Jump to content

BadCase

Modding Team
  • Posts

    684
  • Joined

  • Last visited

  • Days Won

    33

Everything posted by BadCase

  1. Access to the directories in the games /data/data/com.game.name/ directory in general would be best if you are considering adding this as some games use different sub-folders there to store game and save data
  2. I would be more than happy just having the Read Write access to the shared_prefs folder, it would literally save me hours every day explaining to donors how to get to their save file lol That and open up a whole new aspect of scripting for GG
  3. Is it possible in the future to allow access only to the attached process' /data/data/com.gamename/shared_prefs folder? It would allow GG to easily modify save files without them having to move them first like you have to do with my Pacybits save updater. And I understand its primary purpose is to edit memory but its capable of much more PS to clarify I am not asking for elevated privileges of any kind only the ability for GG to access files in the shared_prefs folder of the attached process and nothing else, this should be safe
  4. local t = {} t[1] = {} t[1].address = 0x18004030 t[1].flags = gg.TYPE_DWORD t[2] = {} t[2].address = 0x18004034 t[2].flags = gg.TYPE_DWORD t[3] = {} t[3].address = 0x18004038 t[3].flags = gg.TYPE_DWORD gg.loadResults(t) yourTable = gg.getResults(3) for i,v in ipairs(yourTable) do yourTable.value = 10000 yourTable.flags = gg.TYPE_DWORD end gg.setValues(yourTable)
  5. Probably post a new topic instead of posting in an unrelated one so people see your question and answer it.
  6. I am currently writing a script for this ill get it finished up as soon as i figure out how to detect GG's built in logging and dumping
  7. Here in the US a large amount of the modem have static assigned IP addresses, even after restarting them they still get assigned the same one, but you can also match the IP to their country and if you have multiple countries showing up you know the password was leaked
  8. Add a LONGBLOB column after the column storing the password and whenever they login string match the ip against the data in the LONGBLOB field, if its found do nothing if its not found append the new ip to the data already in the LONGBLOB with a separator character at the end of it like a _ so each IP is easily searched later, you can also set it to change or remove a password if the total length of the LONGBLOB exceeds a certain length of characters which would mean multiple IP's are using the password
  9. well its a bit more complicated than that but you can have it give slightly different variables returned for things like amounts of currency you are increasing for each password say password1cashvariable = 10125364 password2cashvariable = 10237546 if whoever logged functions does not bother changing these variables and leaks your script you can figure out what password was used to log functions and disable it, then they would have to pay you every time they want to log functions:P
  10. As it checks the password you can use <?php $userip = $_SERVER['REMOTE_ADDR']; echo $userip; ?> to get the server to retrieve the IP the user is connecting from https://crashreporter.000webhostapp.com/getip.php
  11. yes if they have a password and it passes that first check with the SQL server they can then log the values retrieved from the database as the script runs, without a correct password the server would not return any of the variables,
  12. used in combination with things like logging the IP or other values which would be handled server side im fairly confident that they would not be able to bypass it
  13. I am not sure if you can retrieve the Device ID in script but if not I think the best way would be to read /system/build.prop and any other files that store values unique to the device type at the very least and to generate a relatively unique ID from a combination of the info there, that way even if you cant get the actual device id it will add entries for every different device type that uses the password and in php you can script that if the number of ID's exceeds say 5 devices the password will be disabled. _______________________________________________ added 3 minutes later most people are just freaked out by Enyby's scary warning lol
  14. nice, idea, I Use a database to store my Donor passwords in, a more secure way to do this would be to have your script data stored in a database and once password and username are matched against the database have the page you are querying return the code for the script and then load the content as lua into the script. I will be doing exactly that once someone gets around my current setup. Also log device ID's for each password so if you see a big list of ID's you know who is sharing their password
  15. View File Rocket Royale v1.5.5 Toolbox By BadCase This script requires Xposed or Virtual Xposed and the SudoHide module:: https://dl-xda.xposed.info/modules/com.sudocode.sudohide_v128_820b0c.apk Instructions on using it in emulators can be found in the video below Sets price of all store items and weapon mods to 1 silver Gear each Sets all guns to start with 100,000 ammo Sets Damage to 2X 3X 4X or One Shot Kill Sets Magazine Size to 2X 3X 4X or "Endless" (100,000 Rounds) Gives you enough Rocket Mats to build 2 Rockets and 10,000 Wood Sets Grenade, Health Kit and Shield Potions to 100 after picking one of them up. Submitter BadCase Submitted 01/19/19 Category LUA scripts
  16. Version 1.0.5

    3,346 downloads

    This script requires Xposed or Virtual Xposed and the SudoHide module:: https://dl-xda.xposed.info/modules/com.sudocode.sudohide_v128_820b0c.apk Instructions on using it in emulators can be found in the video below Sets price of all store items and weapon mods to 1 silver Gear each Sets all guns to start with 100,000 ammo Sets Damage to 2X 3X 4X or One Shot Kill Sets Magazine Size to 2X 3X 4X or "Endless" (100,000 Rounds) Gives you enough Rocket Mats to build 2 Rockets and 10,000 Wood Sets Grenade, Health Kit and Shield Potions to 100 after picking one of them up.
  17. i can check it out, Im a bit sick atm
  18. It would be nice to be able to use colors like in the Speedhack Functions menu
  19. Nice thank you again for the help
  20. thank you again it was an incredibly simple one line solution if anyone else needs to do it. p = string.gsub(("%x"):format(-1469129008), "ffffffff", "")
  21. Thank you I was missing the 0X at the beginning when I tried, sorry was up all night and my brain is going at half speed. I need to have a no coding when sleep deprived rule for myself lol Sent from my SM-S337TL using Tapatalk
  22. I think maybe I did not explain my question very well in a script after doing gg.searchNumber() and gg.getResults() i have the Address selected in this screen shot in the results table in a script is there a function to goto or simply retrieve the address stored in the Hex little-endian notation field? any way at all to get it? even if i need to dump data to a file and then parse it
  23. Shouldn't there be a documented function to retrieve the hex value in a script that we see along with the floats dwords bytes xor etc when we goto a value in game guardian ? Sent from my SM-S337TL using Tapatalk
  24. Thank you for the response, how is it that i retrieve the Hex little-endian notation from a specified search result in a script, I see only a Hex search in the documentation
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.