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floating icon


Question

Posted

hi someone know how to do something like this i have an function i want to click on floating icon for enable or disable function thanks

Screenshot_20220114-112108_F1 VM.jpg

test8.lua

14 answers to this question

Recommended Posts

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Posted (edited)
13 hours ago, blocx said:

hi someone know how to do something like this i have an function i want to click on floating icon for enable or disable function thanks

Screenshot_20220114-112108_F1 VM.jpg

test8.lua 412 B · 3 downloads

add a while loop to the end

while true do
    if gg.isClickedUiButton() then
        home()
    end
    gg.sleep(100)
end

Edited by BadCase
  • 0
Posted
3 hours ago, blocx said:

thx but give me error

Screenshot_20220115-075350_F1 VM.jpg

while true do
    if gg.isClickedUiButton() then
        home()
    end
    gg.sleep(100)
end

Here I posted as code this time, I think it did something weird when you copied it from the regular post

  • 0
Posted

thx but now it run script but nothing happen just floating to stop script (i m not master this )

  • 0
Posted

if it just one hack and nothing else..how about this

gg.showUiButton()

while true do
    if gg.isClickedUiButton() then
    gg.setVisible(false)
    
    --your hack here--
     
    end
    gg.sleep(100)
end

 

  • 0
Posted

sorry my ask was bad asked this finaly work sx but in realy need more something floating in game without needing to reopen gg floting ( once i click it enable i reclik disable ) maybe not possible

  • 0
Posted
On 1/15/2022 at 1:41 PM, MonkeySAN said:

im not sure if that Sx button can be shown outside GG interface.🤷

need to ask expert for that.

but you can just tap GG icon to execute hack without even opening GG interface.

just remove all the ui button command.

Examples of Lua scripts (#d2j0lrom)

 

 Can you reopload it 🙂 Thanks

  • 0
Posted
1 hour ago, Hylianer95 said:

 Can you reopload it 🙂 Thanks

i dont have with me anymore.

but i make a new one :

local n = {"Enable","Disable"}
AC = n[1]

function doAction()
	local ret = gg.alert(AC..' Hack ?' , 'YES', 'Cancel', 'Exit')
	if ret == 3 then os.exit() end -- exit from the script
	if ret == 1 then
	if AC == n[1] then
	--your hack here--turn ON
	gg.alert("Hack ON")
	AC = n[2]
	else
	-- your hack here--turn OFF
	gg.alert("Hack OFF")
	AC = n[1]
	end
	end
end

gg.setVisible(false)
while true do
	if gg.isVisible() then
		gg.setVisible(false)
		doAction()
	end
	gg.sleep(100)
end

 

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