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  1. X32 True : ~A MOV R0, #0x1 ~A BX LR False : ~A MOV R0, #0x0 ~A BX LR Int : -------------------------------- -- 9999 ~A MOVW R0, #0x270F ~A BX LR -------------------------------- -- 99999999 ~A MOVW R0, #0xE0FF ~A MOVT R0, #0x05F5 ~A BX LR Float : --100 ~A MOVT R0, #0x42C8 ~A VMOV S15, R0 ~A VMOV.F32 S0, S15 ~A BX LR ------------------- --50 ~A MOVT R0, #0x4248 ~A VMOV S15, R0 ~A VMOV.F32 S0, S15 ~A BX LR ------------------- --10 ~A MOVT R0, #0x4120 ~A VMOV S15, R0 ~A VMOV.F32 S0, S15 ~A BX LR ------------------- --0.1 ~A MOVW R0, #0xCCCD ~A MOVT R0, #0x3DCC ~A VMOV S15, R0 ~A VMOV.F32 S0, S15 ~A BX LR ------------------- --0.01 ~A MOVW R0, #0xD70A ~A MOVT R0, #0x3C23 ~A VMOV S15, R0 ~A VMOV.F32 S0, S15 ~A BX LR ------------------- --999999999.999999999 ~A MOVW R0, #0x6B28 ~A MOVT R0, #0x4E6E ~A VMOV S15, R0 ~A VMOV.F32 S0, S15 ~A BX LR Double : --100 ~A MOV R0, #0x0 ~A MOVT R1, #0x4059 ~A VMOV D16, R1, R0 ~A VMOV.F64 D0, D16 ~A BX LR ------------------- --50 ~A MOV R0, #0x0 ~A MOVT R1, #0x4049 ~A VMOV D16, R1, R0 ~A VMOV.F64 D0, D16 ~A BX LR ------------------- --10 ~A MOV R0, #0x0 ~A MOVT R1, #0x4024 ~A VMOV D16, R1, R0 ~A VMOV.F64 D0, D16 ~A BX LR ------------------- --0.1 ~A MOVW R0, #0x999A ~A MOVT R0, #0x9999 ~A MOVW R1, #0x9999 ~A MOVT R1, #0x3FB9 ~A VMOV D16, R1, R0 ~A VMOV.F64 D0, D16 ~A BX LR ------------------- --0.01 ~A MOVW R0, #0x999A ~A MOVT R0, #0x9999 ~A MOVW R1, #0x9999 ~A MOVT R1, #0x3FB9 ~A VMOV D16, R1, R0 ~A VMOV.F64 D0, D16 ~A BX LR ------------------- --999999999.999999999 ~A MOV R0, #0x0 ~A MOVW R1, #0xCD65 ~A MOVT R1, #0x41CD ~A VMOV D16, R1, R0 ~A VMOV.F64 D0, D16 ~A BX LR X64 True : ~A8 MOV R0, #0x1 ~A8 RET False : ~A8 MOV R0, #0x0 ~A8 RET Int : -- 9999 ~A8 MOVK R0, #0x270F ~A8 RET --99999999 ~A8 MOVK W0, #0xE0FF, LSL #16 ~A8 MOVK W0, #0x05F5, LSL #32 ~A8 RET Float : --100 ~A8 MOVK W0, #0x0000, LSL #16 ~A8 MOVK W0, #0x42C8, LSL #32 ~A8 FMOV S15, W0 ~A8 VMOV.F32 S0, S15 ~A8 RET ----------------------------- --50 ~A8 MOVK W0, #0x0000, LSL #16 ~A8 MOVK W0, #0x4248, LSL #32 ~A8 FMOV S15, W0 ~A8 VMOV.F32 S0, S15 ~A8 RET ----------------------------- --10 ~A8 MOVK W0, #0x0000, LSL #16 ~A8 MOVK W0, #0x4120, LSL #32 ~A8 FMOV S15, W0 ~A8 VMOV.F32 S0, S15 ~A8 RET ----------------------------- --0.1 ~A8 MOVK W0, #0xCCCD, LSL #16 ~A8 MOVK W0, #0x3DCC, LSL #32 ~A8 FMOV S15, W0 ~A8 VMOV.F32 S0, S15 ~A8 RET ----------------------------- --0.01 ~A8 MOVK W0, #0xD70A, LSL #16 ~A8 MOVK W0, #0x3C23, LSL #32 ~A8 FMOV S15, W0 ~A8 VMOV.F32 S0, S15 ~A8 RET ----------------------------- --99999999.99999999 ~A8 MOVK W0, #0xBC20, LSL #16 ~A8 MOVK W0, #0x4CBE, LSL #32 ~A8 FMOV S15, W0 ~A8 VMOV.F32 S0, S15 ~A8 RET Double : --100 ~A8 MOVZ X0, #0x0 ~A8 MOVK X0, #0x0, LSL #16 ~A8 MOVK X0, #0x0, LSL #32 ~A8 MOVK X0, #0x4059, LSL #48 ~A8 FMOV D16, X0 ~A8 VMOV.F64 D0, D16 ~A8 RET ----------------------------- --50 ~A8 MOVZ X0, #0x0 ~A8 MOVK X0, #0x0, LSL #16 ~A8 MOVK X0, #0x0, LSL #32 ~A8 MOVK X0, #0x4049, LSL #48 ~A8 FMOV D16, X0 ~A8 VMOV.F64 D0, D16 ~A8 RET ----------------------------- --10 ~A8 MOVZ X0, #0x0 ~A8 MOVK X0, #0x0, LSL #16 ~A8 MOVK X0, #0x0, LSL #32 ~A8 MOVK X0, #0x4024, LSL #48 ~A8 FMOV D16, X0 ~A8 VMOV.F64 D0, D16 ~A8 RET ----------------------------- --0.1 ~A8 MOVZ X0, #0x999A ~A8 MOVK X0, #0x9999, LSL #16 ~A8 MOVK X0, #0x9999, LSL #32 ~A8 MOVK X0, #0x3FB9, LSL #48 ~A8 FMOV D16, X0 ~A8 VMOV.F64 D0, D16 ~A8 RET ----------------------------- --0.01 ~A8 MOVZ X0, #0x147B ~A8 MOVK X0, #0x47AE, LSL #16 ~A8 MOVK X0, #0x7AE1, LSL #32 ~A8 MOVK X0, #0x3F84, LSL #48 ~A8 FMOV D16, X0 ~A8 VMOV.F64 D0, D16 ~A8 RET ----------------------------- --99999999.99999999 ~A8 MOVZ X0, #0xFFFF ~A8 MOVK X0, #0xFFFF, LSL #16 ~A8 MOVK X0, #0xD783, LSL #32 ~A8 MOVK X0, #0x4197, LSL #48 ~A8 FMOV D16, X0 ~A8 VMOV.F64 D0, D16 ~A8 RET • You can find lua code to convert any value to ARM -> HERE ----> If you get an error comment it out
    1 point
  2. Version 3.0.0

    5,662 downloads

    Please Downlaod The Spike VolleyBall 3.1.3 ( Restore )
    1 point
  3. please updates scripts Cool script it's very useful
    1 point
  4. If its not that one specific game try it manually with GG and Hex editor using one of the two tutorials. You need a PC though. Because some mobile dumpers don't support some metadata versions while on PC it does. Dunno why.
    1 point
  5. I tried and it says the below: Script ended: No results found. Try to restart the game. Exit. I ran the script while on the desired car selection screen and nothing happens. Not sure if I am doing something wrong. Thanks a lot for your support.
    1 point
    The unique program with an excellent set of features. Distinctive features: support x86 and x64 devices and emulators (BlueStacks, Droid4X, Genymotion etc.); support Android 5+ and 6+; deceleration / acceleration speed games (ARM devices only); direct and fuzzy search; multiple fuzzy search for equality; search encrypted XOR values; search for fractional values; modify all the values found at once; show search progress; advanced filtering of search results; search value not only for equality but also in terms of more / less. Unique features GameGuardian Availability Search for encrypted values. Group Search supports all data types, including float and xor. Search in the application code. Changing the application code. Support of "data type" xor, are often used to protect the values of the changes in the games. Displays an unlimited number of search results, the main thing that you have enough memory. Filtering the search results according to various criteria. Autofill on values change. The ability to enter data in hexadecimal. The rollback feature values change if you do not need. Extended freeze values. Advanced application settings system. Viewing the game screen, without closing the program interface. The input history. Unique in-memory data storage system that allows you to store data in memory and avoid crashes the program when available memory runs out. Speedhack runs on x86 devices. Speedhack runs on android 7. speedhack Function: time jump, which allows you to go forward in time, to the exact distance. Unique speedhack configuration allows fine-tune the desired intercept timers in the game without touching unnecessary. The unique masking system unable to detect the fact of installing and running the program for the protection systems of most games. Extremely high stability. Active support. Constant updating. Localization into many languages. Special tricks against some common protective systems.
    1 point
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