[ @EugenioAgreste ]
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There's several ways to create aimbot:
- Internal: Increasing the value of aimlock
- External: Creating an ESP based on players bone offset, then creating some overlay zone so that it will follow the players ESP.
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Welp, you can either do some of these:
to dump the game -> find something related to 'aimlock' -> increase the value
Or through another way: using some value range (example: 1~10) but you need to know the limit range of the aimlock (Increasing the limit range of aimlock)
Or: activate the aimlock -> freeze the game -> unknown search -> unfreeze the game -> refine the result by changed value or decreased value or increased value (Keep aimlock from being disabled)
Or: using Frida to debug your game. Frida might allows you to see which function being executed while the aimlock is turned on.
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