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GameGuardian APK 101.1
Overview: Play games your way!
“GameGuardian” is a game cheat / hack / alteration tool. With it, you can modify money, HP, SP, and much more. You can enjoy the fun part of a game without suffering from its unseasonable design.
Requires Android: 2.3.3+
GameGuardian Features Summary
Runs on ARM, x64 and x86 devices, including x86 emulators (LDPlayer, Droid4X, MOMO, KOPlayer, Andy, Memu, Leapdroid, AMIDuOS, Windroye, RemixOS, PhoenixOS, AVD, Genymotion, Nox, BlueStacks etc.) Supports Android 2.3.3+ (Gingerbread) through Lollipop (5+), Marshmallow (6+), Nougat (7+), Oreo (8+), Pie (9+), 10+. Support work without root via different virtual spaces. Support different emulators like PPSSPP, ePSXe, GameBoy etc. Game deceleration and acceleration (speedhack) for ARM and x86 devices, including x86 emulators. Also supports both 32-bit and 64-bit applications on 64-bit devices using speedhack. Search feature: encrypted values. Search of unknown values when specifying the difference between values. Search addresses by mask. Explicit and "fuzzy" numeric searches. Text (String, Hex, AoB) search. Supports: Double, Float, Qword, Dword, XOR, Word, Byte, or Auto data-type searches. Lua scripting support. Modify all search results at once. Filtering of search results (address greater than and less than, value greater than and less than). Search in the background feature. 'The fill' feature. Time jump feature. Dump memory. Copy memory. Customizable UI. App locale for over 50 languages. And, much, much more. Notes:
** ROOT or VIRTUAL ENVIRONMENT ONLY **
This tool only works on rooted devices or in virtual environment (without root in limited mode)!
GG can work in limited mode without root, through a virtual environment. For example, through Parallel Space, VirtualXposed, Parallel Space Lite, GO multiple, 2Face and many others.
Read the help for more details. You can find more information about rooting your device at XDA Developers. Want to help us improve, or add a translation? Then please visit thread "If you want to add a new translation or improve an existing". If you are having issues with the app, please visit thread "Gathering information about GG errors". Want to donate and help keep the project going? That's awesome! You can donate any amount (anything helps) here: Donate Need help with how to use this application? Please visit "Video tutorials" and forum "Guides". Credit:
@d2dyno - Owner, lead designer, project management. @Enyby - Lead coder, project management. @Trasd - Technical consultant, project management. @Aqua - Creator (retired).
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178 files
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Set these values at top of pasteBin table
api_dev_key = "YOUR_API_DEV_KEY",
api_user_name = "YOUR_USERNAME",
api_user_password = "YOUR_PASSWORD",
Usage:
-- api_paste_format https://pastebin.com/doc_api#5
-- api_paste_expire_date https://pastebin.com/doc_api#6
-- api_paste_private https://pastebin.com/doc_api#7
-- Upload with username pasteBin.publishPaste(api_paste_code, api_paste_name, postAsUser, api_paste_private,api_paste_expire_date,api_paste_format)
-- print(pasteBin.publishPaste(api_paste_code, api_paste_name, true,"2","N","lua"))
-- Upload without username pasteBin.publishPaste(api_paste_code, api_paste_name, postAsUser, api_paste_private,api_paste_expire_date,api_paste_format)
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Description: This script is made for those that either get error when using in build speed or those that have issues finding their own speed value and don't want to go through the trouble of spending 10+ min refining values.
Requirements: Unity game
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Patcher
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Installation
Download the latest version of patcher from here and add it to your project.
You can also load the latest version of Patcher from the cdn using the following code.
local _, Patcher = pcall(load(gg.makeRequest("https://pastebin.com/raw/wz1sfmWF").content))
Usage
Make sure to place the Patcher.lua file in the same directory as your script.
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For more information about how to use the library, please check the repo
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This Script checks if the version of Apkcombo and apkpure games and applications stored in a table called "games" is up to date. Copy and paste the link of your Apkcombo or apkpure app or game for the game you want to the link stored in the "link" field of the game's entry in the "games" table.
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So how do you know if the game is updated or not?
If the version is not the same as the version stored in the "version" field of the game entry in the "games" table,
[⭕️] appears next to the version. And it always shows the latest version.
If there is no update or
When same as version = "the version you wrote", it shows [💚] next to the version.
At the same time, by using this in your scripts, you can give a warning for the new version or do version control when the game is updated.
Example I want to control a PK XD Game, add it.
["PK XD"] = { version = "1.44", --I set the version. If it is not the same as this version, it will appear as [⭕️]. link = "https://apkcombo.com/pk-xd/com.movile.playkids.pkxd/", --I searched the game from Apkcombo site and copied the http link and pasted it in quotes. }, --2 ["Roblox"] = { version = "2.561.359 ", link = "https://apkcombo.com/roblox/com.roblox.client/", }, If you are not crazy, you can feel a slowness of up to 200 games. If you just want to check version, you can remove Date Functions and speed up queries.
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Api Tool For Gameguardian
How to use:
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• remove void function since they act on themself or on the class and no return values
• filter all possible function / classes for hack usage
• ENUM not included
• seal / protected / Abstract are filterd
• filter system and all other dll functions
• Work for PC and GG script
Note : use the script on PC for faster results + the dump name MUST be "Dump.cs"
--Script not Encoded feel free to learn 🙂
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Run CPP in LUA
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support :
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FindFields: Calls GGIl2cpp's Il2cpp.FindFields() function and loads results to the Save List. Selecting results in the Save List opens a menu to copy data, load instances of the Field and create Field edits for exported scripts.
FindMethods: Calls GGIl2cpp's Il2cpp.FindMethods() function and loads results to the Save List. Selecting results in the Save List opens a menu to copy data, edit Methods and create Method edits for exported scripts.
FindObject: Calls GGIl2cpp's Il2cpp.FindObject() function and loads results to the Save List. Selecting results in the Save List opens a menu to load Field instances.
PatchesAddress: Calls GGIl2cpp's Il2cpp.PatchesAddress() function which edits a Method in Xa with a hex byte edit. The script can create the hex byte edits for you or you can enter them manually.
Keyword Search: Allows you to search for Classes, Methods and Fields by keyword instead of exact name. Classes will be added to the Save List for Class and Field results, Methods will be added for Method results.
Script Creator: Allows you to edit created function names, modify menu order and export scripts.
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You must have an old dump that you know the Namespace and Class name in and the current dump in order to find the new Class name.
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Unity Script Templates by BadCase
By BadCase
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Fields.Class.Name.Offset.Template.by.BadCase
Add edits to the "fieldEdits" table in the following format
[1] = {
editName = "Free Clothes",
emoji = "👖",
edits = {
{
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armEdits = {0X18, 0X28},
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editIfEqual = nil
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className = "ClothesOriData",
armEdits = {0X1C, 0X28},
editTo = 0,
editType = gg.TYPE_DWORD,
editIfEqual = nil
}}
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className: is the name of the Class the Field belongs to
armEdits: is a table in this format {arm7_field_offset,arm8_field_offset}
editTo: is the value to edit the Field instances to
editType: is the type of value to edit the Field instance as
editIfEqual: use if you only want to edit fields of a certain value and or get user input for this value can bet set to
nil: if editing all Field instance
integer: for editing all Field instances of a single value
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text: for providing instructions to the user in a prompt asking them to specify the value to be edited
Methods.Class.Method.Name.Template.by.BadCase
Add edits to the "methodEdits" table in the following format
[1] = {
editName = "Unlimited Ammo",
emoji = "♾️",
edits = {
{
className = "Player",
methodName = "HasBulletsClip",
armEdits = {{"~A MOV R0, #1", "~A BX LR"}, {"~A8 MOV W0, #1", "~A8 RET"}}
}}
},
className: is the name of the Class the Method belongs to
methodName: is the name of the Method to edit
armEdits: is a table in this format {(arm7_lib_edits},{arm8_lib_edits}} edits can be GG assembler opcodes (~A BX LR), hex (00000000h) or reverse hex (00000000r)
Combined.Field.Method.Template.by.BadCase
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If a function only has one type of edits for example "fieldEdits" and no "methodEdits" then the "methodEdits" edit table for that function should be an empty table {}
Check the last function in the script for an example.
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1,346 downloads
0 comments
Updated
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il2cpp based games. Class name and Field offset searcher
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Sometimes, we could find the value with gg. But in dump.cs, we dont know which value under which class is the right one for modding.
Testing one by one takes time. In those cases, how did you continue your modding journey?
This script do search the class name and field offset of the value. So you will easily know what one to be editted.
Usage
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10,265 downloads
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×× Encryption Features ××
• Block Load, Loadfile, Dofile and Hook.
• 2k Keys
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• Block Sstool.
• Block Auto Decrypt.
• Strong Blockers.
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0 comments
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EncryptionLuaGG(ELGG).lua
This is a lua encryption tool by RedDragonEmperor. This is a simple lua Encryption. This Encryption doesn't have many features but I will add many more features in future updates. Also I will keep increasing its stability and strength in upcoming updates.
×× Encryption Features ××
• Block Load, Loadfile, Dofile and Hook.
• Support Most Strings.
• Block Sstool.
• Super Strong Lasm Obfuscation.
• Block Auto Decrypt.
• Hard To Decrypt.
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0 comments
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