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Found 42 results

  1. Been up all night working on this one. All download links are in video's about section on youtube :-) This was done using genymotion using Castle Clash, see bottom link for how to setup genymotion. Android Bot Maker will work in all Games and Apps! AUTO BOTS UNITE! https://www.youtube.com/watch?v=D-ChJ5BqmMo&feature=youtu.be AUTO BOT HAPPY DAY ;D GENYMOTION TUTORIAL :
  2. This is the Official GameGuardian.net guide to Downloading, Setting Up, and Using GameGuardian. Pre-Requisites: Root is required. It doesn't matter if you use SuperSu or Superuser. You must enable installation of 3rd party apps. Part 1: Downloading & Installing Go to gameguardian.net/forum. If you are on mobile, it will come up as this: ​​Click the 4-dots button, in the upper right hand corner. This will present you with a menu like so: Click the downloads icon from within that menu, which will then bring you to this page: Click the "Official Downloads" section text, which will bring you to this page: Click the logo icon (GameGuardian), which will bring you to this page: Now, Click the download button. That will bring you to this page: If you agree, press "Agree & Download" At the time of this writing, the latest version is 6.0.5, so click the download button next to that: You may receive a warning, click yes or ok to begin the download: That will begin the download. Now, check your notification bar to see the progress of the download. Once it is complete, click the notification to begin the installation. This will now bring you the next screen. If you agree with the permissions used, press "Install": Once the app is installed, you will see the next screen. Press open: Now, your root app (either Superuser or SuperSu) Will prompt you for access, unless you have auto-allow on: You are done with this part! Part 2: Configuring In this part, I opened Temple Run 2, but you can just open GG on any app you want to configure. It really doesn't matter. Click the GG icon that is floating in the middle of your screen: You will now see this: Now, to configure GG, press the menu button on the top, all the way to the left. This will bring up the settings menu: Here is a rundown of the settings: "Reset GameGuardian": This setting restarts the GameGuardian app. If you have issues such as searches taking along time, use this. "Set Guardian Location": This will allow you to move the hovering app icon, by first pressing somewhere on the screen you would like to place it, then confirming that action with another tap: "Opacity": This allows you to set how 'see-through' you want the icon to be. To be fully present, set to 100%, to be barely present, set to 10%: "Vanishing Time": This setting allows you to change how long you want the icon to disappear from view for. You are still able to tap the icon though. "Set Search Range": This is probably the most important setting. It allows you to either search through barely any values, to ever value in the game. To find values most of the time, we recommend setting this to "All Regions": "Stop GameGuardian": This setting is pretty self explanatory. Pressing it, and then yes, will close the GameGuardian app:
  3. I added all GAPPS zips to GENYMOTION TOOLS zip link and included new video showing developer options to set to ensure optimal gameplay. Worth noting that cheat engine can be used on Genymotion https://www.youtube.com/watch?v=8h29LkPDd0g ************************************************************** https://www.youtube.com/watch?v=5_8iW5w_I5w PRECONFIGURED JENNEH MOTION TABLET DOWNLOAD + VIDEO: HIRO MACRO PRO... PRO BOTTER XD What Genymotion is good for ;]
  4. Game Dev Tycoon Cheats This is a great game, and I don't recommend cheating it. The only situation I recommend it in is if you are about to go bankrupt. I bought it from the WIndows 8 Store, not from the dev site. This is obviously then, for the Windows 8 Store version. Close the game. Navigate to : C:\Users\user\AppData\Local\Packages\B3B9BB81.56264F78B4FFF_swksbykwsp6kr\RoamingState Open the "auto" file with Notepad++. Find "cash" and change the value after it to whatever you want. Find "researchPoints" and change the value after it to whatever you want. Save the file, open Game Dev Tycoon. You should see your changes. If not, close it, and re-open it.
  5. Here we will talk about putting a skin on your 3D object. I made a very basic vase for this tut. below the "drawing board" so to speak is the "materials" window. this is where you create skins for your objects! after you click "New Material" you will have this screen pop up here, you can edit it's color, reflection, transparency (and refraction for glass type materials), "bump" (a picture that will embed itself into the object, like diamond plate, tread for tires, etc.), glow (a light bulb), fog, and other goodies. Try them all out! to put the material on to your object, simply click and drag it onto the object's name. then it will look like this: then after your render your item, you will see the very little details for your object! like so:
  6. Useful apktool commands: apktool d app.apk: Decompiles your app. apktool b app: Recompiles your app. 1. Download APKTOOL from: http://code.google.c...downloads/list" 2. Create a folder named "APK" in your desktop, then create another within that called "apktool" - Paste the downloaded files, and extract its content(s). You may want to download the dependencies files according to your OS. 3. Get a copy of the game you want to mod, and put it into the location location "C:\Users\Android\Desktop\APK\apktool". In this case, here is Paladog: Paladog.apk - You can leave the same name, or rename it to app.apk (which we will be using) 4. Open Comand prompt (CMD)... look for it.. should be under your "start" button, or by clicking "run" and entering "cmd" - Now on command promt (cmd), enter the following: "cd C:\Users\Android\Desktop\APK" (without the quotes, and replace "Android", with your username). 5. Now to extract the game, type what you see below (in the picture). - Wait a second or two as it decompiles your app. You will then see a new folder has appeared with the same name as your apk. Only, minus the .apk. In this case, Paladog 6. Now download Notepad++ http://notepad-plus-plus.org/download/v6.1.3.html, or: npp.6.1.3.Installer.zip -Once you install Notepad++, open it. -Now, under the search tab, press "find in files". -You will then see this pop-up: -Press the "...", and select the Paladog folder from "C:\Users\Android\Desktop\APK\apktool\Paladog" -Now, search for the Cheating apps, such as "cih, bulldog, gamekiller", as those are the words refrenced in anti-cheat. Which will return: -Now, since we see that it uses "cih", as part of it, you can go back to "find in files", and replace "cih", with something like "kih": -You will need to do this for "bulldog", and "gamekiller". Just follow the above method. 7. Once the above step has finished, go back to the CMD window, and type the same thing you see in the picture below. Wait a few seconds as it recompiles the app. Now go in the "game" folder, and a new folder "dist" should have been made.. go inside of it. You will now see the edited Paladog.apk we have just modified. However, you need to sign it, or it will not work. 8. Open AndroidSigner, after installing from here: AndroidSigner.zip Go back to the folder where our modified Paladog.apk is at. Now drag it to the AndroidSigner window, and click Sign. - Once the "sign" has been done, your new signed apk will be in your folder. - Uninstall the game version you have in your phone as they have different signatures and will fail to install. - Now that it's uninstalled, send the file to your phone, install it, and enjoy playing your new modded game. This method is used on GameCIH, but can also be used for GameGuardian and Gamekiller.
  7. Version 37 - Version Check Found. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o 0x25 = version .37 .rodata:004C057D 25 byte_4C057D DCB 0x25 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C0585 DCB "%s.%s.%s",0 = .text:0025FC34 79 44 ADD R1, PC ; "%s.%s.%s" whats that hmmm is the above saying what version are you on & what version the sever wants you to be on. maybe, maybe not Figure it out from here & share the mod as you like, So this is the area you want to be in. Its more about the bottom code, give or take So how does someone find this in castle clash after an update? Well thats easy. how about downloadUpdateZipComplete the code will always be below this downloadUpdateZipComplete So the code, below downloadupdatezipcomplete will start to check version # you are on & either accept or fail from here. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C057D 00 ; .text:off_25FC94o .rodata:004C0586 31 2D 2D 2D 00 a1_1 DCB "1---",0 ; DATA XREF: VersionManager::_init_Version(void)+34o .rodata:004C0586 ; .text:off_25FCECo .rodata:004C058B 32 7E 7E 7E 00 a2_0 DCB "2~~~",0 ; DATA XREF: VersionManager::_init_Version(void)+40o It will not be very hard to figure out what to do from here Here is for playing Version 35 Game Version (Changer) just change version 35 to 37 for game to load! Old - New 35 -To- 37 04aea33 - 35 --- 37 .rodata:004AEA32 33 35 2A 2A 2A 00 a35_0 DCB "35***",0 this will work for all verions upto 37 as we dont know what next will bring.... easiest way to find is this way. but I figure I would add a couple ways In a Hex editor search for 786D6C200076657273696F6E3D you will see .37***. or .35***. those are versions 37 & 35 Fast & easy now copy offset & save then change .35 or what ever to 37 - cheers not many thought the most important data is around encrypted XML files - im sharing as this will help the Advanced user find the data needed now to mod, How you say they can use 786D6C as a tip to find hero or attack or what ever in hex editor then goto IDA with offset & around this offset above or below will be the data that would be most correct to edit, if it dont work then its server sided. very easy to figure out as its spelled out for everyone to edit So here is an Example: 4865726F2E786D6C = Hero.xml in hex format Around this is where we want to Edit for Hero data .text:00192B4C 79 44 ADD R1, PC ; "cc_data/Hero.xml" So I wonder what we can learn from this? Do we need the XML files or can we NOP them? no longer Game Crash when editing Lib file? or is it the other way around? Maybe once editing the LIB it compares the XML file, yes or no compares if = no CRASH or force exit! This the question, More testing needed So the Above tells us that we need to look for XML files as the lib & XML work together as a team. this really should help advance CC modding .34 Not Tested But I bet it Works Might want to try this with a hacked version of .34 & released it to VIP Original v1.2.37 [BEGIN] This patch is only to use Castle clash The old borring way ^^. Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 F7 B5 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 F0 B5 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 60 19 C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 30 B5 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! Dungeon-Boss Mod [BEGIN] This patch is only to use hacks on the dungeon or on the boss fight ( TO SOLO IT !) Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B C0 46 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B C0 46 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 70 47 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 C0 46 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 70 47 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! HBM Mod [BEGIN] This patch is only to use To hack the Here Be Monsters, NEVER GO ABOVE WAVE I,NEVER,NEVER,NEVER. Those patches will allow you to use hacks on castle clash 1.2.35 (only 1.2.35) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 C0 46 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 70 47 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 70 47 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! All Credits to CPT27/capito27 Want 2 English versions installed I would edit icons... this is a work in progress in another topic. find out more in other topic about this Mod. with the mods that are out. install a .35 English & .37 English now as there is both out now. just change the folder name As an Example we use TW version - & compare with English version (But if using English use Stock Version) as Id's are different - from .35 & .37 maybe... Check it out <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="1200830" android:versionName="1.2.83" android:installLocation="preferExternal" package="com.igg.castleclash_tw" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-feature android:glEsVersion="0x20000" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.VIBRATE" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.CHANGE_WIFI_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <uses-permission android:name="android.permission.AUTHENTICATE_ACCOUNTS" /> <uses-permission android:name="android.permission.MANAGE_ACCOUNTS" /> <uses-permission android:name="com.android.vending.BILLING" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.android.launcher.permission.READ_SETTINGS" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" /> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher" android:debuggable="false"> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.castleclash_tw.CastleClash" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:theme="@*android:style/Theme.NoTitleBar.Fullscreen" android:label="@string/app_name" android:name="com.WebViewActivity" android:screenOrientation="landscape" android:configChanges="orientation" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FriendInviteActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <activity android:name="com.facebook.LoginActivity" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FacebookFriendActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <service android:name="com.bill.BillingService" /> <receiver android:name="com.bill.BillingReceiver"> <intent-filter> <action android:name="com.android.vending.billing.IN_APP_NOTIFY" /> <action android:name="com.android.vending.billing.RESPONSE_CODE" /> <action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" /> </intent-filter> </receiver> <receiver android:name="com.igg.castleclash_tw.InstallReceiver" android:exported="true"> <intent-filter> <action android:name="com.android.vending.INSTALL_REFERRER" /> </intent-filter> </receiver> <meta-data android:name="APP_NAME" android:value="com.igg.castleclash_tw" /> <meta-data android:name="ADX_CLIENT_ID" android:value="IGG912967df" /> <activity android:name="com.metaps.MetapsSimpleActivity" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.WallActivity" android:screenOrientation="portrait" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.StatusActivity" android:screenOrientation="portrait" /> <activity android:name="com.tapjoy.EasyAppPublisher" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TJCOffersWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyFullScreenAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyDailyRewardAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyVideoView" android:configChanges="keyboardHidden|orientation" /> <receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND"> <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="com.google.android.gcm.demo.app" /> </intent-filter> </receiver> <service android:name="com.igg.castleclash_tw.GCMIntentService" /> <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/app_id" /> </application> <supports-screens android:anyDensity="true" android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" /> </manifest> Find all the com.igg.castleclash_tw - Rename to com.igg.castleclash_tw2 - & can change to say the below but dont as the ID's are Different!!!! from English to TW Use English only from the version game your using (Example Only) com.igg.castleclash.HBM & com.igg.castleclash.dungeon using the TW is only an Example so its easy to compare & figure out what needs to be changed in English Versions Using the stock from the version you are Editing - AndroidManifest.xml Use Notpad++ to find all & change them This Will Help as this is how these Mods were made - So you know they are not from Scratch they are only Copies from past versions of the Game Updated!!!!! Research go's a long ways. Castle Clash 1.2.28 mods ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero attack //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero HP //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Insta-Skill Func["MagicManager::HeroCastSkill(srt_BattleVar *,uint)"] @ 001BA750 - instruction: BLS locret_0x1B1DB2 Change 22D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Boss One Shot Kill Func[BattleOperation::BearAttackDamage(srt_BattleVar *,srt_BattleVar *)] @ 001AAAC8 - instruction: PUSH {R0-R2,R4-R7,LR} Change F7B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ No hero loss for ATTACKER Func["GameBattleProcessor::FightLossTotal(srt_BattleVar *)"] @ 001B3882 - instruction: BEQ loc_1AB066 - change 00 D0 -> C0 46 @ 001B3A42 - instruction: ADDS R3, #0xFC - change FC 33 -> C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ No troops loss for DEFENDER //Discontinued - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Monster siege farm (attacker cannot attack) Func [GameBattleProcessor::attackerRun(std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B5EC0 - instruction: BLS loc_1B5EC4 change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Dungeon Solo (Defender not attacking) Func[GameBattleProcessor::fortification] @ 001B6668 - instruction: PUSH {R4-R7,LR} change F0B5 -> 7047 Func [GameBattleProcessor::defenderRun(srt_BattleVar *,std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B57CC - instruction: BLS loc_1AAE7C // change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Online attack with "Recording Failed" Func[VideoFileManager::SetVideoName] @ 001BBC6C - instruction: PUSH {R4-R7,LR} Change F0B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ Replace version info 004A0646 ------------------------------------------------------------------------------------------------------------------------------------------------------ Attacker no talent use (no self destruct etc) Func[MagicManager::HeroCastTalent(srt_BattleVar *,E_Battle_State,uint)] @ 001BA71C - instruction: PUSH {R0,R1,R4-R6,LR} Change FF F7 99 FF -> C0 46 C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ Unlimited Range (hero+spells) Func[getPointMaxRange(cocos2d::CCPoint *, cocos2d::CCPoint *)] @ 001AAC9A - instruction: ADDS R0, R4, R5 Change 60 19 -> 60 1B So howto: copy Function & search for it in what ever version you are using, en, it, fr, tw ect Sharing is Caring, Dont make anyone pay for it ================================================ if you pay for a mod you will end up paying in other ways in the end! im not able to post finished mods, im sorry. I will help in other ways when I can. ========================================================================== Remember everyone is smart, If you think your Not so smart!!! Then Why is it that you can teach the smartest people 1000 things they never knew! This is a Fact! Did you just become smart? nope you already were!!!! =========================================================================== if I have helped Click the like !!! Cheers
  8. How to fix Google Play Store Connection Error. Requirements Rooted phone Root Browser (You can find enough on the Internet) Moving on the the fix. 1. Open Root Browser 2. Go to the map "Etc". 3. Go down to until you see "Hosts". 4. Hold your finger on "Hosts" for a second, then release something will pop up. 5. Press "Open With..." 6. Press Open As (Incase you get the same as me) 7. Choose "Text File". 8. Scroll down to "RB Text Editor" (Or any other text editor you have) 9. Remove all lines except the first line "127.0.0.1 localhost" 10. Save and your Google Play Store has been fixed.
  9. Hey guys, I asked for some help on how to mod Gamevil games, and a user "Aswag1", helped me out and posted a guide on it. This is courtesy of him and iOSCoderz.
  10. Credit: Shibby From: iOSCoderz
  11. This guide is a guide on how to do the following: Download a modded APK from GameGuardian.net Install a modded APK to a device. Troubleshoot possible problems you may encounter. Images coming soon. Let's start. Downloading a Mod: Find the mod you would like to download from the Modded APKs section (I will use this file as an example throughout the guide ) Read the description of the file, to find out any additional instructions/steps that may be required for that particular file. Find the "Download" button (above the screenshot), and click it. Read the the disclaimer. Once you have read the disclaimer, and if you agree to it, press "Agree & Download". Find the version of mod you want (ie The Simpsons Tapped Out v4.2.4 Mod.apk)*. Click the "Download" Button to the left of the file**. The file will begin downloading. If the mod you want requires additonal data files, such as OBB/SD files, move onto the Red guide. If not, skip it, and move onto the Green guide. *: If available, you may also download the file from any mirrors you please. **: If you would like, after you have downloaded and used the mod, feel free to leave a rating, from 1 star-5 stars. OBB/SD Files: Method 1: Look for any additional instructions in the file description, for OBB/SD files. If there are none, then just follow this guide's steps. Download the OBB file/SD file. They should be .zip or .rar files. Extract the file to your sdcard. Move the extracted folder to the location: /sdcard/Android/obb Method 2: Install the game from the Play Store. Once it has finished downloading, find the obb folder that it uses in: /sdcard/Android/obb Rename the obb folder (such as adding 1 at the end of the name). Uninstall the game. Install the modded APK. Rename the folder back to the original name. Installing a Mod: Go to your device's system settings. Find: Settings>Security>Unknown Sources and make sure the box is checked. Find the modded APK you downloaded. If you downloaded it from your computer, copy it to your device. If you downloaded it from your device, move on. Open a file explorer app (ie Solid Explorer, Astro, or ES). Navigate to where you put the APK. Click/touch/press the file. You will be shown the permissions the app uses, and what the app is named. Press install. Once it has finished installing, press "Open" to open the app, or press "Done" to not open the app. Troubleshooting: "Application not installed" error: ​First, make sure any previous versions of the app (whether it's a mod, or an official version), have been un-installed. If you still receive this message, reboot your device after you have un-installed any previous versions. (Rooted users) If you continue to receive this message, clear your dalvik cache. If you made any changes through Lucky Patcher, be sure to open the Lucky Patcher app, and let it remove those changes (once the app had been un-installed). If after all of this, feel free to let us know, on the proper support topic for the mod, that you have tried the above steps and still are having issues. It's possible it is an issue with the mod, or a compatibility issue.
  12. I was a long time away from the android scene, I came back and saw freedom. I was thinking cool, lets hack iap. Then i saw: **** it doesnt work with gamevil! ***** you gamevil! How to use it with gamevil/bypass protection: First of all you need 3 apps. 1) the game you want to hack 2) freedom 3) SRT Appmanager: appguard-mobile.apk Now install the game + SRT + Freedom. Then open SRT click manage apps and choose the game. Follow all steps written there. You will reach a point where you can manage app permissions. Remove the "see active apps" permission. Click ok and start freedom. Now open the game WITHOUT freedom. Start it normally. Now open the game. (NOTICE: DO NOT GIVE ROOT PERMISSIONS TO GAMEVIL GAMES. ONCE GIVEN IT WILL ALWAYS DETECT HACKS) Now be fast and do your in app purchase - VOILA ***** gamevil.
  13. So, I am going to be making a shield today to show you how to make your own 3D image using Cinema 4D (mine is R12, but shouldn't matter what version you are using) Okay, first you make a 2D line. In this case, I made half of it because it is symmetrical. And to make it custom, I did it with the freehand tool. In using the freehand tool, I made this object Now before anything else!!!! we must close this object to make it work right with NURBS (turning a wireframe to 3D) Now, the one I am going to use is called Extrude NURBS, which does what it says, extrude the wireframe object. If you look at he bottom right, there is options on how your extrude works. I made a "cap" on the end of each extrude to make the edges more round. Next is to make it's twin along side it and "merge" them to make a symmetrical object. easiest way is the "Symmetry" tool now: see that little bulge at the bottom? that isn't right for a shield! now to erase it with the Boole tool I did this with a random cube. It could alternatively be done with anything, just as long as the mistake is gone! That is all folks! I will have another Tutorial on Cinema 4D once I create the next step!
  14. Titanium Backup, is really an excellent app. What this guide will focus on, is how we here at GameGuardian, use TiBkp as gamesaves. To start, TiBkp are what Titanium Backup calls "Easy Backup" files. In this tutorial, we will be using the game, "Temple Run: Brave", as an example. Below is how to use them: Backing Up and sharing a TiBkp file. To do anything, you need to have Titanium Backup Installed. Go to the "Backup and Restore" Tab, as pictured: Tap the entry that you would want to backup/share. In this example, I will press "Temple Run 2", and get the following pop-up: Press "Backup!", and you're all set Now, to share the TiBkp file you just backed up, either long press (Tap and hold) the entry, or swipe to the right. You will receive this prompt/window: Press "Send latest backup ...". Which will then give you the following pop-up: Press "Data only (easy import)". Share using whatever cloud service you would like Restoring a Gamesave (TiBkp file) Download the Game, which you have downloaded/ will download a gamesave for. Open Titanium Backup (duh). Press the 'menu' button on your phone, and you will get this pop-up: Press "Import backup (.TiBkp) ...". Choose what service you would like to use, to retrieve your TiBkp file from your storage, such as below: Find where you put your TiBkp file, and 'open' it. You will then receive the following prompt: Press "Data only". Note: You may have a prompt, only with the option "Data only".
  15. (PICS COMING LATER) TUTORIAL STEP A 1) You will need an APK (One you know a lot of, to learn with this tutorial) - We will call the APK "tetris.apk" to make the tutorial easier to understand. 2) Download APK Manager - Make a copy of the tetris.apk , and paste in APK manager folder "place here for modding" http://apkmultitool.com/?q=node/5 (Windows: Apk_Manager_5.0.2.zip) (Linux: apk_manager_linux_5.0.zip) 3) Open APK manager - Now hit the following keys: 22 (To set current project) (Many times you will not need this step). 9 (To Decompile the APK) --------------------------- STEP B 1) Get Dex2Jar http://code.google.c.../downloads/list - extract it. 2) Get tetris.apk , and make it a .zip - Extract tetris.zip - After Extracting Tetris.zip, copy the file "classes.dex" to the extracted folder of "dex2jar" 3) Drag classes.dex to the file named "dex2jar" - A new file will have been created in that same folder. ------------------------------ STEP C 1) Download JDgui (java decompiler) http://java.decompil...ree.fr/?q=jdgui - extract it 2) the new file that was just created in STEP B , 3) - get that file and drag it to the jdgui.exe 3) It will open. - Now you can see everything about the game / the source (But we can't do anything to it or recompile it, there is no way) --------------------------------- Step D 1) With the file open in jdgui.exe , browse through the files 2) Whenever you find something useful that you want to change while in the jdgui.exe application, browse in the extracted tetris.apk file in STEP A - in the Smali folder 3) Say you find in JDgui.exe , a file named "cash1234" and it says somewhere inside "cash = 500." go to the same file location on the Smali folder... and look file "cash1234".. and for the hex equivalent to 500 , (which would be 1F4) on gdui.exe things are much simpler than on .smali files, but you can still change them with careful looking. 4) In gdui.exe, files you have open, have easy to understand numbers, on .smali files the number are not. - The numbers in .smali files are in HEX. To know which number in .smali is what number, use this tool: Hex to decimal: http://www.binaryhex...cimal-converter Decimal to hex: http://www.binaryhex...o-hex-converter OR you can use "Calc-p" from the market. --------------------------------- STEP E 1) After you have modified whatever you wanted in the .smali file, save the .smali file (do not change the name or extension) 2) open APK Manager, and hit the following keys 14 (to Compile , sign, and install on your phone) (Before installing an edited .apk, remember to uninstal the non-edited Apk that is in your phone). ( You do not need to uninstall apk(s) from your phone that you have signed with APK Manager). ------------------ STEP F - Play have fun. - if Step E gave you an error, you edited something wrong, or couldnt be edited. ----------------------------------- TIPS - IF a number on the .smali file has 2 digits, F8, and you change it to a number of more than 2 digits, 4B86, a lot of times the .apk file will not compile again. - Every time you make 1 edit, save, and send the edited game to your phone to see if it compiles, and if it does not crash. - mul = multiply - sub = substract - add = addition - a number with a negative "-0x1" that is equal to -1 , "-0x7" that is equal to -7 , "-0x1f4" that is equal to -500 - Hex numbers do not have to be IN CAPS, can be either. __________________________________ Credits to Xologist.
  16. Introduction Starting as a legit player, I have been playing Brave Frontier for around 2 months. After that I got bored of the game and decided what exploits could be done to this game to get more fun out of it. Initially, I leeched off damage hacks and stats of my units. This made the game fun but there was never a mod that gave me exactly what I wanted, thus, I started to learn how to mod the game myself through tutorials. Learning ARM from scratch has been quite a challenge for me even with some programming knowledge. As I have seen motivated people wanting to learn how to mod as well as the lack of tutorials of how to get started, I decided to write this guide to help people out as well as get help from people that will eventually surpass me. While I started from scratch, I have been trying to tinker around with IDA Pro and might use some rather advanced terms, please notify me if you do not understand anything so I can make the tutorial easier to understand. Update: I can be found at trybeat.us, come join the community! More guides will be written there too! TL;DR Started Legit Got bored Leeched hacks Hacks not what I want Learnt to make own mod Now want to teach others how to mod Required Tools · IDA Pro 6.1 · HxD · WinRaR for extracting the apk file · ARM to ASM Converter Optional Tools Here are some extra files that are good for your reading reference/ modding reference · Original 1.1.6 Brave Frontier Global libgame.so · Book on ARM · Android Multi-tool (For non-rooted devices) Steps Now, let us get started to finally make your own mod for brave frontier with all the hacks that you yourself can customize! Step 1 (Preparation) 1. Install IDA Pro as well as HxD, how this works is you will look for the parts to edit in IDA Pro and edit the file using HxD. This will be explained later on 2. Download the latest Brave Frontier apk file 3. Open the apk with WinRar and go to lib>armeabi>libgame.so 4. This is the file which we will be going to mod, so extract it somewhere where you will be able to access it later on. We will need 2 copies, 1 file for viewing with IDA Pro and another for the main modding with HxD. Try to take note which one is which to prevent confusion. Step 2 (Opening the file to mod) 1. Right-click your libgame.so and open with “The Interactive Disassembler” A.K.A IDA Pro. 2. You will come across a “Load a new file” window, this is for IDA Pro to set up the program for you to do your viewing and editing. 3. Ensure “ELF for ARM (Shared object) [elf.Idw]” option is highlighted as well as the “Load resources” checkbox at the Options pane. 4. Click OK and wait for IDA Pro to load! This will take quite some time as the file is generally quite big 5. If you see this “ARM AND THUMB MODE SWITCH INSTRUCTIONS” window pop up, click okay and let IDA Pro continue its loading. 6. You can track the progress at the top where there is a coloured bar and arrows pointing to where in the file is being accessed, it is quite obvious when it is done, here is a screenshot of when the loading is completed. Step 3 (Getting Information for modding) 1. Finally! You have managed to load everything! Now is the time to start getting information to do the modding! But how to start? Everything looks so… alien D: 2. Don’t worry, let me start you off with some simple mods such as stats which can be found using simple keywords and experimenting: · Monster Stats -> MonsterUnit::getMaxHP() (set R0 <- you will know what this is for later) 3. You can search by clicking on the “Search” Tab up at the toolbar of IDA Pro or use ALT+T to search for the terms. To go to the next searched term, use CTR+T to go to the next term 4. Let’s set the monster’s HP to 1 in this tutorial as an example of how to mod. Search for the keyword “getMaxHp”, keep going through the search until you find “MonsterUnit::getMaxHP(void)”. This will be the method you will want to modify to edit the HP of the monsters (Look at the highlighted part). 5. Well, if you can “kind of” read the English, you can see there is some blue text that says “blabla…getBaseMaxHp…blabla”. Logically thinking and with some common sense, this should be some “magic” (Let’s call this a function) done to get the HP of the monster… right? 6. To put away some technicalities, this function stores the retrieved HP of the monster in this storage “R0. These registers stores a number up to 255 in value. This is known through reading further into the function and reading the codes. You can view these stuff by clicking on the function and scrolling down to see the whole thing although not really advisable due to its complexity. 7. Now, we know that this function gets the monster HP and stores it into the register R0, what if we forced R0 to always be 1…? That would be awesome right? 1HP Monsters all the way! But what do we need to know in order to edit? The codes look too hard to edit right? Here are some commonly used codes for ARM that is used for modding: · MOV <Target>, #<Value up to 255> (Setting the register R0 to 0 would be MOV R0, #0) · ADD/SUB/MUL/DIV <Target>, <First>, <Second> (For bigger numbers, e.g. MUL R0, #30, #30 makes R0 store the value of 900) · ADD/SUB/MUL/DIV <Target as First>, Second (Similar MUL R0, #30 will multiply the value in R0 by 30 and store it back into R0) 8. Now we want to set R0 to 1 in order to make the monsters HP 1, there are 3 things you need to know and confirm: · The address of where you are editing, which is on the left (In this case its: 00348A22) · What is your intended modifications (we want to set R0 to 1, so the instruction will be “MOV R0, #1”) and its direct translation modify the program (I will explain this later) · Is the modification the same length as the original? (Not in this case, I will show you some stupid remedies that can be done, Step 10. If it is the same length, you can directly replace. If it is shorter than the original, it is best to place it at the bottom of the whole function so that other codes will not affect your modded codes) 9. For step number 3 in part 9, you can check if the length is same in the Hex View-A tab just below the blue-ish bar at the top. This is what you see when you click on the function. To compare the length, usually the mod codes used is 4 alphanumberic characters, in this case it is twice the length of what we need, what I usually do is just repeat the command twice. This can be done as we are setting the R0 to 1. You can also use codes which does nothing, these can be done through NOP(No Operation), or you can put 00 00 to make it not do anything. Examples of alternatives that can be done: [ 01 20 ] MOVS R0, #1 [ C0 46 ] NOP or [ 01 20 ] MOVS R0, #1 [ 00 00 ] 10. Now we have 2 need-to-knows done, the last part is the translation which can be easily done using the program I have provided above. Use the ARM to ASM Converter program to convert the code to the 4 alphanumeric characters which can be used to replace the code later on. Here is the screenshot, hopefully it is self-explanatory: 11. We will use the 2-Byte translation. If you want to have a preview, you can edit the code in the Hex View-A by right clicking and pressing “Edit…” or F2, then typing in “0120” twice. This is what you should see after doing that In Hex View In IDA View 12. Note that if you want to set R0 to above 255, you will have to multiply them. Here is an example: MOV R0, #30 <- Making R0 set to 30 MUL R0, R0 <- Multiplying R0 by itself to total up to 900 and storing it into R0 (From command above) 13. Now we have confirmed that everything looks okay, we will finally do the real modding. A few more steps before our mod is done! Step 4 (Modding the real deal) 1. Now we have the 3 need-to-knows, you want to open the other libgame.so (Yes, the one you did not touch at all) with HxD. Here is what you should see 2. Yes, it looks confusing, you don’t need to know what is all these. It is actually the 4 character equivalent to what we saw in IDA PRO, however, we are able to edit the values directly in this program. So we need our address, the first need-to-know! Aha, 00348A22! 3. You can go to the address by pressing CTR+G or through the Search tab, search the address and it should bring you right onto it! 4. Now you are at that area, try not to use your arrow keys to navigate around as you don’t want to accidentally touch other parts of the code! The 2nd need-to-know, which is the length and intended modification will be needed to replace the original code (01 20 01 20). So go ahead and type it in. 5. Save and you have successfully modded your libgame.so, all that’s left is to copy in and ensure your brave frontier works with your mod! Congratulations for making it this far! Step 5 (Loading the Mod) 1. Hurrah! We have finally modded the libgame.so file! Now how do we loading it in? 5a (Rooted devices) 1. For rooted devices its easy, copy the libgame.so into your phone and move it to /data/data/sg.gumi.bravefrontier/lib/ directory 2. You might want to rename the original libgame.so in case there you screwed up the mod or want to revert back to the original. I have provided the original libgame.so for the version 1.1.6 in case you deleted the file. 5b (Non-Rooted Devices) 1. You are going to need to sign the apk before installing it back. 1. Once you are done with the libgame.so, move it back to the same place in the apk using WinRAR. 2. Extract the AndroidMulitiool folder into your C:Disk 3. Copy the .apk with the modified libgame.so into the files section of the AndroidMultitool (not needed but recommended) 4. Make sure the .apk doesn't have any spaces in the name of it. (Eg: BraveFrontierMod.apk) 5. Go back to the AndroidMultitool folder and run the AndroidMultitool.exe. 6. Go to Signing and click on the ellipses [...] and go to the location of your .apk with the modified libgame.so (C:\AndroidMultitool\Files ; if you moved it to the files section as recommended.) 7. Click sign. 8. Go to your C:\AndroidMultitools\Signed_apk and you should see name_signed.apk (Eg: BraveFrontierMod_signed.apk) 9. Rename it to whatever you like. 10. Move it to your device, install, and play. Conclusion While the guide is lengthy with lots of words, I have tried putting pictures to make it easier to understand for beginners. After all, I was once a beginner and learnt modding through tutorials and videos. I hope experienced modders can help make my guide easier to understand as well as help me out with more advanced stuff. (PM me!) For those that has managed to complete their very own first mod, here is a challenge for you. Can you find the function that will modify your stats (most of you guys like 2katk/4kdef mods)? J *Hint* You will need to use multipliers stated above to make your stats more than 255, thus needing at least 2 lines of instructions. This is my first contribution, I hope it isn’t as bad as I think it currently is :x I hope some of you learnt something from this guide! Thanks and Happy Modding! Credits I would like to thank Optimum for the steps to load the mod into your non-rooted devices and AnonThanatos for alternatives of filling up spaces with nothing instead of repeated codes to make it less confusing.
  17. PAX3 ORBITAL REMIX APK (Updated:03-07-2019) - Custom Splash Screen - *Rocket* replaced *Missile* - Unsigned (Use APK SIGNER from PlayStore To Install) SCREENSHOTS BELOW: DOWNLOAD HERE: https://drive.google.com/open?id=1AOtMl9FofvcLJF-X1FdqPI7onpchHJcu * Let me know what you think i should add in the comments. *
  18. Hi all , I will show you how to attach Cheat Engine on Google Chrome ! YOU WILL NEED : - Google Chrome - Windows Calculator - Cheat Engine 6.3 HOW TO DO : 1) Open the window where there is "Edition" , "Zoom" , "New Task" 2) Go to tools -----> Task manager 3) At the end you will see : Plug-In : Shockwave Flash 4) On Windows Calculator select Programmer Mode , enter the proccesor ID of Shockwave Flash and select HEX 5) You will have a number ( My number is 1074 ) 6) Open Cheat Engine and search the number ( My number is 1074 ) on all Google Chrome task ( Skip the 0000 at the start and keep only the numbers after them ) 7) Now you can use Cheat Engine Video Tutorial : http://www.youtube.com/watch?v=fGS0JWmfzZo&feature=youtu.be Thanks to Jenneh !
  19. Hello....i'm going to show you how to FREE shop on Respawnables games in this tutorial....what you need to do is.... 1. Root your phone (already rooted phone skip this)... 2. Make Nandroid backup (just incase you got it wrong)... 3. Download and install respawnables games https://play.google.com/store/apps/details?id=com.zynga.digitallegends.respawnables (already download it then skip this) 4. Download and install Xposed Installer http://forum.xda-developers.com/showthread.php?t=1574401 (read carefully on how to install it) 5. Download and install Xprivacy http://forum.xda-developers.com/showthread.php?t=2320783 6. Download and install Freedom after you have download and install all the files need then do this step.... 1. Open Xposed Installer and goes to framework and install the framework (install and reboot after) 2. After reboot, open Xposed Installer again and goes to modules and tick Xprivacy Module (again reboot after tick it) 3. After reboot, open Xprivacy and find Respawnables games on the list....after you have found it the click on the Respawnables icon...there will be a few option but you MUST tick only SYSTEM/INSTALLED APPS (just tick that no need to tick other) 4. after that exit Xprivacy and open Freedom (make sure you have tick Freecode in Freedom setting)....start Freedom (waits for a few second) then launch Respawnables games from Freedom....you may get a few popup regarding Freedom doesn't work in your country but don't bother with it.... 5. Once Respawnables open (either you have to download the game data first or straight to the games) then you can start FREE shopping.... i have tested this method on JB v4.3...work flawless without any problem.... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This Method also works on Games Blitz Brigade https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftINHM
  20. First off, the success rate of getting a legend hero in this tutorial is NOT 100%. This tutorial is to show you how to get a legend hero at the BEGINNING of the game. You need GEMS or hero SHARDS to get a legend hero for an existing account. I will show you how to create a new account for castle clash and still maintain your existing account. I will tell you how to get 600 gems for the 4 new heroes you will be getting. Now that all of this is out of the way, follow the steps below to create a new a Google account. Step 1. On your phone, you will go to SETTINGS. Step 2. Scroll down til you see ACCOUNTS. Step 3. Click ADD ACCOUNT. Step 4. Click GOOGLE. Step 5. Click New (you are going to be creating a new Google account) Step 6.Go through the process of creating the new Google account. (you do NOT have to setup a credit card) Congratulations! You have just created a new Google account. Now you can go to Castle Clash. In this part of the tutorial, I will tell you how to get 600 gems to get 4 NEW heroes. As many of you may know, you get ONE elite hero to start with. After you have completed the TWO parts of this tutorial, you will have 5 heroes to start with. One of them may be a legend or maybe all 4 new heroes will be legendary. (depends on your luck if you score a legend hero) Follow these steps below to create a new Castle Clash account. Step 1. Open Castle Clash Step 2. Click the little gear next to the sword. Step 3. Click Switch. Step 4. Click the new Google account you just created. Step 5. Sign in with the new Google account. (you may or may not have to do this part. If you do, then sign in) Step 6. Skip the in-game tutorial. Step 7. Click the little BLUE present. Step 8. Claim what you can (daily bonus and Google+) at this point you should have 205 GEMS. Step 9. Click "Tell Your Friends!" (you don't have to do anything here just back out to the game) Step 10. Click "Recommend on Google+" (again just back out after you click) Step 11. Click "Free GEMS!" Step 12. Complete an offer! (I recommend just downloading an app it tells you to and run it.) (you may have to finish the in-game tutorial in order to get the free gems) Step 13. Level up the Town Hall to level 3 (at this point you should have a little over 600 GEMS) Step 14. Build the Heroes Altar. Step 15. Click on Heroes Altar and click Hire With GEMS. (it doesn't matter if you click x1 or x3) Congratulations! You have finished the second part of the tutorial. I made a new account while doing this Tutorial and unfortunately I didn't get a Legend Hero. I know the process is a bit long to create a new Castle Clash account but, you ware waiting for your buildings to upgrade on your main account anyways. You can do this as many times as you want. If you didn't get a legend hero with the new Google account you created. You can always delete it and create a new one. AGAIN! THE SUCCESS RATE OF GETTING A LEGEND HERO ISN'T 100%. DO NOT CRY TO ME BECAUSE YOU DIDN'T GET A LEGEND HERO! I am sorry for bad grammar. I tried to make this Tutorial as organized as possible. If you have any questions, please let me know. I WILL NOT ANSWER PM's. If this thread needs to be moved, please do move it. This is my first tutorial/guide I have ever made, so I'm not sure where it belongs. Thank you and enjoy!
  21. What you Gonna need : 1- Modern combat 4 from play store ( you need to buy it or doesn't work) 2- Freedom :'> (Make sur that u stop FREEDOM before u download Mc4) Steps : 1-in freedom just Go to MENU, then tap on STOP 2-keep pressing in mc4 till u have a menu and chose make free or something like that 3-just restart Freedom 4-Launch Mc4 through Freedom 5-Get Some Coins IN multiplayer and even in Singleplayer !!!
  22. Howzit guys, latest tutorial for Deer Hunter Reloaded How to hack Glu credits, cash, energy, exp or level Will upload the video when I get to my pc
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