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Showing content with the highest reputation on 11/02/2022 in all areas

  1. Actualy It is. Name: Icebreaker figurine string ID: achievement_ledokol Query: 19D:1,768,448,865D:1,835,365,989D;1,601,465,957D;1,868,850,540D:25
    2 points
  2. Here's how i item swap, if anyone interested, i use queries to find item. p.s if you don't know how to achieve the Q 'tank_armor' click HEX , this will show HEX codes and then click the HEX UTF-8 after you input the item name EA.mp4
    2 points
  3. Version 11.5.1.4.1

    16,661 downloads

    REAL RACING 3 AUTOVIP HACK Working RR3: 11.5.1 Current Version: 11.5.1.4.1 (64bit only) Description: Run this script to make all cars vip/novip in one go. Instructions: Run the script. Video:
    1 point
  4. Makes lot of sense. Not sure what this argument will lead to but it doesn't seem usefull for the forum. My source of response was on "but only if the game has il2cpp" So your relying on the game to be: Unity Has some keyword with aimassist So on all other games you can't make a aimbot unless there is a aimbot value ? I guess, if your relying on a aimbot value to be there.
    1 point
  5. Developers decide.
    1 point
  6. You can't modify data which doesn't exist. Using il2cpp means your relying on it that the game has some kind of aimassist which you then can edit. Which is nice..if it is there. But its not nice to be dependable on if the game has an aimassist or not. So it cant be bad trying to make your aimbot with default data most 3D games have.
    1 point
  7. Pretty much any 3d shooter game regardless of engine. I don't see why not. As long you understand how the game works. But this kinda questions are anoying, you think like a modder. Yeah, but what about games that dont have aim assist
    1 point
  8. Sorry, I meant 19D;1,768,448,865D;1,835,365,989D;1,601,465,957D;1,818,457,454D:25
    1 point
  9. Name: Bomb statuette string ID: achievement_nuclear Query: 19D;1,768,448,865D;1,835,365,9891,60D;1,465,957D;1,818,457,454D:25
    1 point
  10. Day R Reputation Table. Prone to change each update, no modifier found yet or static value for them, so yea https://docs.google.com/spreadsheets/d/1BDeoMwx28KpWcLQEDB6PvtCvJtkqnUeabFCBjThoL_o
    1 point
  11. if you were running the 64-bit version of the game you won't get this error
    1 point
  12. yes. but only if the game has il2cpp. (il2cpp tutorial) you can try to find a value like "AimAssistSensitibility", "AimAssistAngle", or similar. the value is usually stored as a float. edit the values to "999999" (without quotes)
    1 point
  13. @matheust They are dword values in Anonymous memory range. Can't find an easier way to find them other than search a value and then edit some at a time. If you do them all at once your game might crash.
    1 point
  14. ok so, let's say you find the wrong ID of said item (say gold) and paste it on the pointer of the item on the ground(say cloth), just you click other item (not picking up), it'll update the visual of the item(cloth), if the swapped item gone from the dropped list just revert the pointer value, and click other item again to update the visual, that's just a way to basically check if the dword value of item (gold) you copied is an actual item id pointer or not. if it does it'll show the item, if not it'll just gone, and you can validate the updated pointer by picking up other item. I've seen people just blindly copies some ids, i learnt this game loves change where the IDs are, sometimes it even hid it under several pointer calls. Take christmas gift box item ID, it's still inside the game but it's so hard to find where the ID located at, even using queries is hard.
    1 point
  15. https://youtu.be/4xfQZtpJbqo
    1 point
  16. New version 10.8.1.3.13 released! 64 bit only
    1 point
  17. Great script, Mario! Thanks a lot for your quick and efficient work!
    1 point
    can you help me please i cant add game guardian it says data error
    1 point
  18. Wtf after update parallel space no daemon.why ?
    1 point
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