Leaderboard
Popular Content
Showing content with the highest reputation since 11/12/2025 in all areas
-
2 points
-
1 point
-
1 point
-
1 point
-
if people that knowns somethings about something shares, it's like opening a pandora box at first i thought i can just EOL revolted on v3 and move on, but after watching a series of video by some internet security and such, the dude name in youtube was LiveOverflow, i thought myself, what if i can tamper the connection, so i tried to bruteforce the encryption first, but then i realize this is not a normal data transfer, so i look up the source and as expected it's encrypted, and since then ive been snooping the request and such, but like always, just if the community just like Unknowncheats, this game will be dead eons ago. anyway, i found a modifier that modify the search quantity accidentally when i trying to find alternative for leveling let's say you search a pharmacy, you'll get 1-4 amount of certain meds, and since i found this modifier, you know can get 10K+ i also found alot of multiplayer settings, unprotected, just as it, Gift Limit, Chat cooldown, banned items, opening gift cooldown, i kinda want to scrap the idea to try replay attacks on websocket connection. cuz like i dont find anything special from it, i'll try to unban myself without slash command by mod, if i do, i wouldnt be surprised i think i should make YT tutorials for day r hacking lmao imma start with caps, cuz all i see on yt is "this hacks doesn't work after 766, devs patched it"1 point
-
No, it's not weird. And don't wait for a patch like that. So look, first of all, backend devs who know what they do are expensive. And they are pretty much always in demand. A game with s*** budget like this one won't have enough money to afford a strong team of backend devs to basically reimplement every front-end interaction on the backend as a verification. And this is the best practice whether in game dev, web dev or wherever. Clients are known to be unreliable. Maybe less so for mobile/console clients given how they don't come with root. Most likely, they hired a contractor or used to have a team member who made all the backend development for them. Basic as it is. Basically, an MVP. Then they figured that 95% of further progress in the game development can be done via front-end only, so they likely fired that person and continued developing the front-end for years. But really, if you look at it, there are not many people who are comfortable with rooting stuff and hacking at the memory. In fact, we're a bit odd people. Maybe we enjoy the process of hacking more than the process of playing? I know I often do. The point is, it's not like the game is dead now that we can do almost everything. A lot of kids and non-technical people will keep paying the greedy devs for the stuff that we casually hack. And the devs dramatically limited player interactions and implemented this soft ban logic exactly to prevent stronger players and hackers from busting their "economy", prevent them from giving away stuff that the devs are trying to sell to poor kids. I guess if we really wanted, we could kill the game by removing the bans and the limitations on the items you can give to other players (or the timeout) and starting giving away top level gear. But I don't see why we would. Loki and Angel are now leading hackers for this game. They target different segments of players, but they both charge or plan to charge, so they're interested in the game continuing as it is. Everyone's happy. AAA games (like diablo immoral), however, almost always do their backend checks, so we tend to not touch them unless we do it professionally for large profit.1 point
-
So I believe this game already has all your dice rolls calculated for your account. Server already knows where you'll land on your next roll. I believe minigames, outcomes are already determined before you even land on them (pre determined like all your dice rolls). Wouldn't it be nice to know how much your next roll would've won, then you would've done multiplier to maximize....... Well, that's just what this is going to be about. To see your future rolls/minigames, you'll have game open and switch to offline mode. Using a root file explorer navigate to here: /data/data/com.scopely.monopolygo/files/ Each turn you take a file is generated, something like this: 48d4483b70674c02951ddfd3a289f5d7.ca When you reconnect, it'll send these and get your account synced. If you get prompted no connection, you can click back to remove message and tap roll really quick. So you can roll indefinitely and write down/log all your rolls. Even if you stay on one board logging it all. When you switch to a new board, your dice roll continues. Not like a new board, new roll pattern. When you land on a spot that gives a good size reward. You can delete those .ca files, close, restart game online and use max multiplier to really bonus up those wins. Bank Heist, don't think you had a chance of picking the right combination.... No matter where you selected, what flips over, will always be same when you play it again. So if I flipped coin, ring, cash, cash, ring, cash. When I go to play again, it's going to be that exact order. See attached video. I'm honestly really disappointed in my findings with this developer. It feels like a scam of a game and you're not really "playing". It's basically scripted and if you do x1, x5, x10 at ideal times, that's about the only user "input" that seems to have a chance on the outcome. mobizen_20230426_211255.mp41 point
-
The unique program with an excellent set of features. Distinctive features: support x86 and x64 devices and emulators (BlueStacks, Droid4X, Genymotion etc.); support Android 5+ and 6+; deceleration / acceleration speed games (ARM devices only); direct and fuzzy search; multiple fuzzy search for equality; search encrypted XOR values; search for fractional values; modify all the values found at once; show search progress; advanced filtering of search results; search value not only for equality but also in terms of more / less. Unique features GameGuardian Availability Search for encrypted values. Group Search supports all data types, including float and xor. Search in the application code. Changing the application code. Support of "data type" xor, are often used to protect the values of the changes in the games. Displays an unlimited number of search results, the main thing that you have enough memory. Filtering the search results according to various criteria. Autofill on values change. The ability to enter data in hexadecimal. The rollback feature values change if you do not need. Extended freeze values. Advanced application settings system. Viewing the game screen, without closing the program interface. The input history. Unique in-memory data storage system that allows you to store data in memory and avoid crashes the program when available memory runs out. Speedhack runs on x86 devices. Speedhack runs on android 7. speedhack Function: time jump, which allows you to go forward in time, to the exact distance. Unique speedhack configuration allows fine-tune the desired intercept timers in the game without touching unnecessary. The unique masking system unable to detect the fact of installing and running the program for the protection systems of most games. Extremely high stability. Active support. Constant updating. Localization into many languages. Special tricks against some common protective systems.1 point
-
0 points
-
Please give us edit option for Topics in Non Game Guardian section0 points
-
The weapon temperament materials are in the same block of memory as the class scrolls. Their name is: exp_item:enchant_weapon with a suffix of 1~3. The rainborne is called exp_item:enchant_weapon_awaken To "revert" the changes, you have to text search the names of the items you got excess of and find the relevant memory block where its ID may be stored. You can start by text searching the name of the item and inspect every result individually.-1 points
-
-1 points
-
Brother, I can't find the katana and hammer. I want to know how to view the code or video tutorial.-1 points
-
-1 points
