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Modify health/attack value for Punball


nok1a
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3 hours ago, nok1a said:

Oke, And how i do that? Here is the instruction at that offset.

 

Screenshot_2023-05-13-00-28-50-633_com.x8zs.sandbox.jpg

Screenshot_2023-05-13-09-43-43-760_com.vphonegaga.titan-edit.thumb.jpg.cebae445e9f72d925d134481c0072d3b.jpg

select both the offset value and value below it.

edit = 706,675,680;-698,416,192

Edited by MonkeySAN
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13 hours ago, AMIYA said:

0x16267fc God mode 

Set to false 

Arm64bit

How did you find the instruction because its method and class is obfuscated. 

6 hours ago, MonkeySAN said:

Screenshot_2023-05-13-09-43-43-760_com.vphonegaga.titan-edit.thumb.jpg.cebae445e9f72d925d134481c0072d3b.jpg

select both the offset value and value below it.

edit = 706,675,680;-698,416,192

Thanks, it works. 

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7 minutes ago, sammax71 said:

Punball_3_5_3e.lua 181.29 kB · 0 downloads

That's it in script form if that's any easier.

I think it's possible to edit the damage multiplier but it's difficult to find anything as the dump is obscured.

Kinda struggling with it. Lot's server sided. And encrypted search doesn't work on health/attack. Preferably i want attack damage up because the game is still hard with godmode since you can't kill the minions and bosses easily but in the mean time they keep spawning and the boss is protected behind those minions.

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3 hours ago, nok1a said:

Kinda struggling with it. Lot's server sided. And encrypted search doesn't work on health/attack. Preferably i want attack damage up because the game is still hard with godmode since you can't kill the minions and bosses easily but in the mean time they keep spawning and the boss is protected behind those minions.

You want dmg ?

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 // RVA: 0x233a664 VA: 0x77c977b664

 public Void SetDamagePercent(DamageAttribute damageAttribute, Int32 percent) { }

 // RVA: 0x233a80c VA: 0x77c977b80c

RVA: 0x233ae10 VA: 0x77c977be10
    public Void UpdateAttack(Single attack) { }

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1 hour ago, AMIYA said:

 // RVA: 0x233a664 VA: 0x77c977b664

 public Void SetDamagePercent(DamageAttribute damageAttribute, Int32 percent) { }

 // RVA: 0x233a80c VA: 0x77c977b80c

RVA: 0x233ae10 VA: 0x77c977be10
    public Void UpdateAttack(Single attack) { }

How i edit that?

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19 hours ago, nok1a said:

How i edit that?

Don't get anything of this armv8/armv7 editing. Makes no sense. Tried to edit using same instructions as with the godmode but damage becomes -1, why -1?

Edited by nok1a
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21 hours ago, AMIYA said:

 // RVA: 0x233a664 VA: 0x77c977b664

 public Void SetDamagePercent(DamageAttribute damageAttribute, Int32 percent) { }

 // RVA: 0x233a80c VA: 0x77c977b80c

RVA: 0x233ae10 VA: 0x77c977be10
    public Void UpdateAttack(Single attack) { }

Eventually took the attack and health value from in region A, its more easy for me, but its same class, thanks for providing the class. 

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