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Showing content with the highest reputation on 07/01/2019 in all areas

  1. So finally I Got answer to this thnx to @saiaapiz . Posting Answer here because it can help many! The Program Counter is automatically incremented by the size of the instruction executed. This size is always 4 bytes in ARM state and 2 bytes in THUMB mode. When a branch instruction is being executed, the PC holds the destination address. During execution, PC stores the address of the current instruction plus 8 (two ARM instructions) in ARM state, and the current instruction plus 4 (two Thumb instructions) in Thumb(v1) state. This is different from x86 where PC always points to the next instruction to be executed.
    2 points
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  3. Today? 21 hours has passed... Tic tac tic tac Uploading 17 hours ago? I think you should upgrade your internet
    1 point
  4. Watch on YouTube: 83.0: Fast freeze - GameGuardian
    1 point
  5. You can store state to file and load on each start script. Or wait for some actions. In last case user do not need run script each time. But this not always possible. function sleep(s) local ntime = os.clock() + s repeat until os.clock() > ntime end while gg.getResultCount() < 10 do c = gg.getResultCount() gg.toast('I wait for you! Only '..(10 - c)..' need!', true) sleep(3) end gg.alert('You done!')
    1 point
  6. You can subscribe to our new videos. Watch on YouTube: How to speed up search - GameGuardian
    1 point
  7. Use search unknown value, instead of known. But I hear about this game is server-sided. If it true then you can not hack it with gg.
    1 point
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