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Everything posted by MonkeySAN
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bro.. your question are too generic. different game work in different way when dealing with ban.
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character stats can be find and change in here during battle but i think its only apply on the next battle. as shown in pictures below..im managed to change Damage and Mobility. the Damage is legit...it give you one hit kill to the enemy.
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video of it : Kumu_Coins&Emerald.mp4
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same game in different virtual space..
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its done..Thank guys.
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try read this https://gameguardian.net/forum/topic/20939-prefix-buttons-on-and-off/ or https://gameguardian.net/forum/topic/30752-ultimate-guide-for-a-good-menuinterface/
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in other words...you can write a script in many ways. have fun.. local gg = gg --you can put <gg.setRanges> here if all the hacks are from the same region. function mainmenu() local menu = gg.multiChoice({ "Hack 1", "Hack 2", "Hack 3", "Hack 4", "Hack 5", "EXIT"}, nil,"Main Menu") --cancel if menu == nil then gg.setVisible(false) gg.toast("Minimize menu") else --hack 1 if menu[1] then --put your hack here gg.alert("Hack 1 Done") end --hack 2 if menu[2] then --put your hack here gg.alert("Hack 2 Done") end --hack 3 if menu[3] then --put your hack here gg.alert("Hack 3 Done") end --hack 4 if menu[4] then --put your hack here gg.alert("Hack 4 Done") end --hack 5 if menu[3] then --put your hack here gg.alert("Hack 5 Done") end --EXIT if menu[6] then gg.toast("Canceled") os.exit() end end end while true do if gg.isVisible() then gg.setVisible(false) mainmenu() end end
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local gg = gg gg.alert("WELCOME TO SCRIPT HACKUDO") function START() menu = gg.multiChoice({ "", "", ""}, nil,"subscribe Hackudo") if menu == nil then gg.toast("minimize menu") else if menu[1] then DAK_AE1() end if menu[2] then DAK_AE2() end if menu[3] then exit() end end end function DAK_AE1() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("50", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.sleep(500) gg.toast("Hack 1 Done") end function DAK_AE2() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("50", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(100, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.sleep(500) gg.toast("Hack 2 Done") end function exit() gg.setVisible(true) os.exit(print("Thank You")) end while true do if gg.isVisible() then gg.setVisible(false) START() end end
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Virtual Beggar Virtual Beggar Game VC hack
MonkeySAN commented on AKidWithMidgetFriend's file in LUA scripts
another script i made... which are more direct so to speak.. it use your current level as a base point to find the other things and then edit. in other word...it use offset to get to the target from the base point. btw about the color you see here...its nothing from what im wrote in the script. its something else and its absolute PROHIBITED for anyone to ever to talk about it in here. and please dont PM me about it either. -
Virtual Beggar Virtual Beggar Game VC hack
MonkeySAN commented on AKidWithMidgetFriend's file in LUA scripts
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PB2_shotgun.mp4
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yes...im using offset. i dont think the full address stay the same...thats why yours not working anymore because the address change. but im not focus so much on the address so im maybe wrong. plus the value type i use are not Dword or Float but Word type(green). except when finding Shotgun ammo...im using both Dword and Word type to make a group search. to do it...you must had Shotgun equip then gg.searchNumber like this : = 5D;80W::5 (80W is shotgun ammo) type : Dword or Word gg.refineNumber to 5 --> local t = gg.getResults(1) <-- this is t[1].address add offsets to the address to get all the weapons address and edit. it would be look like this : gg.setValues({ {address = t[1].address + 0x4 ,flags = 2,value = 9999} })
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finally got mine working.. Payback2.mp4 except Laser...still cant figure out how to make it 9999.
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a must write.. gg.getResults(<the number of results you want to edit>) from that many results after search then.. gg.editAll(<edit the results with your value>)
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im just installed the game and at the very early in the game...hack shown in videos above still work.
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looks very promising but its not... Payback2.mp4
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im not sure if i did something wrong... PB2_onfire.mp4 ..or something right? but im on FIRE..!!!
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For infinity Ammo and fire rate.. 1.Search the Ammo value.(Dword in region A) 2.Fire some shots then Refine will return only 1 result. 3.Goto the address.. - infinity ammo is just below ammo with value 0 > change it to 1 - fire rate is way above ammo..at offset -2C > change Float value to 0
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some crazy RPG fire rate.. TEST_RPG_FireRate.mp4 [added 2 minutes later] yup.