #1", "~A BX LR"}, {"~A8 MOV W0, #1", "~A8 RET"}}
}}
},
className: is the name of the Class the Method belongs to
methodName: is the name of the Method to edit
armEdits: is a table in this format {(arm7_lib_edits},{arm8_lib_edits}} edits can be GG assembler opcodes (~A BX LR), hex (00000000h) or reverse hex (00000000r)
Combined.Field.Method.Template.by.BadCase
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il2cpp based games. Class name and Field offset searcher
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Sometimes, we could find the value with gg. But in dump.cs, we dont know which value under which class is the right one for modding.
Testing one by one takes time. In those cases, how did you continue your modding journey?
This script do search the class name and field offset of the value. So you will easily know what one to be editted.
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New Hooking and calling methods with Il2Cpp Edits by Name Plugin
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You can import dump.cs (Il2CppDumper) and types.cs (Il2CppInspector) files.
My Il2Cpp Fields and Edit by Name scripts are included as plugins with improvements over the original scripts for making edits.
You can export standalone scripts using the edits made with the plugins.
Do not delete the BC_DATA directory that is created or the files inside of it and its subdirectories.
Info for creating plugins:
A template for creating plugins is in the downloads list with the toolbox.
--
To load data from dump.cs or types.cs, user will be prompted to select a dump.cs or types.cs file if a saved json with processed dump data is not found in the scripts data directory.
dumpHandler.loadDumpData()
--
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Enum
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Telagram Group
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Read before download!
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Download Statistics
2,451
Files7,015
Comments1,479
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